5183 Commits

Author SHA1 Message Date
Joshua Yanovski
2399f8b8c2 Merge branch 'sharp/remove-spurious-vox' into 'master'
Remove spurious uses of Vox.

See merge request veloren/veloren!1406
2020-09-27 16:41:29 +00:00
Joshua Yanovski
cd435a76bc Address review comments. 2020-09-27 17:06:46 +02:00
Joshua Yanovski
a42f9f7d4b Merge branch 'xvar/crafting-item-def' into 'master'
Refactored crafting to use ItemDef instead of Item

See merge request veloren/veloren!1408
2020-09-27 15:03:45 +00:00
Joshua Yanovski
63f2952466 Merge branch 'xvar/add-missing-itemdefs-to-persistence-migration' into 'master'
Added several missing items to persistence migration

See merge request veloren/veloren!1409
2020-09-27 15:03:43 +00:00
Ben Wallis
306cd4312d Refactored crafting to use ItemDef instead of Item 2020-09-27 14:55:31 +01:00
Ben Wallis
f0041e8c02 Added several missing items that didn't exist in any inventories/loadoads on the production server to the item_persistence migration 2020-09-27 14:51:57 +01:00
Joshua Yanovski
9b3e182ab7 Fix collision detection in liquid. 2020-09-26 16:53:49 +02:00
Joshua Yanovski
27929bf9ae Remove spurious uses of Vox.
In the process, also try to address a few edge cases related to block
detection, such as adding back previously solid sprites and removing
filters that may be vestiges of earlier logic.
2020-09-26 16:30:40 +02:00
Joshua Yanovski
750decd41d Merge branch 'sharp/fix-redundant-code' into 'master'
Removed redundant code missed in auth merge.

See merge request veloren/veloren!1404
2020-09-22 16:27:04 +00:00
Joshua Yanovski
aece193072 Removed redundant code missed in auth merge. 2020-09-22 18:21:31 +02:00
Marcel
0826ea06d8 Merge branch 'xMAC94x/versioning_scheme' into 'master'
switching veloren naming scheme, to either one of the following:

See merge request veloren/veloren!1386
2020-09-22 13:56:59 +00:00
Marcel Märtens
699e3e0934 switch version to pre-alpha-2020-09-22 vs pre-alpha-v0.7.0 2020-09-22 12:04:07 +02:00
Marcel Märtens
8fd5b2358f switching veloren naming scheme, to either one of the following:
`stable-0.7.0 (<hash>-<datetime>)` for release versions.
And
`nightly-<date> (<hash>)` for nightly and master versions

Reason is, many players only give information that they are running `0.x.0` but are not giving us the information which day, or commit they are running. So we should make master builds less confusing.
2020-09-22 11:47:18 +02:00
Justin Shipsey
b79b2e4533 Merge branch 'snowram/anim-fixes' into 'master'
Fixed various issues from better-things branch

See merge request veloren/veloren!1398
2020-09-22 05:14:04 +00:00
jshipsey
9401c305e1 small corrections 2020-09-21 23:57:10 -04:00
Snowram
7d96ad318d Fixed various issues from better-things branch 2020-09-21 23:57:10 -04:00
Joshua Barretto
3043b4a664 Merge branch 'zesterer/better-block-format' into 'master'
Stopped all blocks being explodable

See merge request veloren/veloren!1402
2020-09-22 00:26:06 +00:00
Samuel Keiffer
bb20f41045 Merge branch 'sam/sword-overhaul' into 'master'
Sword overhaul

Closes #763 and #761

See merge request veloren/veloren!1365
2020-09-21 23:55:49 +00:00
Sam
b9bd9ae94e Addressed comments 2020-09-21 17:55:29 -05:00
Joshua Barretto
9a78a21355 Stopped all blocks being explodable 2020-09-21 23:47:33 +01:00
Sam
3cddaf4ce8 Added icon for skillbar ability of sword. 2020-09-21 17:40:20 -05:00
jshipsey
803870e6a8 resolve minor anim hiccup 2020-09-21 17:40:19 -05:00
Sam
e92fdb79da Fixed pipeline errors. 2020-09-21 17:40:19 -05:00
Sam
d6b7d422c1 Made 3rd ability interruptible. Final balance tweaks. 2020-09-21 17:40:16 -05:00
jshipsey
a478979914 spin anim 2020-09-21 17:38:57 -05:00
Sam
92dba638da Modified how spin melee functions. 2020-09-21 17:38:56 -05:00
jshipsey
9db1638db6 dash animation 2020-09-21 17:38:55 -05:00
Sam
cb707fb6b2 Initial implementation of spin attack for sword. 2020-09-21 17:38:54 -05:00
jshipsey
7596fb2d9a slightly quicker alpha, improved anims 2020-09-21 17:38:54 -05:00
Sam
c44b02bf19 Addressed second round of feedback. 2020-09-21 17:38:53 -05:00
Sam
7c18663990 Addressed first round of feedback on sword overhaul. 2020-09-21 17:38:52 -05:00
Sam
36e7f3d9c1 Added swing duration to dash melee. Added framework for animation to be added. 2020-09-21 17:38:51 -05:00
Sam
f86f5131d2 Combo now only increases when landing a hit. 2020-09-21 17:38:51 -05:00
Sam
4a55a63a28 Attack speed now scales with combo in combo melee. 2020-09-21 17:38:50 -05:00
Sam
a0b7f2170a Shifted hit attempt to before swing duration, instead of after. 2020-09-21 17:38:49 -05:00
Sam
305ada341d Dash melee now works as desired. 2020-09-21 17:38:49 -05:00
Sam
a64c151b4e Dash now stops when colliding with entity 2020-09-21 17:38:48 -05:00
Sam
55eb949ba4 Initial implementation of new dash melee. 2020-09-21 17:38:48 -05:00
Sam
e0960c127e Removed combo duration of combo melee (combo now activated from recover duration). Allowed for forced forward movement in combo melee, and added it to stages 1 and 3). 2020-09-21 17:38:47 -05:00
jshipsey
a0cbdaee28 stage 2 and 3 anim 2020-09-21 17:38:46 -05:00
Sam
75adf154ae Removed swing_frac, added a swing duration instead to allow for more utility in character state. Moved location of stage_section enum to wielding so it could more easily be used by other character states. 2020-09-21 17:38:46 -05:00
Sam
1b39374d29 Added support for different swings in the combo melee having differnt fractions of time buildup duration is split. 2020-09-21 17:38:45 -05:00
jshipsey
7b3b4da073 stage 2 animation 2020-09-21 17:38:44 -05:00
Sam
2682b18bc2 Added enum for stage section instead of using 4 bools. 2020-09-21 17:38:43 -05:00
Sam
0ce0765b09 Did stuff to support addition of keyframes for combo melee animation. 2020-09-21 17:38:43 -05:00
Sam
4cab71667e Animation time for combo melee now resets between stages. 2020-09-21 17:38:42 -05:00
Sam
e3b7507ba4 Initial implementation of combo melee attack. 2020-09-21 17:38:41 -05:00
Joshua Barretto
12547739d8 Merge branch 'zesterer/better-block-format' into 'master'
Improved representation of Block for better performance, more...

See merge request veloren/veloren!1395
2020-09-21 21:49:43 +00:00
Joshua Barretto
d1adb9c4fc Addressed review issues 2020-09-21 21:10:32 +01:00
Joshua Barretto
13770f6408 Merge branch 'henild/golem-println-fix' into 'master'
Delete the extra println statement

See merge request veloren/veloren!1401
2020-09-21 15:53:56 +00:00