Illia Denysenko
3dab8786f1
Miniboss Loot quickfix
2021-05-09 21:29:35 +00:00
Marcel
7a0f4f1dec
Merge branch 'aweinstock/heightmap_visualization' into 'master'
...
Add heightmap visualization to world/examples.
See merge request veloren/veloren!2246
2021-05-08 16:02:11 +00:00
Avi Weinstock
bb2c5ce5d3
Add max-convolution to heightmap visualization, and specify required-features
for it to make CI work.
2021-05-08 11:19:37 -04:00
juliancoffee
8dc032db4b
Transer Animal Trainers to lvl5 dungeons
2021-05-07 14:50:03 +03:00
Marcel Märtens
a289391cec
cleanup some unused functions, which were exported but never used
2021-05-04 22:13:04 +02:00
Marcel Märtens
9fefdcbbca
rayon::join creates a global threadpool, which is only used in /world
...
instead just use the same threadpool for everything
helps with debugging problems with GDB
using threadpool.install() to also be used when `into_par_iter()` is called
2021-05-04 21:06:07 +02:00
Avi Weinstock
63d9458b1a
Add heightmap visualization to world/examples.
2021-05-03 16:05:05 -04:00
Avi Weinstock
bb7dbe245d
Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
2021-05-03 00:09:44 -04:00
Avi Weinstock
5becf258f3
Move chunk_compression_benchmarks
from bin
to examples
.
2021-05-03 00:09:24 -04:00
Avi Weinstock
d858c629ce
Optimize CompressedData
with Vec::with_capacity
, and move obsolete formats from common_net
into the compression benchmark.
2021-05-03 00:09:24 -04:00
Avi Weinstock
15feb08a85
Address MR 2207 review comments.
...
- Add metrics for which branch of the compression heuristic was taken.
- Reduce the threshold for the heuristic.
- Deduplicate code for dealing with lazy messages.
- Make jpeg dependency only scoped to the compression benchmark.
- Remove commented code.
2021-05-03 00:09:24 -04:00
Avi Weinstock
261ee8aa47
Add a bandwidth-based heuristic for chunk compression.
2021-05-03 00:09:24 -04:00
Avi Weinstock
322f7e289e
Improve quadpng
by adding WidePacking
, which makes a wider image, which is faster due to PNG compressing by row. Heuristically switch between quadpng and deflate based on chunk height to reduce variance.
2021-05-03 00:09:24 -04:00
Avi Weinstock
5fe479e7df
Add matplotlib
graph generation to the compression benchmarks.
2021-05-03 00:09:24 -04:00
Avi Weinstock
f93bab85ee
Experiment with 256-color palette "tripng" encoding, and Lanczos interpolation for "quadpng".
2021-05-03 00:09:24 -04:00
Avi Weinstock
30fd3fa022
Add resolution downscaling to QuadPng's color channel, and use half-resolution QuadPng ingame.
2021-05-03 00:09:24 -04:00
Avi Weinstock
7f16d73217
Get PngPngPngJpeg terrain working in the actual game.
2021-05-03 00:09:24 -04:00
Avi Weinstock
9abbfee18b
Move compression helpers to common_net::msg::compression
and experiment with more image formats at more site kinds.
2021-05-03 00:09:24 -04:00
Avi Weinstock
1d2b2f99d4
Add JPEG, PNG, and mixed compression for terrain.
2021-05-03 00:09:24 -04:00
James Melkonian
6956d364d1
Add map markers for lakes and mountains
2021-05-03 02:00:23 +00:00
DaforLynx
5f8c7e54b5
Town music
2021-04-28 05:07:59 +00:00
Snowram
738be81943
Improves bird_large anims
2021-04-25 04:07:09 +02:00
Snowram
ff5d267535
Day period dependant wildlife spawns
2021-04-25 02:14:51 +02:00
Snowram
b0d617d91d
Breathe and stun anims
2021-04-25 02:14:50 +02:00
Snowram
e58e56cb07
Cockatrice bird_large conversion
2021-04-25 02:14:50 +02:00
Marcel
592e34e6ba
Merge branch 'aweinstock/deflate-terrain' into 'master'
...
Compress terrain chunks with deflate. Includes a benchmark showing that this...
See merge request veloren/veloren!2166
2021-04-22 17:12:53 +00:00
Ludvig Böklin
b11906ac3a
Space wildlife group spawns apart to prevent spawnplosions
2021-04-22 08:50:20 +00:00
Avi Weinstock
b76ca76d8d
Switch the chunk_compression_benchmarks
to using a spiral around the origin instead of the top-left corner to get a more representative sample.
2021-04-20 23:24:24 -04:00
Avi Weinstock
67ae3494c4
Compress terrain chunks with deflate. Includes a benchmark showing that this makes them around 70% smaller, and is the same speed as LZ4.
2021-04-20 23:23:53 -04:00
Monty
a0357fdd58
change cauldron spawning
...
cooking pot height
fmt
fmt, changelog
2021-04-20 02:48:13 +02:00
Monty
c40bd37452
more sprite stuff and crafting UI update
...
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Joshua Barretto
cf33cc8704
Prevent crafting without station
2021-04-20 02:46:05 +02:00
Monty
afea896b5b
fmt, add sprites
2021-04-20 02:46:04 +02:00
Joshua Barretto
b605048ae3
Added crafting stations
2021-04-20 02:45:59 +02:00
Joshua Barretto
55d21d145f
Made twigs/stones slightly more common
2021-04-19 21:33:52 +01:00
Joshua Barretto
b342bb036d
Better price rationalisation
2021-04-18 18:11:00 +01:00
Joshua Barretto
4732c77519
Use labour value for prices
2021-04-18 17:05:14 +01:00
Joshua Barretto
0a880843c3
Normalised prices within sites
2021-04-18 15:09:21 +01:00
Joshua Barretto
0939e602a4
Rebalanced economy somewhat
2021-04-18 14:08:48 +01:00
jshipsey
599981fca4
combat tweaks
2021-04-15 11:43:52 -04:00
Marcel
39d4d84f15
Merge branch 'DaforLynx/more-music' into 'master'
...
Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
See merge request veloren/veloren!2102
2021-04-12 00:43:08 +00:00
DaforLynx
e1ca34d9e8
Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
2021-04-12 00:43:08 +00:00
Marcel Märtens
7d8c85ff07
update deps
2021-04-10 15:53:00 +02:00
Imbris
fd30663156
Merge branch 'vfoulon80/behavior-component' into 'master'
...
New Component: Behavior
See merge request veloren/veloren!2033
2021-04-08 19:16:28 +00:00
Louis Pearson
ee302607f0
Tries to implement npcs only travelling by paths
...
Unfortunately, there's a degenerate case where npcs can get stuck in a
town. Not sure why
2021-04-08 04:19:02 -06:00
Louis Pearson
3d000833a6
Resolve comments
2021-04-08 04:19:02 -06:00
Louis Pearson
642dcf08b8
First pass at rtsim following paths
2021-04-08 04:19:02 -06:00
Vincent Foulon
e0da6aa572
Address comments
...
- make Behavior's capabilities and state private
- Typo in a comment
- add basic tests
Apply 1 suggestion(s) to 1 file(s)
Remove comments in agent.rs
2021-04-07 22:02:42 +02:00
Vincent Foulon
c33e73bbed
use bitflags instead of HashSet
2021-04-07 17:37:21 +02:00
Vincent Foulon
738f074f89
fix tag removing
2021-04-07 17:26:54 +02:00