Joshua Barretto
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26fd40c0e3
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
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Joshua Barretto
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49df604de0
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Better scattering and scatter (of both varieties)
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2020-11-23 10:45:02 +00:00 |
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Joshua Barretto
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25c50de347
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Return of the cacti
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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fc26305ac8
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Increases maximum sprite dimensions (if you suspect an issue, check this commit)
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2020-11-23 10:37:59 +00:00 |
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Monty Marz
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0e072f72cc
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frost cleaver
velorite mage set
offsets
armor stats
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2020-11-10 21:43:45 +00:00 |
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Joshua Barretto
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3f02aa5134
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Removed more redundant code, desert dunes, better bridges
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2020-11-09 10:20:22 +00:00 |
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Joshua Barretto
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9b233708e2
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Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins
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2020-11-09 10:20:22 +00:00 |
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Joshua Barretto
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49d1b3df6d
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Improved docs
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2020-09-20 11:46:12 +01:00 |
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Joshua Barretto
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ece4a01867
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Improved representation of Block for better performance, more features, and better backwards-compatibility
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2020-09-20 11:46:12 +01:00 |
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Joshua Barretto
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0a29c6b6f4
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Better grass density
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2020-09-04 21:20:08 +01:00 |
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Joshua Barretto
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798e9d7cd7
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Cheaper terrain sprites
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2020-09-04 11:48:57 +01:00 |
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Monty Marz
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b24f5b5b24
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adjustments to firefly density
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2020-09-04 11:48:57 +01:00 |
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Joshua Barretto
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57ccf4863e
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Moved scatter to dedicated file
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2020-09-04 11:48:57 +01:00 |
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