2302 Commits

Author SHA1 Message Date
Joshua Barretto
51d8b14790 Added spot loot 2021-08-29 12:50:35 +01:00
Joshua Barretto
d22db59274 More spots 2021-08-28 16:48:34 +01:00
Monty Marz
70ddb8ec14 witch lantern 2021-08-28 14:53:31 +01:00
Monty Marz
6e36d2e6c3 witch kit 2021-08-28 14:53:31 +01:00
Monty Marz
b501c06471 emergency single voxel window fix 2021-08-28 14:53:30 +01:00
Monty Marz
5e9782b288 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
57746d7083 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
f3b56796ed witch stuff 2021-08-28 14:53:30 +01:00
Monty Marz
df46f5bcb0 lion rock
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
0594ffc4ae More spots 2021-08-28 14:53:30 +01:00
Gemu Peachems
1c1a59b9ad Gnarling Totem 2021-08-28 14:53:30 +01:00
Monty Marz
4ed8f86afc dwarf grave 2021-08-28 14:53:30 +01:00
Joshua Barretto
7b5b2e632c sync 2021-08-28 14:53:30 +01:00
Joshua Barretto
a66f1922aa More block particles, changes ore vein colour 2021-08-28 14:53:30 +01:00
Joshua Barretto
0f1d42708c Test spot entity spawning 2021-08-28 14:53:30 +01:00
Sam
ae17cc5358 Fix mindflayer summoning minions inside pillars. 2021-08-22 12:21:24 -04:00
Marcel
8777d12afd Merge branch 'alxly/update-ru_RU' into 'master'
alxly/update-ru_RU: add ru_RU missed translations

See merge request 
2021-08-17 12:18:33 +00:00
AlxlY
73fdd0c5ec alxly/update-ru_RU: update translation for GPU profiler and mouse sensevity 2021-08-16 22:04:17 +02:00
juliancoffee
3b332b9213 Add ori_modifier for DashMelee and nerf it
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
1baef392e6 Abilitiy tweaks
Buff axe double_strike damage (90 -> 110 for first stage)
Decrease initial poise damage for hammer charged (20 -> 5)
2021-08-15 23:20:21 +03:00
Marcel
f3afdc681a Merge branch 'update_pt_BR_20210810' into 'master'
update pt_br translation 2021_08_10

See merge request 
2021-08-13 07:17:01 +00:00
Nícolas Wildner
cc1e7f3804 update pt_br translation 2021_08_10 2021-08-13 07:17:01 +00:00
AlxlY
a5cc713be0 alxly/update-ru_RU: updated transation after review. 2021-08-12 00:16:45 +02:00
AlxlY
b173c71840 alxly/update-ru_RU: fix translation based on @CodeReview comments. 2021-08-11 13:37:05 +02:00
Marcel
a049aa1e32 Merge branch 'trade-window-improvements' into 'master'
UI: Fixes and enhancements to the trading window

See merge request 
2021-08-11 09:25:17 +00:00
AlxlY
54f6a71637 alxly/update-ru_RU: added proper translations after review. changed indentation to spaces 2021-08-11 00:48:48 +02:00
AlxlY
743865d25e alxl/update-ru_RU: add ru_RU missed translations 2021-08-10 23:36:02 +02:00
juliancoffee
a93c6931d4 Implement /kit all and a bit of refactoring
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
Samuel Keiffer
756249fd04 Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
Consolidate redundant stage sections

See merge request 
2021-08-10 01:23:26 +00:00
Sam
4ecf8649c4 Fixed sfx file after consolidation. 2021-08-09 20:24:04 -04:00
Snowram
efbf538569 Makes dungeons start at level 1 visually 2021-08-09 16:36:37 +02:00
juliancoffee
fc0a66bae0 Tweak boss knockback abilities
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
d054ff0162 Complete skill preset "max" with sceptre HDuration 2021-08-09 10:09:12 +01:00
Xeriab Nabil
c1d7aec7f1 UI: Fixes and enhancements to trading window 2021-08-08 20:11:54 +03:00
Samuel Keiffer
3b3bf10e4a Merge branch 'juliancoffee/pillar_fix' into 'master'
Nerf pillars + Fix Beam ori

See merge request 
2021-08-07 16:35:24 +00:00
juliancoffee
65d4d692f2 Add hotkey to toggle Egui Debug 2021-08-06 22:58:36 +03:00
Xeriab Nabil
4c02227de7 UI: Fixes and enhancements to trading window 2021-08-06 17:11:54 +03:00
juliancoffee
163d37e3fc Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
João Capucho
c9ea426687
Don't use derivatives in vertex shader 2021-08-04 23:14:08 +01:00
Knightress Paladin
7604c6794a Removed extra Warlock skills and made sceptre cultists rarer 2021-08-02 16:22:40 -07:00
Knightress Paladin
8d88457434 Restructured logic for staff AI 2021-08-02 16:22:40 -07:00
Monty Marz
135e631734 Merge branch 'transp---opacity-in-UI' into 'master'
transparency -> opacity

See merge request 
2021-08-02 21:30:37 +00:00
Monty Marz
79e9313f60 transp -> opacity 2021-08-02 22:49:10 +02:00
Imbris
4719f1f26d Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation 2021-08-01 18:50:39 -04:00
Imbris
47d8b71839 Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option) 2021-08-01 18:50:38 -04:00
Imbris
d8c080afde Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization 2021-08-01 18:50:38 -04:00
Imbris
088d2077a1 Add ability to edit shader to enable filtering dim values for experimentation 2021-08-01 18:50:38 -04:00
Imbris
c85b5e13cb Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used 2021-08-01 18:50:37 -04:00
Imbris
1de1f4858d Fixes and extra bloom 2021-08-01 18:50:37 -04:00
Imbris
df171671d8 Initial bloom impl 2021-08-01 18:50:37 -04:00