Joshua Yanovski
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22ddbad3eb
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Minor shader fixes.
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2020-05-02 18:54:09 +02:00 |
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Joshua Yanovski
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746a10e8d0
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-05-02 04:02:09 +02:00 |
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Monty Marz
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40ab94673e
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Merge branch 'cultists-hotfix' into 'master'
Shoulder offsets, meta.ron versioning
See merge request veloren/veloren!959
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2020-05-01 21:27:12 +00:00 |
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Monty Marz
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f5c2341167
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Shoulder offsets, meta.ron versioning
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2020-05-01 21:27:12 +00:00 |
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Joshua Yanovski
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0f4a0e763d
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Switch back to pop-in terrain.
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2020-05-01 23:03:24 +02:00 |
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Joshua Yanovski
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dd74fa7e4a
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LOD shading closer to voxel shading.
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2020-05-01 22:58:55 +02:00 |
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Monty Marz
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250e4b3043
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Merge branch 'pfau/assets' into 'master'
Villagers and Cultists
See merge request veloren/veloren!957
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2020-04-30 20:43:24 +00:00 |
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Monty Marz
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c792cc05a9
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Monty Marz
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dc95efa95b
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Merge branch 'zesterer/world-changes' into 'master'
Dungeon entrances
See merge request veloren/veloren!955
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2020-04-29 15:36:57 +00:00 |
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Pfauenauge90
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1211a59f91
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cleanup, more dungeon entrances
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2020-04-29 17:01:35 +02:00 |
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Joshua Barretto
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2eac00405d
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Updated changelog
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2020-04-29 17:01:35 +02:00 |
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Joshua Barretto
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44fc88b4d1
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Better dungeon waypoint placement
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2020-04-29 17:01:35 +02:00 |
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Joshua Barretto
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3e86b20c2c
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Fixed dungeon offsets
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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d0b1c9eb6f
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Added dungeon entrances
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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00f0a011de
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Merge branch 'non-integer-offsets' into 'master'
Non integer offsets
See merge request veloren/veloren!956
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2020-04-29 14:45:21 +00:00 |
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Joshua Barretto
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1e91f7a0ab
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Added 1 extra bit per figure vertex position component, resolved char screen bug
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2020-04-29 15:22:08 +01:00 |
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Marcel Märtens
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83af40a460
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Allow for 0.5 offsets in figures
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2020-04-29 14:10:46 +02:00 |
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Joshua Yanovski
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ef67bd58ba
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Experimental underwater lighting.
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2020-04-28 20:49:03 +02:00 |
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Justin Shipsey
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19ce03d9ed
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Merge branch 'snowram/animals' into 'master'
new animals
See merge request veloren/veloren!954
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2020-04-28 03:13:23 +00:00 |
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Justin Shipsey
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171e865f57
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new animals
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2020-04-28 03:13:23 +00:00 |
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Joshua Yanovski
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2c5ad9d076
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-04-27 22:35:24 +02:00 |
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Joshua Yanovski
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7482798354
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Replace discard in figure-frag.
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2020-04-27 21:59:55 +02:00 |
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Joshua Yanovski
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d83b4ae69b
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Fix sprite lighting, HDR from focus_pos.
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2020-04-27 18:45:57 +02:00 |
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Joshua Yanovski
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0594238004
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Proper HDR from point lights.
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2020-04-27 18:14:10 +02:00 |
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Joshua Yanovski
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48c93d2b41
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Brighter ambiance, darker LOD shadows.
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2020-04-27 14:01:43 +02:00 |
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Joshua Yanovski
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e0452e895c
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More proper HDR.
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2020-04-27 13:13:23 +02:00 |
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Justin Shipsey
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303967a6f7
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Merge branch 'slipped/attributes' into 'master'
skel attribute transfer
See merge request veloren/veloren!949
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2020-04-27 05:11:34 +00:00 |
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Justin Shipsey
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b4af588a00
|
skel attribute transfer
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2020-04-27 05:11:34 +00:00 |
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Joshua Yanovski
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4c6da3ed16
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Trying LOD noise.
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2020-04-27 00:13:10 +02:00 |
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Joshua Yanovski
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682a3d74c8
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Fix LOD heights in towns.
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2020-04-26 23:11:08 +02:00 |
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Joshua Yanovski
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cc39e5734e
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More LOD fixes.
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2020-04-26 21:01:23 +02:00 |
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Joshua Barretto
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dcc20590bf
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Merge branch 'zesterer/phys-fixes' into 'master'
Added Colliders, made projectiles point particles
See merge request veloren/veloren!947
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2020-04-26 18:24:33 +00:00 |
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Joshua Barretto
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390e46b752
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Fixed unit tests
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2020-04-26 18:50:21 +01:00 |
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Joshua Barretto
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bd58be9f58
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fmt
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2020-04-26 17:56:09 +01:00 |
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Joshua Barretto
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bd2093c819
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Fixed projectile solid collisions
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2020-04-26 17:56:09 +01:00 |
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Joshua Barretto
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58b30c4518
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Stopped velocity when point particles hit walls
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2020-04-26 17:56:09 +01:00 |
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Joshua Barretto
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b750b2b00c
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Fixed logic issue with sticky objects
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2020-04-26 17:56:09 +01:00 |
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Joshua Barretto
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8e0f40c71e
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Added on_ceiling check for sticky entities
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2020-04-26 17:56:09 +01:00 |
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Joshua Barretto
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eb23b0b2bd
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Added Colliders, made projectiles point particles
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2020-04-26 17:56:09 +01:00 |
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Monty Marz
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6d7cb8654d
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Merge branch 'pfau/ui-fixes' into 'master'
UI Fixes
See merge request veloren/veloren!946
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2020-04-26 01:44:56 +00:00 |
|
Monty Marz
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4521791591
|
UI Fixes
|
2020-04-26 01:44:56 +00:00 |
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Justin Shipsey
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1e64b1be5b
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Merge branch 'slipped/golem' into 'master'
body/anim tweaks
See merge request veloren/veloren!945
|
2020-04-26 01:09:04 +00:00 |
|
Justin Shipsey
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6fa13bcb7e
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body/anim tweaks
|
2020-04-26 01:09:03 +00:00 |
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Joshua Yanovski
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8116b21c2e
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I like this coloring.
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2020-04-25 23:54:43 +02:00 |
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Joshua Yanovski
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bc2560ea90
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-04-25 23:48:33 +02:00 |
|
Joshua Barretto
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e690efe717
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Merge branch 'zesterer/perf' into 'master'
Performance improvements, LoD system for terrain sprites and figures
See merge request veloren/veloren!944
|
2020-04-25 21:15:32 +00:00 |
|
Joshua Barretto
|
237da2134d
|
Updated changelog
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2020-04-25 21:44:43 +01:00 |
|
Joshua Barretto
|
d2ab29b8bd
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Clean up reexport
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
|
a1983712d3
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Prevented windows spawning inside houses
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
|
90de779559
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Better LoD variable names
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2020-04-25 21:44:23 +01:00 |
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