Treeco
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eb7122e8e9
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Less horrible spawn
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2021-03-28 20:12:27 +01:00 |
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Marcel Märtens
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6e77028605
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make msg::terrain parallel via rayon, we parallelize over the number of clients, so this is a change servers with more than 1 player profit from.
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2021-03-28 21:08:40 +02:00 |
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Marcel Märtens
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614a0aac13
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display error when rodio panic is fixed
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2021-03-28 20:40:07 +02:00 |
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Joshua Barretto
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15caf440e8
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Merge branch 'treeco/new-map' into 'master'
A new map and clouds
See merge request veloren/veloren!2007
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2021-03-28 18:32:20 +00:00 |
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Treeco
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8c2a5559d3
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Move common code out into function
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2021-03-28 18:22:47 +01:00 |
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Joshua Barretto
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5bf17779ec
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Updated changelog, fmt
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2021-03-28 18:07:01 +01:00 |
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Samuel Keiffer
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b205358fe1
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Merge branch 'sam/mindflayer-loot' into 'master'
Loot table hotfix
See merge request veloren/veloren!2017
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2021-03-28 16:19:08 +00:00 |
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Joshua Barretto
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b660c53b4c
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Revert to old sky colours for no clouds
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2021-03-28 17:07:41 +01:00 |
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Joshua Barretto
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34a7667410
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Toned down aurora
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2021-03-28 17:07:41 +01:00 |
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Treeco
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ab596d2ae8
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New default world map, default continent scale doubled
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2021-03-28 17:07:38 +01:00 |
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Treeco
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12cf8847c8
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Added command to teleport to sites by name
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2021-03-28 17:02:17 +01:00 |
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Joshua Barretto
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f16c2b8b4c
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Made clouds adjust to world dimensions correctly
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2021-03-28 17:02:17 +01:00 |
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Treeco
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24763972ea
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Added spawn_town server setting
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2021-03-28 17:02:17 +01:00 |
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Joshua Barretto
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d8117b3b3d
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Joshua Barretto
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0bed52f63c
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Properly simulate atmospheric scattering
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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d53042c852
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Client-side time of day interpolation
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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19ef00085d
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Softer and faster clouds with more verticality
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2021-03-28 17:01:51 +01:00 |
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Treeco
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f3284b7d90
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Fix issues loading larger maps
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2021-03-28 17:01:19 +01:00 |
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Ben Wallis
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6bc0f76bf8
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Merge branch 'damaged-spellbag-pricefix' into 'master'
Reclassify Glowing Remains as Armor for econsim.
See merge request veloren/veloren!2016
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2021-03-28 15:47:54 +00:00 |
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Sam
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738aa02e7e
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Loot table hotfix
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2021-03-28 11:26:30 -04:00 |
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Joshua Yanovski
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84ce211bff
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Merge branch 'treeco/disable-human-rtsim' into 'master'
Temporarily disable humanoid rtsim entities until their pathfinding is fixed
See merge request veloren/veloren!2015
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2021-03-28 15:01:05 +00:00 |
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Avi Weinstock
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40f2c59401
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Reclassify Glowing Remains as Armor for econsim.
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2021-03-28 10:29:40 -04:00 |
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Treeco
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8f13750027
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Temporarily disable humanoid rtsim entities until their pathfinding is fixed
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2021-03-28 14:49:40 +01:00 |
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Ben Wallis
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05e93c3518
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Merge branch 'swilliams/husk-drops-fix' into 'master'
Fix husk drops in miniboss rooms.
See merge request veloren/veloren!2014
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2021-03-28 10:39:21 +00:00 |
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Scott Williams
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ef43d29627
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Fix husk drops in miniboss rooms.
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2021-03-28 10:39:20 +00:00 |
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Marcel
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519c01a888
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Merge branch 'christof/item_price_fix' into 'master'
Fix the price category of the newly added items
See merge request veloren/veloren!2010
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2021-03-28 09:25:52 +00:00 |
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Christof Petig
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66d0948d06
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Fix the price category of the newly added items
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2021-03-28 09:25:51 +00:00 |
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Samuel Keiffer
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05ed391bb2
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Merge branch 'sam/mindflayer-rework' into 'master'
Mindflayer Rework
See merge request veloren/veloren!1957
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2021-03-28 02:10:51 +00:00 |
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Sam
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f117a57083
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Switched to using ForceUpdate to forcefully update the client position after a blink
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2021-03-27 21:33:45 -04:00 |
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Sam
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ade466a12b
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Removed potential for divide by zero
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2021-03-27 21:06:21 -04:00 |
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Sam
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0c19679406
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Fixed offset of decayed health
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2021-03-27 21:06:21 -04:00 |
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Sam
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0e3b0a9ee7
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Repalced stone golems with 10 husks in T5 dungeon miniboss rooms.
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2021-03-27 21:06:18 -04:00 |
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Monty
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345ef1ca22
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decay display for groups and overhead bars
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2021-03-27 21:05:17 -04:00 |
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Sam
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06bd7bd929
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Removed experimental group health decay
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2021-03-27 21:05:17 -04:00 |
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jshipsey
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558c82ee54
|
flayer anims
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2021-03-27 21:05:16 -04:00 |
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Sam
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91ddcaa155
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Particles for summoned minions
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2021-03-27 21:05:15 -04:00 |
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Sam
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b0b114a7f8
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Balance tweaks
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2021-03-27 21:05:15 -04:00 |
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Monty Marz
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345b725478
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decayed health texture
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2021-03-27 21:05:14 -04:00 |
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Monty Marz
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cc70560027
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WIP animation
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2021-03-27 21:05:13 -04:00 |
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Sam
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c0c6ff3063
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Initial work to show decayed health in healthbars
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2021-03-27 21:05:13 -04:00 |
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Sam
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1edf79d109
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Moved all legendaries to mindflayer loot table.
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2021-03-27 21:05:12 -04:00 |
|
Sam
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4ec387af82
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Added particles for lifesteal effect
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2021-03-27 21:05:12 -04:00 |
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Sam
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6c611d632a
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Mindflayer now only summons minions at set thresholds of health.
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2021-03-27 21:05:11 -04:00 |
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Sam
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5966b1541d
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Mindflayer can now lifesteal off of its own minions
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2021-03-27 21:05:11 -04:00 |
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Sam
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50e832b6d0
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Mindflayer summons husks instead of dogs now
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2021-03-27 21:05:10 -04:00 |
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Sam
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71b847cabb
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Particles for blink
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2021-03-27 21:05:09 -04:00 |
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Snowram
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39c8efe11f
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Adds husk npc
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2021-03-27 21:05:09 -04:00 |
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Sam
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f9835e78da
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Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
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2021-03-27 21:05:07 -04:00 |
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Sam
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8e4aeff705
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Improved mindflayer AI. Tweake some abilities.
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2021-03-27 21:05:07 -04:00 |
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Sam
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720482d994
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Gave mindflayer AI.
Fixed particles and made them sync across network.
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2021-03-27 21:05:06 -04:00 |
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