Ben Wallis
b499cf2c58
Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui
feature which is enabled by default but removed for airshipper builds.
...
Included in the initial implementation is an entity browser which lists all entities in the client ECS, an entity component viewer which shows select components belonging to the selected entity including character state information, and a simple frame time graph.
This MR also includes an extraction of the animation hot reloading code which has been reused for egui to allow for hot-reloading of the egui interface to allow rapid development of the UI with realtime feedback upon save as is the case with aninmations. This is feature-gated behind the `hot-egui` feature which is not enabled by default due to the extra startup time that it adds.
2021-07-04 09:47:18 +00:00
Imbris
380c58b6fc
Merge branch 'imbris/init-error' into 'master'
...
Log the raw client error at the ERROR level and include the dates in the...
See merge request veloren/veloren!2464
2021-06-19 07:53:16 +00:00
Imbris
15bf815750
Fix error message when no connection attempts succeed
2021-06-17 23:29:49 -04:00
Imbris
247606f8d5
Log the raw client error at the ERROR level and include the dates in the message displayed in the UI
2021-06-17 22:20:40 -04:00
Ben Wallis
1a93e3d84f
Added 60 FPS framerate cap for title/menu screens
2021-06-05 14:13:53 +01:00
Imbris
8db11cce37
Use expect to document potential panic when starting a new frame recording, fix clippy warning
2021-06-03 00:10:06 -04:00
Imbris
d5f4a4443a
Fix all clippy warnings
2021-06-03 00:10:05 -04:00
Imbris
30f02af6a4
Wait for ingame pipelines to build before entering char select, show pipeline rebuilding status text in the graphics settings tab
2021-06-03 00:10:04 -04:00
Imbris
1830a591f6
Make Drawer work with background pipeline creation
2021-06-02 23:59:51 -04:00
Imbris
1e2d956106
Render the UIs
2021-06-02 23:59:47 -04:00
Imbris
628d9391d3
Add generic Bound<T> type for grouping consts/other bindable things with bind groups
2021-06-02 23:59:47 -04:00
Imbris
124d69d7ad
Render Ui
2021-06-02 23:59:45 -04:00
Marcel
99304ffddd
Revert "Merge branch 'sharp/revert-quinn' into 'master'"
...
This reverts merge request !2315
2021-05-21 10:41:16 +02:00
Joshua Yanovski
3679cb75bc
Revert "Merge branch 'xMAC94x/quic_enablement' into 'master'"
...
This reverts commit 04d8ddf25e
, reversing
changes made to 9dcf7a9d26
.
2021-05-17 08:32:12 -07:00
Marcel Märtens
9e357dfa0c
remove ViewDistance from Client::new() and fix tests
2021-05-10 12:59:49 +02:00
Marcel Märtens
2ea5fd876b
cleanup error codes
2021-05-10 12:59:44 +02:00
Marcel Märtens
b443e4dd31
Add Quin support, as this is not yet very much tested it needs to be activated in the settings of SERVER and CLIENT.
...
Server:
provide a certificate file and key file via the settings. When provided it will then listen on TCP and QUIC, if not provided it will be TCP only.
The certificate must be known by the client, so you might get problems with self-signed certificates.
```ron
quic_files: Some((
cert: "/home/user/veloren_cert.pem",
key: "/home/user/veloren_key.key",
)),
```
Client:
activate the voxygen settin `use_quic: true` to try to connect to the quic backend of a server.
2021-05-10 12:59:13 +02:00
juliancoffee
735e8ab4ec
Extract common/src/assets.rs to own crate
...
This gives us ability to use assets-related code in i18n without
depending on whole veloren-common
2021-05-09 13:12:26 +03:00
Ada Lovegirls
01c30868eb
Add option to load English string as fallback if string missing
2021-04-24 14:39:35 +00:00
Ben Wallis
2e08c2f76f
Added client/server version mismatch message when a network error is encountered during client init.
...
Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
Joshua Yanovski
af94753ad9
Remove panics and unwraps, part 1.
...
Also fixes various other miscellaneous bugs.
2021-04-10 10:03:21 +02:00
aljazerzen
08146f6a3a
login trim username, improve validation, social ordering
2021-04-01 16:43:27 +02:00
Marcel Märtens
ccb78eeb5c
move tracing code to own crate
2021-03-30 16:35:36 +02:00
aljazerzen
0ea102dc9c
refactor handling of duplicate login
2021-03-25 12:33:56 +01:00
PersianKnight
dcb32a7ff1
Separated InterfaceSettings from GameplaySettings
2021-03-12 22:45:44 +03:30
Marcel Märtens
728bff610b
Allow HTTP auth servers again.
...
only `localhost` are allowed in a release build.
when debug assertions are on, others are also allowed.
This change undoes the changes to the settings, so compared to master, there is no effect
2021-03-11 17:24:52 +01:00
Marcel Märtens
a98e72c391
Auth requests are now done async, the register system is fetching it, via a PendingLogin component
...
The auth server no longer allows the protocol to be specified. we enforce `https` for the auth server, so DO NOT provide a auth url with `https://` but without.
correct is now `auth.veloren.net`
incorrect is: `https://auth.veloren.net `
2021-03-11 17:05:02 +01:00
Marcel Märtens
4ebfbdde0f
Move Specs code to own common_ecs create, put tracy and macros into common_base
2021-03-09 00:54:01 +01:00
Marcel Märtens
a55ec20c74
fix #46 🥳
2021-03-03 12:37:09 +01:00
ccgauche
9628dfaf99
Fixed comments
2021-03-01 21:29:18 +01:00
ccgauche
dbd4d70b79
Lots of improvement in pointer management (switched from i32 to u64) + New event implemented
2021-03-01 19:00:44 +01:00
Marcel Märtens
e3ef4422b6
cleanup ClientConnArgs
2021-02-22 21:07:20 +01:00
Marcel Märtens
3f5c64bec0
Client::new can now resolve DNS requests, better networking error messages
2021-02-22 17:35:19 +01:00
Marcel Märtens
1a7c179bbb
share tokio Runtime between Client and Server, name rayon Threadpool
2021-02-22 17:35:06 +01:00
Acrimon
ce27cfb30f
update some error handling code
2020-12-29 01:21:09 +01:00
Benoît du Garreau
7b4aa6d4cc
cargo fmt
2020-12-17 12:06:22 +01:00
Benoît du Garreau
0cf164f33a
Use assets_manager to load assets
2020-12-17 12:06:07 +01:00
Imbris
cff5439796
Fix issue where ui scale in the login menu was not updated when changed in-game
2020-11-13 20:17:59 -05:00
Imbris
5fa2ac6e38
Handle window resizing properly to fix some bugs on startup
2020-11-12 23:56:36 -05:00
Imbris
f1ca3ccc69
Fix language and ui resolution in menus not updating when they are changed ingame
2020-11-12 23:03:44 -05:00
Imbris
61c0780872
Remove uneeded commented code, add notes to remaining commented code, use source rect calculations from conrod backend code
2020-11-11 03:02:51 -05:00
Imbris
64d885a192
Clippy fixes
2020-11-11 03:02:51 -05:00
Yusuf Bera Ertan
5af6757de0
add language selection menu to main menu screen
2020-11-11 03:02:22 -05:00
Imbris
42c6550a0b
Add more parts of the character selection screen, add mouse detector widget, misc tweaks
2020-11-11 03:02:22 -05:00
Imbris
3baac6aeba
Update to latest iced git, rebase fixes
2020-11-11 03:02:22 -05:00
Imbris
10c046be2f
Delete conrod main menu code!!!!!!, small tweaks
2020-11-11 03:02:21 -05:00
Imbris
a94bc4b725
Make cancel button in connecting screen visble again, don't save username & server for singleplayer login, make iced version go back to login screen properly.
2020-11-11 03:02:21 -05:00
Imbris
e2bf974ecb
Add Scrollable widget support, implement disclaimer screen, rearrangements of main menu ui code
2020-11-11 03:02:21 -05:00
Imbris
bc0792a57a
Rename localization/font types (e.g. VoxygenLocalization -> Localization)
2020-11-11 03:02:21 -05:00
Imbris
b5d31f6cba
Begin implementing container widget with an image background
2020-11-11 03:02:20 -05:00