Sam
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52c93f613e
|
Addressed comments.
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2020-10-28 22:04:15 -05:00 |
|
Sam
|
981eee5936
|
Transitioned knockback to an enum.
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2020-10-28 18:15:27 -05:00 |
|
Sam
|
a7e3e55a12
|
Transitioned damage and healing from u32/i32s to enums.
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2020-10-28 18:15:25 -05:00 |
|
Sam
|
63011241ea
|
Added keyframes to all states that were lacking them.
|
2020-10-28 18:15:23 -05:00 |
|
Sam
|
47abf49751
|
Addressed comments
|
2020-09-29 20:48:23 -05:00 |
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Imbris
|
829d8a20d1
|
Add shockwave system to handle shockwaves colliding with other entities
|
2020-09-19 14:40:10 -05:00 |
|
Sam
|
68ecfba291
|
Projectile speed is no longer hard-coded.
|
2020-09-19 14:29:05 -05:00 |
|
Imbris
|
017d4a3c16
|
Increase entity vs entity repulsion factor, add check to ensure entities don't collide with themselves, fix possession projectiles not working on entities in the same group
|
2020-09-19 13:54:05 -04:00 |
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notoria
|
2be4202d01
|
Corrected some spelling errors
|
2020-08-25 12:21:25 +00:00 |
|
Samuel Keiffer
|
827b91d691
|
Bow charged shot attack
|
2020-07-26 03:06:53 +00:00 |
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