Monty Marz
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102945b9e7
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Dungeon rework initial patch
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2023-07-09 20:03:09 +00:00 |
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DaforLynx
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daadf3abdb
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Gnarling Fort music; more specific sites; fix music spacing; new sfx
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2022-08-14 01:57:58 +00:00 |
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DaforLynx
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d2710635d8
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Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
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2022-07-21 08:27:35 +00:00 |
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DaforLynx
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fc80a6278c
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Fixing looping issues
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2022-07-07 16:09:13 -07:00 |
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DaforLynx
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ac82689f83
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Clean up audio code, fix egui bug
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2022-07-04 18:18:34 +02:00 |
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DaforLynx
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b3200ed89f
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More ambience :)
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2022-07-04 18:07:10 +02:00 |
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Benjam Soule H. Walker
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99c76be297
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added sound for rain
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2022-07-04 18:07:02 +02:00 |
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DaforLynx
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7334cce426
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Poise (stun) SFX and fix for town music
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2021-04-29 23:36:22 +00:00 |
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DaforLynx
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9db290d4ea
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Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
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2021-04-12 00:43:08 +00:00 |
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jiminycrick
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9272eee55b
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Switched out wind sfx
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2020-11-18 17:07:40 -08:00 |
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jiminycrick
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2d2f267907
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Addressed comments and fixed pipeline
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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a9711eea01
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Beginning to address comments
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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0a9f1ee11c
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Remove ambient channel system in favor of sfx system
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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0689630d98
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Fading music/ambient sounds decently upon biome transition
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2020-11-18 13:31:11 -08:00 |
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jiminycrick
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46d3f6f6d2
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Initial biome specific music and ambient sound channel
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2020-11-18 13:31:11 -08:00 |
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