Joshua Barretto
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748cde14be
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Factored out common lantern animation
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2023-10-14 15:46:20 +01:00 |
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Joshua Barretto
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30ecc997ea
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Factor tool back animation code out
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2023-10-14 15:06:08 +01:00 |
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Joshua Barretto
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9dd5cd24d1
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Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
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2023-10-13 11:57:49 +01:00 |
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Joshua Barretto
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d52f3af727
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Better gliding
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2023-10-12 12:34:17 +01:00 |
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Marcel Märtens
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2812729b78
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cargo clippy lifetimes
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2022-11-28 15:19:57 +01:00 |
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Marcel Märtens
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0ab7a2543e
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fix clippy errors
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2022-11-28 14:08:11 +01:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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Avi Weinstock
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5f8957d8ef
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
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ubruntu
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65f9d18fb7
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Dagger UX
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2021-12-28 22:09:34 +00:00 |
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Imbris
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32915f89a8
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Extract scaling from all the animations
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2021-07-18 15:09:36 -04:00 |
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Imbris
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6a15501b27
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Add Body as a parameter to compute_matrices and start to pull whole body scaling out of the animation files
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2021-07-18 15:09:34 -04:00 |
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Imbris
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30119a6afc
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Re-address approx_constant lint without using fractional constants and
re-add a few blank lines
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2021-07-17 20:41:09 -04:00 |
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Imbris
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9c72333741
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Revert "Merge branch..."
This reverts merge request !2608
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2021-07-17 22:04:59 +00:00 |
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Jonathan Berglin
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c1c331d59e
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Resolve all '#[allow(clippy::approx_constant)]' error supressions
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2021-07-15 16:56:55 +00:00 |
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Sam
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914d78b4a9
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Removed clone in animations. Added GATs to animations to do so.
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2021-05-01 09:25:53 -04:00 |
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Monty Marz
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b69eb61e7b
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Add handles to lanterns, fix cooking pot scale
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2021-04-22 17:12:07 +00:00 |
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jshipsey
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0962fe72f2
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fix for 1h on back
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2021-04-22 00:04:39 -04:00 |
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Joshua Barretto
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ed7cc12213
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Made characters carry lanterns higher when possible
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2021-04-21 15:59:29 +01:00 |
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Sam
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c88df846a7
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Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
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2021-04-14 17:38:37 -04:00 |
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jshipsey
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ea9b871374
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loot tables, clippy, animation tweaks
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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42460f7e65
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spins, combos
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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308045cfc9
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final asset corrections, fix glider anim
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2021-03-01 17:37:47 -05:00 |
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Snowram
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7f2276324e
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Reduces the instances of f64 in anims
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2021-02-27 23:21:03 +01:00 |
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jshipsey
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30af3a4493
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dash, spin, jump changes
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2021-02-27 01:42:46 -05:00 |
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Snowram
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684961b15c
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Adds look_dir to anims, humanoid heads pivot fixes
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2021-02-22 20:00:06 +01:00 |
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Sam
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d5ccc33abc
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Factored out duplicate code into closures, consolidated ability handling logic to a single function.
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2021-02-19 18:45:48 -05:00 |
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Sam
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d4f509b3d0
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Added hands field onto weapons.
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2021-02-19 17:30:20 -05:00 |
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Marcel Märtens
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e5e255cbd3
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move anim code from voxygen/src/anim to voxygen/anim
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2020-12-01 20:20:01 +01:00 |
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