Commit Graph

5 Commits

Author SHA1 Message Date
Joshua Barretto
04c64dc122 Better (and faster) water shaders 2019-10-17 17:11:55 +01:00
Joshua Barretto
499344ccab Added entity shadows 2019-09-26 00:15:07 +01:00
Joshua Barretto
fa6825f13b Better fluid meshing, disabled fluid backface culling and depth buffer writing 2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4 Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
Luc Fauvel
4a29900914 Copying terrain pipeline and shaders for fluids 2019-08-18 10:33:18 +01:00