Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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Joshua Barretto
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0b0c71592c
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Fixed orientation issue
Former-commit-id: 9fdeadb4c9a9ff55cbdeccbbf97ac32b4e9f4226
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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9105bf0811
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Added better terrain collisions
Former-commit-id: 38de44654d8050260a19a1da6c40c0f701602f13
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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2c650f9cff
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Added basic agent AI
Former-commit-id: bb17edc8f2027c0c63c6a3ef0fc80c7a68c9aa05
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2019-04-17 01:39:39 +01:00 |
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Imbris
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33b8922aa4
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move/name velocity constant, rename move_vec, simplify cam rotate_by()
Former-commit-id: 0835a9e91bd0133922f5d4e9731b9f6b6b547a0b
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2019-03-02 14:43:51 -05:00 |
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Imberflur
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6f5f80f749
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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