timokoesters
d5db1f6ca0
Add dash ability to sword M2
2020-03-16 16:34:53 +01:00
timokoesters
81591fcaf7
Make npcs attack again
2020-03-16 14:27:52 +01:00
timokoesters
1279f70184
Add shield item
2020-03-16 13:40:14 +01:00
timokoesters
4195273cf9
Adjust first person camera and underwater wield orientation
2020-03-16 13:19:51 +01:00
timokoesters
87acc01d48
Readd ranged and debug boost. Add bouncing while running in first person
2020-03-16 12:32:57 +01:00
timokoesters
1f78344d6f
Move equipment from loadout into body
2020-03-15 19:44:47 +01:00
Joshua Barretto
e20feeeb0c
Added armour items and equipping of armour
2020-03-15 16:42:09 +01:00
timokoesters
aa963b7686
Merge remote-tracking branch 'origin/master' into clientstates
2020-03-15 15:27:06 +01:00
timokoesters
598a4c6cbb
Add loadout struct for info on weapon configurations
2020-03-14 22:33:20 +01:00
AdamWhitehurst
6fc94c22ba
Update timed combo, add CharacerBehavior trait
2020-03-14 12:50:07 -06:00
Mckol
8838682f0b
Added Controller support
2020-03-10 21:00:13 +00:00
jshipsey
bce9d4c24f
animation corrections
2020-03-08 17:02:25 -04:00
Adam Whitehurst
54a7112ad9
resolve conflicts merging master -> clientstates
2020-03-07 12:49:48 -08:00
Adam Whitehurst
096d3b691e
Merge master
2020-03-07 12:49:15 -08:00
Adam Whitehurst
b1d1299fe6
Clean up character states
2020-03-07 10:15:02 -08:00
Imbris
ed5afaec8a
Fix tests
2020-03-05 23:12:51 -05:00
Imbris
4a0c474be1
Remove Client
dependency from Scene types and audio managers, add an
...
example for using voxygen as a library to renderer images of characters
2020-03-05 23:12:51 -05:00
Justin Shipsey
86e15695fc
weapon control bone
2020-03-05 14:02:11 +00:00
timokoesters
d0439fdd84
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-24 21:34:17 +01:00
timokoesters
2fa902270e
fix: block
2020-02-24 18:10:42 +01:00
Treeco
abe47d8621
Gamma setting now works
2020-02-17 00:46:31 +00:00
Monty Marz
93d7c67cdc
Hack to allow minimap rotation.
...
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
timokoesters
0bc07a0835
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-03 22:02:32 +01:00
timokoesters
aa52c6fd4f
fix: jumping and attacking
2020-02-03 17:03:52 +01:00
S Handley
b7ce91fead
Move music under audio
...
Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
dae31ae5b6
apply new rustfmt - touching alot of files
2020-02-01 21:39:39 +01:00
timokoesters
76dfac7366
fix: rolling
2020-01-27 18:32:05 +01:00
Treeco
6bcab1e89b
Fixed lag caused when turning the camera with large entity counts
2020-01-26 20:04:56 +00:00
Joshua Barretto
d04a595b3f
Made waypoints work, added waypoint spawning
2020-01-26 12:52:28 +00:00
Joshua Barretto
11193a692a
Better neutral AI, initial waypoint objects
2020-01-26 12:52:28 +00:00
Joshua Barretto
2d9aa21eef
Added test world, friendly NPC pathfinding
2020-01-26 12:52:07 +00:00
Justin Shipsey
64690279af
new mobs
...
alligators
2020-01-26 00:22:48 +00:00
Monty Marz
b583f60326
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
timokoesters
6515daddce
fixes
2020-01-24 16:57:24 +01:00
Joshua Yanovski
1d6d0ea03d
Fix all warnings.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
e91578ffdb
Cargo fmt most things (except erosion.rs).
2020-01-23 18:18:12 +01:00
Joshua Yanovski
2b38927345
Fixes for nonstandard chunk and map sizes.
...
Also fixes a longstanding map rendering issue.
2020-01-23 18:18:11 +01:00
timokoesters
7b558b4542
refactor: combine actionstate and movestate
2020-01-21 23:54:59 +01:00
timokoesters
ae1fa5e4c4
improvement: fog doesn't go back and forth anymore
2020-01-19 16:03:27 -05:00
Imbris
b3cdde3ce9
fix: panic in terrain meshing
2020-01-19 16:03:27 -05:00
Adam Whitehurst
d82e93b39f
Merge master and build
2020-01-16 05:27:30 -08:00
Imbris
2b4d4aa480
Merge branch 'yusdacra/tweaks' into 'master'
...
Fixes minor issues with frustum culling
See merge request veloren/veloren!712
2020-01-11 16:36:51 +00:00
Monty Marz
851d7858e6
Scrolling Combat Text (SCT)
2020-01-10 00:33:38 +00:00
Yusuf Bera Ertan
127f8fb72b
Fix lpindex
not being updated for culled objects, and don't
...
recalculate frustum for every entity
2020-01-09 22:22:06 +03:00
AdamWhitehurst
de36e75264
Fix imports, update matches
2020-01-08 11:31:42 -08:00
Yusuf Bera Ertan
4a0a2d5229
Cargo fmt
2020-01-08 20:09:54 +03:00
Yusuf Bera Ertan
24013f1a32
Use treeculler
crate
2020-01-07 19:40:06 +03:00
Yusuf Bera Ertan
0b67dad4a5
Fix figure visible value not updating
2020-01-07 18:46:37 +03:00
Yusuf Bera Ertan
31d18b3381
Use temporal coherence for figure frustum culling, don't process figures if they are not in view frustum
2020-01-07 18:46:22 +03:00
Yusuf Bera Ertan
c19c222a90
Use temporal coherence for chunk frustum culling
2020-01-07 18:46:09 +03:00