Imbris
|
6ba158b7e1
|
Input handling changes
|
2020-03-25 01:38:37 -04:00 |
|
Adam Whitehurst
|
37ec191021
|
update controller tick fn
|
2020-03-25 01:38:25 -04:00 |
|
Imbris
|
2897e898c2
|
move character state component to section reflecting its current sync strategy
|
2020-03-25 01:37:56 -04:00 |
|
timokoesters
|
7f02f5e7d2
|
Npcs can't be healed anymore
|
2020-03-24 23:03:57 +01:00 |
|
timokoesters
|
2117bb05d0
|
Healing staff
|
2020-03-24 22:03:11 +01:00 |
|
timokoesters
|
f0ce088810
|
Add lights and gravity again
|
2020-03-24 20:31:54 +01:00 |
|
timokoesters
|
58585e0810
|
Better climbing, fireball impl
|
2020-03-24 20:09:23 +01:00 |
|
timokoesters
|
ea2500e7ab
|
Add minimum prepare duration to fireball and bow
|
2020-03-24 14:42:31 +01:00 |
|
timokoesters
|
99e7e1f785
|
Split staff into 3 abilities
|
2020-03-24 14:00:22 +01:00 |
|
Pfauenauge90
|
060ebbc861
|
healing sceptre
|
2020-03-24 01:11:14 +01:00 |
|
timokoesters
|
43d4e8aad2
|
Better inventory counter
|
2020-03-24 00:38:00 +01:00 |
|
timokoesters
|
1c145e8d3a
|
Add inventory counter
|
2020-03-24 00:23:21 +01:00 |
|
timokoesters
|
fbb24e7c8a
|
Even better fireballs
|
2020-03-23 22:52:35 +01:00 |
|
timokoesters
|
0eebf945fe
|
Glowing fireballs, no gravity
|
2020-03-23 13:55:52 +01:00 |
|
timokoesters
|
5194cef03a
|
Easier swimming, better damage calculation for explosions
|
2020-03-23 12:50:08 +01:00 |
|
timokoesters
|
fb16106960
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-23 11:30:47 +01:00 |
|
Adam Whitehurst
|
68e3e36c6a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 12:50:55 -07:00 |
|
Adam Whitehurst
|
a510283277
|
update triple_strike
|
2020-03-22 12:50:52 -07:00 |
|
timokoesters
|
f3ca06aa71
|
feat: fireball explosions
|
2020-03-22 20:40:16 +01:00 |
|
timokoesters
|
0456d3cbed
|
Better staff M1, random +1 damage, better attackrange,angle impl
|
2020-03-22 16:26:32 +01:00 |
|
Pfauenauge90
|
387ab4a57e
|
added new stuff to chests
|
2020-03-22 16:19:30 +01:00 |
|
Pfauenauge90
|
662f5b1037
|
removed warnings and item test values
|
2020-03-22 14:55:08 +01:00 |
|
Pfauenauge90
|
61e2a986f2
|
item images
|
2020-03-22 14:38:21 +01:00 |
|
Adam Whitehurst
|
5016b8da3a
|
consistent naming
|
2020-03-22 05:49:48 -07:00 |
|
Adam Whitehurst
|
db8d89a4d9
|
* rename CharacterState equals() -> same_variant()
|
2020-03-22 05:46:09 -07:00 |
|
Adam Whitehurst
|
afa6e43dd5
|
* remove Component Trait from CharacterAbility
|
2020-03-22 05:45:39 -07:00 |
|
Imbris
|
41c424ac13
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
Pfauenauge
|
f6731dc770
|
cloth armor
|
2020-03-22 00:21:11 +01:00 |
|
Adam Whitehurst
|
366978f16e
|
remove CharacterAbility ecs component sync
|
2020-03-21 16:04:45 -07:00 |
|
Adam Whitehurst
|
68ae715a9e
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:55:23 -07:00 |
|
Adam Whitehurst
|
862efb147c
|
clean up based on pr review comment
|
2020-03-21 15:55:20 -07:00 |
|
Imbris
|
f399085974
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Adam Whitehurst
|
b96d71a8c7
|
Reset vel on triple_strike
|
2020-03-21 15:06:42 -07:00 |
|
Adam Whitehurst
|
c5378b7065
|
Better triple_strike handling
|
2020-03-21 14:55:04 -07:00 |
|
Adam Whitehurst
|
819c2767bc
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
timokoesters
|
5361705ca7
|
fix sfx
|
2020-03-21 21:01:50 +01:00 |
|
Adam Whitehurst
|
3ae2b8de2e
|
Remove excess code
|
2020-03-21 10:32:32 -07:00 |
|
Adam Whitehurst
|
180ec89060
|
add SwapLoadout
|
2020-03-21 10:26:38 -07:00 |
|
Adam Whitehurst
|
7eaf6f664b
|
Fix water swimming jump velocity
|
2020-03-21 09:45:26 -07:00 |
|
Adam Whitehurst
|
79de60d791
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 07:08:14 -07:00 |
|
Adam Whitehurst
|
cb04df7736
|
swim now uses handle_orientation fn
|
2020-03-21 07:06:35 -07:00 |
|
Imbris
|
08db424169
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
Adam Whitehurst
|
ae175e57f3
|
Tweaking consts
|
2020-03-20 15:20:14 -07:00 |
|
Adam Whitehurst
|
0cdb80427d
|
better triple_strike
|
2020-03-20 15:03:29 -07:00 |
|
timokoesters
|
44ec09a8e7
|
Go to idle state when picking items up
|
2020-03-20 20:23:04 +01:00 |
|
timokoesters
|
df858cb370
|
Remove all warnings
|
2020-03-20 15:45:36 +01:00 |
|
timokoesters
|
3ec2cc08b3
|
Experimental tweeks to triplestrike
|
2020-03-20 15:06:33 +01:00 |
|
timokoesters
|
c630df7f9a
|
Ranged weapons now give xp on kill and also make enemies angry
|
2020-03-20 14:26:18 +01:00 |
|
timokoesters
|
835f3f5fe3
|
Arrows shouldn't turn into loot, staff shoots fireballs again
|
2020-03-20 11:25:53 +01:00 |
|
Pfauenauge90
|
6094e4b017
|
added chest drops
|
2020-03-20 01:11:02 +01:00 |
|
Adam Whitehurst
|
bb76cc37bd
|
Oops
|
2020-03-19 16:14:04 -07:00 |
|
Adam Whitehurst
|
0b7a572178
|
update triple_strike
|
2020-03-19 15:40:03 -07:00 |
|
Pfauenauge90
|
3a55ae5848
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-19 22:36:45 +01:00 |
|
Pfauenauge90
|
3145b26cd6
|
item images
|
2020-03-19 22:36:40 +01:00 |
|
timokoesters
|
208245e82e
|
Make orientation not dependend on camera dir while wielded
|
2020-03-19 22:03:17 +01:00 |
|
Pfauenauge90
|
ce5eb2e2ab
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-19 19:34:05 +01:00 |
|
Pfauenauge90
|
3c0e070ed0
|
stack numbers
|
2020-03-19 19:33:59 +01:00 |
|
timokoesters
|
83be1226ef
|
Set dash direction based on look_dir
|
2020-03-19 18:33:10 +01:00 |
|
timokoesters
|
bb1b3ceabc
|
Fix syncing amount
|
2020-03-19 17:44:32 +01:00 |
|
timokoesters
|
22652cfa37
|
Restore old boost stick behavior
|
2020-03-19 17:01:58 +01:00 |
|
timokoesters
|
449ae22730
|
Add inventory stacking
|
2020-03-19 14:32:17 +01:00 |
|
Pfauenauge90
|
d863e12235
|
swift leather armour parts
|
2020-03-19 14:17:53 +01:00 |
|
Pfauenauge90
|
509615c15b
|
npc armour
|
2020-03-18 23:09:58 +01:00 |
|
Imbris
|
1a484410ca
|
Delete Vel and Ori on the client when they are removed on the server
|
2020-03-18 17:01:51 -04:00 |
|
Pfauenauge90
|
4d9327cef5
|
2 weapons
|
2020-03-18 21:05:20 +01:00 |
|
timokoesters
|
4741e41230
|
Add support for different models per weapon type
|
2020-03-17 18:28:07 +01:00 |
|
Joshua Barretto
|
95eeb7e145
|
Omitted unnecessary test
|
2020-03-17 16:37:39 +00:00 |
|
Pfauenauge90
|
40910b28e4
|
unclothed parts
|
2020-03-17 15:39:29 +01:00 |
|
Joshua Barretto
|
4580752e78
|
Fixed remaining pathfinding issues
|
2020-03-17 14:14:20 +00:00 |
|
timokoesters
|
19a09782a0
|
Add ability requirements system
|
2020-03-17 15:01:41 +01:00 |
|
timokoesters
|
f32eb1db75
|
fix dash attack angles, arrow damage and readd possession stick impl
|
2020-03-17 14:15:39 +01:00 |
|
timokoesters
|
b040e18246
|
Fix body parts not changing
|
2020-03-16 22:06:23 +01:00 |
|
timokoesters
|
b3057add42
|
Smaller damage and health numbers
|
2020-03-16 19:55:12 +01:00 |
|
timokoesters
|
d5db1f6ca0
|
Add dash ability to sword M2
|
2020-03-16 16:34:53 +01:00 |
|
timokoesters
|
81591fcaf7
|
Make npcs attack again
|
2020-03-16 14:27:52 +01:00 |
|
timokoesters
|
1279f70184
|
Add shield item
|
2020-03-16 13:40:14 +01:00 |
|
timokoesters
|
4195273cf9
|
Adjust first person camera and underwater wield orientation
|
2020-03-16 13:19:51 +01:00 |
|
timokoesters
|
87acc01d48
|
Readd ranged and debug boost. Add bouncing while running in first person
|
2020-03-16 12:32:57 +01:00 |
|
timokoesters
|
1f78344d6f
|
Move equipment from loadout into body
|
2020-03-15 19:44:47 +01:00 |
|
Pfauenauge90
|
bf1c46d596
|
item images
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
913393963a
|
plate armour
|
2020-03-15 16:42:09 +01:00 |
|
Joshua Barretto
|
e20feeeb0c
|
Added armour items and equipping of armour
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
e80750bc53
|
plate chest armour
|
2020-03-15 15:53:51 +01:00 |
|
Pfauenauge90
|
5a962771d9
|
assassin armour
|
2020-03-15 15:53:51 +01:00 |
|
timokoesters
|
4e281e22b7
|
Merge branch 'clientstates' of gitlab.com:veloren/veloren into clientstates
|
2020-03-15 15:43:52 +01:00 |
|
timokoesters
|
aa963b7686
|
Merge remote-tracking branch 'origin/master' into clientstates
|
2020-03-15 15:27:06 +01:00 |
|
AdamWhitehurst
|
6078b9a468
|
Merge branch 'clientstates' of https://gitlab.com/veloren/veloren into clientstates
|
2020-03-15 08:24:40 -06:00 |
|
timokoesters
|
447617dc69
|
Make durations and damage depend on weapon type
|
2020-03-15 14:34:17 +01:00 |
|
AdamWhitehurst
|
7520798567
|
Damage increase, remove lines
|
2020-03-15 07:26:42 -06:00 |
|
AdamWhitehurst
|
52059d83d3
|
add knockback localevent
|
2020-03-15 07:20:42 -06:00 |
|
Songtronix
|
e72f0c6d12
|
fix: do not depend on hash file during runtime
|
2020-03-15 09:02:56 +01:00 |
|
timokoesters
|
598a4c6cbb
|
Add loadout struct for info on weapon configurations
|
2020-03-14 22:33:20 +01:00 |
|
AdamWhitehurst
|
7dfe00b674
|
Finish state struct data refactor
|
2020-03-14 15:17:27 -06:00 |
|
AdamWhitehurst
|
ee706fa32a
|
Tweaking timed_combo
|
2020-03-14 13:04:04 -06:00 |
|
AdamWhitehurst
|
6fc94c22ba
|
Update timed combo, add CharacerBehavior trait
|
2020-03-14 12:50:07 -06:00 |
|
timokoesters
|
fe19698d52
|
Make abilities depend on weapon
|
2020-03-14 16:40:29 +01:00 |
|
Adam Whitehurst
|
ac1c279a9b
|
Begin TripleStrike Logic
|
2020-03-12 08:22:42 -07:00 |
|
Adam Whitehurst
|
00e4ad61f7
|
add ToolData::get_primary_abilities()
|
2020-03-12 07:47:27 -07:00 |
|
Adam Whitehurst
|
68dd8c578f
|
Add some ability costs
|
2020-03-12 07:36:02 -07:00 |
|
Adam Whitehurst
|
990ea5c5a2
|
Add triple_strike behavior to cs behavior sys
|
2020-03-12 07:34:24 -07:00 |
|
Adam Whitehurst
|
772f7ff92d
|
Remove can_transition and begin triple_strike
|
2020-03-12 07:33:19 -07:00 |
|
Adam Whitehurst
|
3cb288bc8c
|
Add TripleStrike
|
2020-03-12 07:25:06 -07:00 |
|
Adam Whitehurst
|
a64bf1ac60
|
TripleAttack -> TimedCombo
(it wasnt the right logic for the tiple attack)
|
2020-03-12 05:16:40 -07:00 |
|
S Handley
|
bc692c0101
|
Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
|
2020-03-11 10:30:59 +00:00 |
|
Imbris
|
a4eaeb1da6
|
Merge branch 'imbris/se-latency' into 'master'
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
See merge request veloren/veloren!840
|
2020-03-10 23:21:57 +00:00 |
|
Acrimon
|
406767ae31
|
Merge branch 'capucho/voxygen-logout-timeout' into 'master'
FIX #513 logout timeout
See merge request veloren/veloren!837
|
2020-03-10 22:12:29 +00:00 |
|
S Handley
|
b2312a0487
|
Check that a targeted collectible is within a certain pickup range of the character before highlighting it
|
2020-03-10 20:50:04 +00:00 |
|
Capucho
|
5fe9521233
|
Fix the spam on disconnect
|
2020-03-10 20:34:50 +00:00 |
|
Capucho
|
9d805a745e
|
Proper fix to the logout timeout problem using Disconnect ACK
|
2020-03-10 20:34:50 +00:00 |
|
Capucho
|
d8ba63ffdc
|
Janky fix of the logout timeout problem
|
2020-03-10 20:34:50 +00:00 |
|
timokoesters
|
a3fc3c3122
|
exit basic_attack when no weapon is equipped
|
2020-03-10 20:40:54 +01:00 |
|
timokoesters
|
841a2bbd6d
|
clean up old states, lower gravity
|
2020-03-10 19:12:16 +01:00 |
|
timokoesters
|
0ce451a8b1
|
fix: deny gliding/jumping/rolling under water
|
2020-03-10 19:00:49 +01:00 |
|
timokoesters
|
70027da9aa
|
feat: hitting enemies with basic_attack gives energy
|
2020-03-10 18:54:59 +01:00 |
|
timokoesters
|
c88c4687f3
|
fix: stop switching quickly between climbing and idle at low energy
|
2020-03-10 17:33:36 +01:00 |
|
Imbris
|
7132ef4136
|
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
|
2020-03-09 22:31:24 -04:00 |
|
Adam Whitehurst
|
344bb955a2
|
rename get_tool_data to unwrap_tool_data
|
2020-03-08 21:28:45 -07:00 |
|
Acrimon
|
bc39b78173
|
Rebased.
|
2020-03-08 23:02:15 +01:00 |
|
Imbris
|
a04c1b1d1d
|
Add uid to Player component
fix: world examples
|
2020-03-08 22:58:38 +01:00 |
|
Imbris
|
6cc07270ac
|
improve(login): more precise error handling during login
|
2020-03-08 22:56:59 +01:00 |
|
Acrimon
|
08b4cc5fc3
|
Update auth to use new hashing scheme.
|
2020-03-08 22:56:34 +01:00 |
|
Acrimon
|
7db0ff0b8c
|
Update chat-cli to work properly.
Update reqwest to 0.10.0
|
2020-03-08 22:54:15 +01:00 |
|
Imbris
|
8ef1251dc2
|
Add warning prompt for untrusted auth servers, move some auth code into
|
2020-03-08 22:51:37 +01:00 |
|
Acrimon
|
403deecc6d
|
Server auth handling improvements.
|
2020-03-08 22:49:47 +01:00 |
|
Songtronix
|
50b845d1c3
|
:/ and reactivated the password field
|
2020-03-08 22:34:06 +01:00 |
|
jshipsey
|
bce9d4c24f
|
animation corrections
|
2020-03-08 17:02:25 -04:00 |
|
Adam Whitehurst
|
5f8751e2d3
|
Begin implementing triple attack
|
2020-03-08 12:37:17 -07:00 |
|
Adam Whitehurst
|
fe1feebeb2
|
Renaming fn's
|
2020-03-08 10:38:40 -07:00 |
|
Adam Whitehurst
|
698fe9f451
|
More util fn's, add comments
|
2020-03-08 10:38:18 -07:00 |
|
Adam Whitehurst
|
f769c74bf4
|
Add charging back
|
2020-03-08 10:04:26 -07:00 |
|
Adam Whitehurst
|
adf34d4f0f
|
User constants, faster characters
|
2020-03-08 08:38:53 -07:00 |
|
Adam Whitehurst
|
5a9a8323f2
|
Update utils/handle_move fn's
|
2020-03-07 15:45:10 -08:00 |
|
Adam Whitehurst
|
49c7143144
|
Clean up warnings
|
2020-03-07 13:03:10 -08:00 |
|
Adam Whitehurst
|
54a7112ad9
|
resolve conflicts merging master -> clientstates
|
2020-03-07 12:49:48 -08:00 |
|
Adam Whitehurst
|
096d3b691e
|
Merge master
|
2020-03-07 12:49:15 -08:00 |
|
Adam Whitehurst
|
c678ca9540
|
Re-add blocking
|
2020-03-07 11:55:15 -08:00 |
|
Adam Whitehurst
|
cb9e3859da
|
Rename character behavior sys
|
2020-03-07 11:02:54 -08:00 |
|
jshipsey
|
d4332c3138
|
eagle adjustments
|
2020-03-07 13:26:46 -05:00 |
|
Adam Whitehurst
|
b1d1299fe6
|
Clean up character states
|
2020-03-07 10:15:02 -08:00 |
|
S Handley
|
b0ca85069b
|
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
|
2020-03-04 10:09:48 +00:00 |
|
Caleb Cochran
|
219f9fa3be
|
Added missed comma
|
2020-02-25 22:01:51 -06:00 |
|
Caleb Cochran
|
8479230e66
|
Replaced commas (fmt issue)
|
2020-02-25 21:59:08 -06:00 |
|
Caleb Cochran
|
9f7aa61fbd
|
Fixing #504 - Enemies stop attacking after combat
|
2020-02-25 20:48:09 -06:00 |
|
Shane Handley
|
0d2b26a3b8
|
SFX Fixes - Reinstate run, uncomment tests and make them pass, adjust
config.
|
2020-02-25 22:03:29 +09:00 |
|
timokoesters
|
4cc998f92b
|
fix: non-humanoid npcs can attack again
|
2020-02-24 22:20:50 +01:00 |
|
timokoesters
|
d0439fdd84
|
Merge remote-tracking branch 'origin/master' into clientstates
|
2020-02-24 21:34:17 +01:00 |
|
timokoesters
|
ac611f4618
|
fix: sync characterstates, better energy management
|
2020-02-24 20:57:33 +01:00 |
|
timokoesters
|
31f3aae75c
|
fix: make climbing cost stamina
|
2020-02-24 19:18:06 +01:00 |
|
timokoesters
|
2fa902270e
|
fix: block
|
2020-02-24 18:10:42 +01:00 |
|
timokoesters
|
1f4065ae32
|
fix: attacking
|
2020-02-24 14:32:12 +01:00 |
|