Commit Graph

10037 Commits

Author SHA1 Message Date
Marcel
1e7436954e Merge branch 'Limofeus/russian_translation_updates' into 'master'
Limofeus/russian translation updates

See merge request veloren/veloren!2920
2021-10-12 17:15:49 +00:00
Limofeus
05431ef391 Upd #2 - removed mixed up tabs and spaces 2021-10-12 19:18:11 +03:00
Joshua Barretto
3ba38f86ab Merge branch 'devrique/catalan-language-corrections' into 'master'
i18n: Revised catalan (Catalonia) translation

See merge request veloren/veloren!2918
2021-10-12 14:23:17 +00:00
GLawrence29
49c6156028 i18n: Revised catalan (Catalonia) translation 2021-10-12 15:16:25 +02:00
Limofeus
38f40ac7bc Upd #1 - Skills, Settings labels, Tools and Credits translations added 2021-10-12 16:09:55 +03:00
Joshua Barretto
99a83aba2b Merge branch 'make-merchants-send-trade-on-iteraction' into 'master'
Make merchants send the player a trade request when interacted with

Closes #1368

See merge request veloren/veloren!2914
2021-10-11 16:45:18 +00:00
Imbris
2b5bc54b6a Merge branch 'imbris/opt-phys-2.0' into 'master'
Make terrain physics faster with internal iteration

See merge request veloren/veloren!2915
2021-10-11 14:52:46 +00:00
Joshua Barretto
d83ffac369 Merge branch 'juliancoffee/fix_rtsim_names' into 'master'
Fix Traveller names

See merge request veloren/veloren!2916
2021-10-11 12:33:33 +00:00
juliancoffee
a4f882a8d6 Fix Traveller names
- Previously RtSim were created with automatic name for body generated
  from EntityConfig, not from RtSim body. Now RtSim body is set for
  EntityConfig.
2021-10-11 15:06:43 +03:00
Samuel Keiffer
68e7d37ffd Merge branch 'sam/wiki-all-entities' into 'master'
Csv export entity drops tool now has ability to export all entities at once.

See merge request veloren/veloren!2910
2021-10-10 16:56:46 +00:00
Sam
8791f994dc Now stores a column for entity path to more easily allow searching for what drops a particular item in the future
Fixed excel perceiving certain csv entries as a date
2021-10-10 12:37:16 -04:00
Marcel
06615c4fda Merge branch 'isse/crafted-from-item' into 'master'
use "input:____" for searching by recipe input

See merge request veloren/veloren!2893
2021-10-10 15:44:44 +00:00
Isidor Nielsen
17fefc8fd3 use "input:____" for searching by recipe input 2021-10-10 15:44:43 +00:00
Marcel
be557a7dfc Merge branch 'jtriantafylos/background_fps' into 'master'
Fixes #1350 - Allow players to cap the game FPS when unfocused

Closes #1350

See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
88216c8e9a Fixes #1350 - Allow players to cap the game FPS when unfocused 2021-10-10 15:33:31 +00:00
Imbris
f96a8a11ab Remove dead commented code, updated changelog, commented profiling spans
(but left in for easy reuse later), fix clippy complaint
2021-10-10 03:09:03 -04:00
Imbris
8837dc81d5 Rearrange iteration pattern so that x is in the inner loop in the default for_each_in (no or little perf change) 2021-10-10 02:42:07 -04:00
Imbris
34beb11557 Switch to for loops in default for_each_in (small perf increase), add inline to sprite methods (no perf change) 2021-10-10 02:42:07 -04:00
Imbris
6fb2e66dc1 Remove custom for_each_in from Chonk 2021-10-10 02:42:07 -04:00
Imbris
fb68bb3870 Make LiquidKind::merge as inlineable, remove always from TerrainGrid::for_each_in inline annotation 2021-10-10 02:42:07 -04:00
Imbris
3e84bb0669 Try marking VolGrid2d::for_each_in and friends as inlineable 2021-10-10 02:42:07 -04:00
Imbris
81d426f7a0 Try marking Chonk::for_each_in and related functions as inlineable 2021-10-10 02:42:07 -04:00
Imbris
685bcb5c62 simplify water/walls check code, interally iterate in chonks (but not
chunks)
2021-10-10 02:42:06 -04:00
Imbris
77a1fc26bd Refactor some of the terrain collision code, failed pre-emptive liquid check experiment 2021-10-10 02:42:06 -04:00
Imbris
3f3eb637c4 Do iteration check for snapping after checking the other conditions 2021-10-10 02:42:06 -04:00
Imbris
bfece25bba Convert water/walls check to the new iteration function 2021-10-10 02:42:06 -04:00
Imbris
c22636a4b8 Initial iterator optimization by using internal iteration at the vol_grid level, water/walls not switched over yet 2021-10-10 02:42:06 -04:00
antoniomuso
ab92c4d52f Make merchants send the player a trade request when interacted with 2021-10-09 21:14:01 +02:00
Joshua Barretto
af18c2590d Merge branch 'ubruntu/group-loot-notifications' into 'master'
Groups can see what each member picks up

See merge request veloren/veloren!2906
2021-10-09 10:50:02 +00:00
ubruntu
ba9923c049 Groups can see what each member picks up 2021-10-09 10:50:01 +00:00
Joshua Barretto
2bdb052360 Merge branch 'imbris/dedup-chunk-gen-attempt' into 'master'
More robustly avoid duplicate chunk generation

See merge request veloren/veloren!2912
2021-10-08 22:00:50 +00:00
Imbris
343a64e1b6 Merge branch 'devrique/add-catalan-catalonia' into 'master'
Add catalan (Catalonia) language translation

See merge request veloren/veloren!2894
2021-10-08 20:42:46 +00:00
Imbris
dc1495afa8 Merge branch 'CapsizeGlimmer/centering-cursor-error-spam' into 'master'
Prevent "Error setting/centering cursor position" message spam

See merge request veloren/veloren!2902
2021-10-08 20:29:25 +00:00
Imbris
5394ab16bb Submit chunk requests to the generator within the terrain system right before receiving new chunks, so that duplicate work is not done for chunks that just finished but were not yet added to the terrain. 2021-10-08 16:17:31 -04:00
Enrique AM
0a589ec255 Update CHANGELOG.md 2021-10-08 19:37:46 +02:00
GLawrence29
a60c19667e Add catalan (Catalonia) language translation 2021-10-08 19:37:46 +02:00
Imbris
8575661d28 Ensure cancelled chunks are not loaded into the terrain 2021-10-08 13:20:50 -04:00
Joshua Barretto
c531ce9fd3 Merge branch 'treeco/too-many-bees' into 'master'
Decrease beehive frequency on apple trees

See merge request veloren/veloren!2911
2021-10-08 17:18:26 +00:00
Treeco
40f579d5ff Decrease beehive frequency on apple trees 2021-10-08 17:42:01 +01:00
Joshua Barretto
ff570f3c4c Merge branch 'zesterer/exploit-patching' into 'master'
Prevented double-spawning of chunks

See merge request veloren/veloren!2908
2021-10-08 11:36:22 +00:00
Joshua Barretto
afc0fa0ffd Prevented double-spawning of chunks 2021-10-08 12:20:46 +01:00
Sam
e794758dad Csv export entity drops tool now has ability to export all entities at once. 2021-10-07 20:28:18 -04:00
Joshua Barretto
5fa753cf19 Merge branch 'zesterer/exploit-patching' into 'master'
Added minimum server-side chunk loading

See merge request veloren/veloren!2905
2021-10-07 13:56:16 +00:00
Joshua Barretto
fa767246f3 Added minimum server-side chunk loading 2021-10-07 14:23:55 +01:00
CapsizeGlimmer
b0eb684d31 Prevent "Error setting/centering cursor position" message spam 2021-10-06 21:25:14 +00:00
Imbris
fe0954cb7d Merge branch 'imbirs/hud-map-tweaks' into 'master'
A few tweaks to the Hud map

See merge request veloren/veloren!2901
2021-10-06 20:04:39 +00:00
Imbris
58c690f1d2 Remove map drag from the settings file since it is always reset when closing the map leaving little reason to persist it 2021-10-06 02:13:02 -04:00
Imbris
2983ab60ed Make map icons fade out quickly when near the edge of the map display 2021-10-06 01:37:11 -04:00
Treeco
e4c19bb2ec Merge branch 'treeco/new-trees' into 'master'
More procgen trees, large map fixes

See merge request veloren/veloren!2899
2021-10-06 01:53:59 +00:00
Treeco
fa2486b3d6 Various map UI fixes for large worlds
changes `zoom` such that 1.0 means 1 Conrod unit = 1 chunk, rather than 1.0 meaning fully zoomed out
2021-10-06 02:26:58 +01:00