Monty Marz
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39df00be50
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Added 36 Swords
I added 36 sword models to the code.
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2020-05-29 18:23:00 +00:00 |
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Treeco
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e5f638d27c
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Changed default map and seed, lowered site counts
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2020-05-15 11:36:19 +01:00 |
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Treeco
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6107cd8630
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Removed old-style dungeons
I believe this means that trees are the only thing still using the
old-style structure spawning. Maybe it can be simplified a lot more?
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2020-05-11 18:37:16 +01:00 |
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Pfauenauge90
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6bdd8471a9
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cleanup, more dungeon entrances
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2020-04-29 17:01:35 +02:00 |
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Joshua Barretto
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70d798bafd
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Added dungeon entrances
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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08dd76d54a
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Returned to normal world size
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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551868d1e1
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fix panic
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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8e7da1e379
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sprites
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cb12d8ba7a
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Added correctly allocated labours, fishing
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2020-04-23 18:19:40 +01:00 |
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Pfauenauge90
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e32b761a62
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insert correct model, change offset accordingly
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2020-04-16 15:04:02 +02:00 |
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Pfauenauge90
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88826c9b1d
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asset cleanup
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2020-03-27 15:27:42 +01:00 |
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Monty Marz
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4fc33f6c78
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Orc hairstyles, several tiny UI fixes, fixed beard warnings
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2020-02-20 10:32:03 +00:00 |
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Monty Marz
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0475c35937
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35 new ground sprites, UI fixes
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2020-01-25 11:14:02 +00:00 |
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Joshua Yanovski
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81306ad31f
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Add a default world map.
Also adds map versioning, proper scaling, and updates sediment
rendering. It also tones down warp.
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2020-01-23 18:18:15 +01:00 |
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Pfauenauge90
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f28ff935f3
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birch models
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2020-01-23 18:18:10 +01:00 |
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Pfauenauge90
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793694ebf7
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birches and "Acalok" Trees
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2020-01-23 18:18:10 +01:00 |
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Pfauenauge90
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82db12611c
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fixed the trees being cut off
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2020-01-06 15:07:08 +01:00 |
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Monty Marz
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c4599d4de1
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assets update
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
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2019-12-30 12:16:35 +00:00 |
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Monty Marz
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8990469581
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refactor: create_projectile doesn't take a light
It returns a builder so the caller can just do it
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2019-10-17 20:59:36 +00:00 |
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KyoZM
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703ea57f6a
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load structures from ron files / transfer static structure lists to ron files
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2019-10-10 20:53:13 -03:00 |
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Monty Marz
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42a3ebeb21
|
Item icons, chests and more
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2019-10-09 19:28:05 +00:00 |
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Joshua Barretto
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648b716921
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Added wells
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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39ef2572a5
|
Worldgen colour tweaks, better buildings, better warping
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2019-09-26 00:15:07 +01:00 |
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Monty Marz
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8c39a4751b
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More sprites, ui fixes, lianas
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2019-09-01 19:04:03 +00:00 |
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Joshua Barretto
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c27d2e4c85
|
Sloped wall tops
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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3ce4186143
|
Added city walls
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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1b48699d1b
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Added wall module assets
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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5a61d563d8
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Added modular building generation
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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bc422e8075
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Added module parts, made cell size smaller
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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71fcb70a51
|
Initial implementation of towns
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2019-08-31 11:44:52 +01:00 |
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Joshua Yanovski
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9973c72692
|
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle
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2019-08-22 17:47:10 +02:00 |
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Joshua Yanovski
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c9e9356b0c
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Adding more jungle trees.
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2019-08-22 01:33:47 +02:00 |
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Monty Marz
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01eb26206f
|
Pfauenauge/plants grass
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2019-08-21 17:22:05 +00:00 |
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Joshua Yanovski
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bdbe3d2f42
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Making jungles work.
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2019-08-19 01:52:26 +02:00 |
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Vechro
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d185d8628a
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Dungeon fixes
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2019-08-18 10:33:18 +01:00 |
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Vechro
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4a92bfba73
|
Add water-based dungeons
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2019-08-18 10:33:18 +01:00 |
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Monty Marz
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2101f27ffb
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Part 1 of implementing the social window
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2019-08-07 13:14:26 +00:00 |
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Vechro
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71ba9deeca
|
Add a new dungeon, fixes for existing ones
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2019-08-06 12:51:14 +03:00 |
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Monty Marz
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f83092a03c
|
New Female Danari and Elf models, Airblocks for tower ruins and witch house
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2019-08-04 11:23:01 +00:00 |
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Joshua Barretto
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ba52d86eea
|
More dungeons
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2019-08-04 10:09:51 +01:00 |
|
Joshua Barretto
|
e9d249966d
|
Added dungeons
|
2019-08-03 22:15:23 +01:00 |
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Joshua Barretto
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cba9b9151b
|
Added fruit trees
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2019-07-09 17:08:43 +01:00 |
|
Joshua Barretto
|
8b3e92576f
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Fixed acacia colours
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2019-07-08 20:28:48 +01:00 |
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Joshua Barretto
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fc820cd73c
|
Added large ribcages in deserts
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2019-07-08 17:57:41 +01:00 |
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Joshua Barretto
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ddeead6770
|
Added acacia trees, desert bones, fixed minor worldgen issues
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2019-07-08 17:41:20 +01:00 |
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Joshua Barretto
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5b4e95bb86
|
Improved worldgen performance with more precise z bound checks
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2019-07-08 15:51:38 +01:00 |
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Joshua Barretto
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0d81243227
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Added rare structures, totally refactored structure spawning
|
2019-07-08 00:50:36 +01:00 |
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Pfauenauge90
|
3c60d7f682
|
acacia trees
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2019-07-07 16:19:20 +02:00 |
|
Joshua Barretto
|
86651561a4
|
Made postprocessing brighter
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
e9a75d23ee
|
Removed RefCell from column cache
|
2019-06-26 19:14:12 +01:00 |
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