7e7017d705
adding fr_FR translations
2023-06-01 20:17:51 +02:00
e71eee0cd2
Merge branch 'zesterer/damage-fixes' into 'master'
...
Make items vanish after 5 minutes
See merge request veloren/veloren!3963
2023-06-01 14:49:00 +00:00
6bb65bd9ec
Updated changelog
2023-06-01 14:52:03 +01:00
ec3a7d1898
Make items vanish after 5 minutes
2023-06-01 14:51:19 +01:00
bcc6b84e48
Merge branch 'zesterer/damage-fixes' into 'master'
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Fixed weird fall damage application
See merge request veloren/veloren!3962
2023-06-01 13:42:29 +00:00
3a383050d5
Apply fall damage even after a block-hop
2023-06-01 14:14:28 +01:00
3fa724b90f
Merge branch 'remove-print' into 'master'
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Remove print
See merge request veloren/veloren!3961
2023-06-01 13:12:03 +00:00
174dac9206
Remove print
2023-06-01 13:12:03 +00:00
f00f96636c
Fixed weird fall damage application
2023-06-01 14:08:13 +01:00
65c0e224a6
Merge branch 'bump-rtsim' into 'master'
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Bump rtsim version for frost gigas
See merge request veloren/veloren!3960
2023-06-01 07:10:27 +00:00
a4f2a74427
Bump rtsim version for frost gigas
2023-06-01 07:10:27 +00:00
cda21beedb
Merge branch 'doiska/i18n-pt_br' into 'master'
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Add all missing pt_br translations
See merge request veloren/veloren!3959
2023-05-31 21:19:23 +00:00
25c3fe3657
Add all missing pt_br translations
2023-05-31 21:19:23 +00:00
21075638bd
Merge branch 'zesterer/experimental-shaders' into 'master'
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More experimental shaders
See merge request veloren/veloren!3958
2023-05-31 18:51:31 +00:00
2064ad5d80
Added color dither
2023-05-31 19:10:09 +01:00
2a9e43b847
Draw distinction between bilinear filtering and nearest neighbour
2023-05-31 18:26:53 +01:00
b2051767ff
More experimental shaders
2023-05-31 17:07:22 +01:00
a1e0351c23
Merge branch 'frost_gigas_spawn' into 'master'
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spawn frost gigas
See merge request veloren/veloren!3948
2023-05-31 12:31:55 +00:00
40832456f2
spawn frost gigas
2023-05-31 12:31:54 +00:00
c36e3693be
Merge branch 'walpo/update-readme' into 'master'
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Update README.md
See merge request veloren/veloren!3951
2023-05-29 10:00:57 +00:00
2801456b16
Update README.md
2023-05-29 10:00:57 +00:00
0135b17588
Merge branch 'xMAC94x/anonymize_ip_addr' into 'master'
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remove the complete ip address from the logs in case they are gonna made public.
See merge request veloren/veloren!3952
2023-05-28 11:34:06 +00:00
53151a67bf
remove the complete ip address from the logs in case they are gonna made public.
...
First we though about hashing it together with the username, but we dont have the username. hope that removing 50% of the information is enough to identify 2 addresses as equal or different without knowing the exact address
2023-05-27 14:30:40 +02:00
b5c4b435ff
Merge branch 'vasco-steam' into 'master'
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Italian translation
See merge request veloren/veloren!3949
2023-05-26 15:01:05 +00:00
5b7005f8f4
Merge branch 'tygyh/Update-swedish-translations' into 'master'
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Update swedish translations
See merge request veloren/veloren!3929
2023-05-26 15:01:01 +00:00
fc4e1c8a87
Update swedish translations
2023-05-26 15:01:00 +00:00
0f25de1dfe
Merge branch 'zesterer/various-fixes' into 'master'
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Rebalanced masses, dimensions, swim thrusts, and made various improvements to...
See merge request veloren/veloren!3938
2023-05-26 11:41:50 +00:00
96b84dcbaa
Transform surface normal to account for voxel entity orientation
2023-05-25 15:18:42 +01:00
4fa799e7c7
Fixed volume mount orientation
2023-05-25 03:16:27 +01:00
9127d6cbf2
Account for surface normal when calculating collision damage
2023-05-25 01:21:44 +01:00
b086b43a88
Better wheeled ship movement
2023-05-25 00:28:36 +01:00
8e85ff98a6
Better turning
2023-05-25 00:28:36 +01:00
f986e0793d
Better orientation, axels
2023-05-25 00:28:35 +01:00
6a2796dc17
Everything damage
2023-05-25 00:28:35 +01:00
8a8a5526f1
Added carriage
2023-05-25 00:28:28 +01:00
623ab099b8
Fix ground_vel parameter
2023-05-25 00:25:28 +01:00
dbcbd43b8f
Added body kind argument to /airship and /ship
2023-05-25 00:25:28 +01:00
a09dbf0396
Cleaned up and documented voxel collider code
2023-05-25 00:25:28 +01:00
04687aa0b2
An underwater thing
2023-05-25 00:25:28 +01:00
465a62a072
Correct for orientation movement on voxel entities
2023-05-25 00:25:28 +01:00
610d1d8497
Simplified replacement drag logic, special-case volume entities to improve movement
2023-05-25 00:25:28 +01:00
7b4bb2de99
Use non-physical mode for liquid drag
2023-05-25 00:25:28 +01:00
c2d04501fe
Better skiff
2023-05-25 00:25:28 +01:00
3c1cfe574d
Added skiff
2023-05-25 00:25:28 +01:00
74d4fc8e64
Added sprites to ship models
2023-05-25 00:25:28 +01:00
dfbd9e8132
Rebalanced ships
2023-05-25 00:25:27 +01:00
b6a7401cd9
Balanced quad_low swim thrust
2023-05-25 00:25:27 +01:00
96bf86dae0
Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
2023-05-25 00:25:25 +01:00
5988237b3d
Fixed non-dismounting teleportation
2023-05-25 00:22:54 +01:00
713533da0b
Italian translation
2023-05-24 22:45:09 +02:00