4810 Commits

Author SHA1 Message Date
Marcel
10ff32a127 Merge branch 'rdbaker/fix-settings-unpause-bug' into 'master'
fixes #712 - where pressing N to leave Settings doesn't unpause a single player game world

Closes #712

See merge request veloren/veloren!1312
2020-08-18 22:55:05 +00:00
Ryan Baker
9c88c95ace fixes #712 - where pressing N to leave Settings doesn't unpause a single player game world 2020-08-18 13:42:40 -04:00
Marcel
3be0cf913b Merge branch 'netfix5' into 'master'
Netfix5

See merge request veloren/veloren!1305
2020-08-17 15:26:28 +00:00
Marcel Märtens
6039c284a7 no longer block when disconnecting a player 2020-08-17 16:34:02 +02:00
Marcel Märtens
c3bdd8fa75 investigate if participant mutex causes server hang 2020-08-17 14:21:52 +02:00
Marcel
7df0ef8b5a Merge branch 'xMAC94x/update-toolchain' into 'master'
fix master / update toolchain to `2020-08-15`

See merge request veloren/veloren!1302
2020-08-17 10:32:10 +00:00
Marcel Märtens
bd84fb8d90 fix clippy warnings in new version 2020-08-17 11:10:18 +02:00
Marcel Märtens
fd8a3ef66f fix master / update toolchain to 2020-08-15 2020-08-17 10:28:09 +02:00
Marcel
788d8753eb Merge branch 'xMAC94x/release_numbers' into 'master'
Change the version number to 0.7

See merge request veloren/veloren!1296
2020-08-15 10:27:31 +00:00
Marcel Märtens
f082e1225d Change the version number to 0.7 2020-08-15 11:53:59 +02:00
Marcel
bd505de18d Merge branch 'revert-9f53a4a1' into 'master'
Revert "Merge branch 'vzikl/add-zh-translation' into 'master'" Because we don't had the license for the chineese font file

See merge request veloren/veloren!1293
2020-08-15 09:36:21 +00:00
Monty Marz
50afb859d1 Revert "Merge branch 'vzikl/add-zh-translation' into 'master'"
This reverts merge request !1241
2020-08-14 22:32:50 +00:00
Songtronix
a7821d7d6c Merge branch 'slipped/fixes' into 'master'
fixed jump anim bug and non-attack bug for bipedlarge

See merge request veloren/veloren!1288
2020-08-14 10:50:08 +00:00
Justin Shipsey
bdc05accbe fixed jump anim bug and non-attack bug for bipedlarge 2020-08-14 10:50:08 +00:00
Marcel
26a8205316 Merge branch 'yusdacra/update-tr-translation' into 'master'
tr_TR localization: add missing keys and update some

See merge request veloren/veloren!1291
2020-08-13 23:50:06 +00:00
Yusuf Bera Ertan
ba9dd361c4 tr_TR localization: add missing keys and update some 2020-08-13 23:50:06 +00:00
Marcel
b3f289ab47 Merge branch 'netfix4' into 'master'
Fix a isse that might occur when a participant is dropped while the remote...

See merge request veloren/veloren!1290
2020-08-13 11:31:42 +00:00
Marcel Märtens
81befe2c9a Fix a isse that might occur when a participant is dropped while the remote wants to open a Stream and we get some bad time condition.
increase the slowlorris timeout. for some reason it seems to trigger alot more often since commit: `75c1d440` but i have no idea why.
My guess would be that the initial sync now sends way more data which slows down TCP to be > 10ms and trigger. Note: the fix might cause small lags when slow people try to connect to the server
2020-08-13 12:06:53 +02:00
Marcel
4203b326d1 Merge branch 'imbris/par-physics' into 'master'
Improve physics perf

See merge request veloren/veloren!1289
2020-08-13 09:43:52 +00:00
Marcel
5bd073f883 Merge branch 'fix690' into 'master'
fix #690

Closes #690

See merge request veloren/veloren!1283
2020-08-13 09:17:58 +00:00
Marcel Märtens
120702ca16 fix #690 2020-08-13 10:41:34 +02:00
Imbris
e8651cb0ee Improve the perf of the physics system using par_join as well as removing the trait object closure to allow for the compiler to perform more optimizations 2020-08-13 04:32:05 -04:00
Joshua Barretto
7ca61abcec Merge branch 'zesterer/worldsim' into 'master'
World simulation, generation, and pathfinding improvements (including castles and caves)

See merge request veloren/veloren!1282
2020-08-12 21:40:56 +00:00
Monty Marz
9575bd8da4 Merge branch 'pfau/fix_missing_soundfile' into 'master'
Fix wrong soundfile path

See merge request veloren/veloren!1287
2020-08-12 21:13:03 +00:00
Joshua Barretto
3f2e6a3133 Fixed floating sprites in towns, clippy fixes 2020-08-12 21:16:14 +01:00
Joshua Barretto
a8b0a678d8 Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
Joshua Barretto
331a61e426 Improved spawn rates of castles and cave monsters 2020-08-12 21:16:14 +01:00
Joshua Barretto
90f97a7cb8 Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
Joshua Barretto
fb6170e624 Added decals to towns 2020-08-12 21:15:53 +01:00
Joshua Barretto
621ea6695b Better surface swimming, no underwater sprites 2020-08-12 21:15:53 +01:00
Monty Marz
1450d79672 added grass sprites 2020-08-12 21:15:53 +01:00
Joshua Barretto
3b3e31f07c Added terrain scatter densities 2020-08-12 21:15:53 +01:00
Joshua Barretto
82eaf29d81 Added monsters to caves 2020-08-12 21:15:53 +01:00
Joshua Barretto
a489915845 Pathfinding improvements 2020-08-12 21:15:53 +01:00
Joshua Barretto
f9baaf7de1 Prevented NPCs running gleefully off cliffs without a second thought 2020-08-12 21:15:53 +01:00
Pfauenauge
77daeee721 drop gate parts 2020-08-12 21:15:53 +01:00
Joshua Barretto
07f096225c Castle and cave tweaks 2020-08-12 21:15:53 +01:00
Joshua Barretto
1ab95e1226 Massively improved pathfinding reliability 2020-08-12 21:15:53 +01:00
Joshua Barretto
1431b9c6f2 Various improvements to castles, dungeons and more 2020-08-12 21:15:53 +01:00
Joshua Barretto
edf9bdf283 Made agents flee 2020-08-12 21:15:53 +01:00
Joshua Barretto
014a5eba8a Added stalagtites 2020-08-12 21:15:53 +01:00
Joshua Barretto
a53b78e0c5 Fixed castle bug, better field RNG 2020-08-12 21:15:53 +01:00
Joshua Barretto
d8b7eb278f Added large caves, cave scatter, removed old caves 2020-08-12 21:15:53 +01:00
Joshua Barretto
4b94d43abd Added experimental worldgen caves 2020-08-12 21:15:52 +01:00
Joshua Barretto
26dd1de639 Simulation improvements, removed block glows 2020-08-12 21:15:52 +01:00
Joshua Barretto
6545cb0d6b Added waypoint to dungeon staircases 2020-08-12 21:15:52 +01:00
Joshua Barretto
13ea4710b5 Added labour value to economy, castle improvements 2020-08-12 21:15:52 +01:00
Joshua Barretto
186fd3387f Better castle variation, improved paths, multi-storey houses 2020-08-12 21:15:52 +01:00
Joshua Barretto
35a04dde35 Lowered path priority 2020-08-12 21:15:52 +01:00
Joshua Barretto
8aae3eafc8 Better castles, initial light prop for lit objects 2020-08-12 21:15:52 +01:00