Joshua Barretto
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30619771af
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Improved block picking
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2020-07-06 23:04:13 +01:00 |
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Joshua Barretto
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1c2f05ac51
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Fully fixed sub-voxel noise issue
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2020-04-23 22:05:14 +01:00 |
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Joshua Barretto
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c0bd0279fc
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Added sites to the map
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2020-04-23 21:59:09 +01:00 |
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Joshua Barretto
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444f2ecb45
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1983fd8ec1
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Cleanup, fixed clouds, removed 45-degree terrain sprites
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a65dbc570a
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Returned to normal world size
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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7edd0e701c
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Fixed sub-voxel noise flickering on NVIDIA cards
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cd925e8cea
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Faster sub-voxel noise function
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431e199731
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Added correctly generating world paths, sub-voxel shader noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e242604a4c
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Further improved AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e3ebdc56b3
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Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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fd14223c33
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Basic boss spawning in dungeons, better AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c4879e991d
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Enabled AO in darkness, better light attenuation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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020c57ec4a
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Fixed terrain normal decoding
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2020-01-19 18:27:03 +00:00 |
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Yusuf Bera Ertan
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fd9cc76786
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Reimplement #210
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2020-01-07 18:40:45 +03:00 |
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Joshua Barretto
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bca3817163
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Massive performance boost for clouds, fixed reflection misprojection bug
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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39d686961e
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Removed cloud sampler early return
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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4ccd8ac72a
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Improved cloud precision from internal perspective
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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2c2dd49aed
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Made clouds render over terrain
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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337383feaa
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Faster cloud reflections
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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7375c2c207
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Faster clouds, better water
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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aa111d34e5
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Added clouds
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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3279a278b7
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Move computations to terrain fragment shaders
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2019-10-16 15:05:45 +01:00 |
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Joshua Barretto
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889fd678c6
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More opaque water surface
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2019-10-08 12:21:05 +01:00 |
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Joshua Barretto
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499344ccab
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Added entity shadows
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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46fdc87014
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Animated chunk loading
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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3979dddbc1
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Faster meshing, better AO, colour correction
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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a432cef263
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Better colour correction
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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6a0be5dc35
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Better sunset colours, stars no longer reflect in water
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2019-08-20 16:26:12 +01:00 |
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Joshua Barretto
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f0e52e6002
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Better reflections and water fog
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2019-08-18 10:33:18 +01:00 |
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Imbris
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d89fff1499
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Fix typo, move shaders back out of subfolders
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2019-08-15 23:59:10 -04:00 |
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