Joshua Barretto
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60bf396e4f
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Added doors to houses
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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68732bebde
|
Fixed block snapping for bizarre block heights
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2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
44c5002db3
|
Pfau/crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
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431b2ae07b
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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781a3e1377
|
Patched but not fixed pathfinding for variable-sized blocks
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2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
77d0292e91
|
Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
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0329b355ef
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Made civsim paths visible in-game
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2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
db5311189d
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scarecrow
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2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
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43b4ae6e47
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Update block.rs
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a89b28e117
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
98704a4753
|
turnip and window blocks
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
708f15915a
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Agent adjustments, better dungeon stairwells
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2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
d28f5f24fb
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Made agents cleverer
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
8af3187df4
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Made tomatoes taller
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
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6448c17110
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Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
|
2020-04-23 18:19:41 +01:00 |
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Monty Marz
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0fb3a115da
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Add more crops
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2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
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e3ebdc56b3
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Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
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2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
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866fd1992e
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Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
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fd14223c33
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Basic boss spawning in dungeons, better AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
f999edffaa
|
Fixed crop crash issues
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
4b72a07e22
|
sprites
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
fd3ffdf28b
|
pizza sprite
|
2020-04-23 18:19:40 +01:00 |
|
Pfauenauge
|
67f27ef970
|
ember sprite
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
dde0319293
|
Lighting improvements, fixed NaN issue for agents
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
cee1b1f962
|
Basic trading simulation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
46190aa634
|
Began work on basic economic simulation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
348003fc1a
|
Better track routing for civsim
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
fe4418bc0d
|
Added store
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
41b77a9b10
|
Removed old settlement code, removed zcache from dependency of site generators for forward compatibility
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
d91d66027a
|
Fixed cloud bugs, made pets run into you less
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
944a37b848
|
Initial settlement generation work
|
2020-04-23 18:19:40 +01:00 |
|
Songtronix
|
866cfa3a8f
|
Merge branch 'ElXreno/proper-assets-path-finding' into 'master'
Find assets by using other environment variables
See merge request veloren/veloren!912
|
2020-04-15 10:38:00 +00:00 |
|
Imbris
|
9ff816f006
|
Clarify todo comment
|
2020-04-12 15:35:43 -04:00 |
|
ElXreno
|
4cdc1300a1
|
Find assets by using other environment variables
By using HOME, XDG_DATA_HOME and XDG_DATA_DIRS we can
build potentially proper paths for finding assets folder.
|
2020-04-12 20:25:29 +03:00 |
|
Imbris
|
f52d66d721
|
Fix selecting and remove amount text when dragging
|
2020-04-12 18:41:06 +02:00 |
|
Imbris
|
c1c09dce1b
|
Enable unequipping as well as equipping to specific slots
|
2020-04-12 18:41:06 +02:00 |
|
Pfauenauge90
|
eb7ded989f
|
7 dwarf accessories
|
2020-04-12 18:41:03 +02:00 |
|
Pfauenauge90
|
2263b9be95
|
starter chest, removed unused key commands
|
2020-04-12 18:41:02 +02:00 |
|
Pfauenauge90
|
85f9f80024
|
starter equip
|
2020-04-12 18:41:00 +02:00 |
|
Pfauenauge90
|
ca667fd02b
|
tooltips
|
2020-04-12 18:40:58 +02:00 |
|
Pfauenauge90
|
156b554023
|
item types
|
2020-04-12 18:40:57 +02:00 |
|
Pfauenauge90
|
f5a768dccf
|
more armour types
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
7f97fbac0b
|
cape item
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
771baaaae5
|
cape item
|
2020-04-12 18:40:55 +02:00 |
|
Imbris
|
0b932ae99a
|
Use new slot widget for armor slots
|
2020-04-12 18:40:53 +02:00 |
|
Piotr Korgól
|
84b1abdfcb
|
Prevent projectiles from hitting their owners
|
2020-04-06 23:08:54 +02:00 |
|
Imbris
|
4652ae2f03
|
Show errors loading individual files during glob asset loading
|
2020-04-01 20:37:23 -04:00 |
|
Imbris
|
831d7c77a6
|
Make Asset impls avoid panics when parsing fails
|
2020-04-01 20:06:15 -04:00 |
|
Imbris
|
97148cb6bb
|
Merge branch 'master' into 'combat'
# Conflicts:
# CHANGELOG.md
|
2020-04-01 20:42:27 +00:00 |
|
Imbris
|
83c7a944da
|
fmt
|
2020-04-01 11:52:44 -04:00 |
|