timokoesters
3697c47e33
Change client_state_pending to ClientState::Pending
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Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
2019-05-25 23:21:39 +02:00
timokoesters
0344f3eba8
Implement hit time delay
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Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
2019-05-25 23:21:39 +02:00
timokoesters
e34a47d0d7
Fix chunk loading delay
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Former-commit-id: b287ab5be22ae6e4d0b10b5010e592a7a514cacb
2019-05-25 23:21:39 +02:00
timokoesters
f5751d65b1
Fix terrain not loading
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Former-commit-id: f9279878ab051c6083c4a1f5125531fe79151fb8
2019-05-25 23:21:39 +02:00
timokoesters
ad5dcb4158
Make use of states in char-selection
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Former-commit-id: f74d4811bebb0e60093a96d70feeedaae8bc6c04
2019-05-25 23:21:38 +02:00
timokoesters
449b717777
Go back to char selection on death
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Former-commit-id: a8b5ee42f432ff2da8385225b17be654420f17d1
2019-05-25 23:21:37 +02:00
timokoesters
b3e4ca0a5d
Implement killing
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Change animation history to animation
Add attack input event
Implement killing with ecs systems for damage and death
Sync attack properly
Sync deaths
Former-commit-id: 72b5be7d65d9d3fcbef50d4836a6f06ec218d69e
2019-05-25 23:21:37 +02:00
Imbris
24a14b083f
Scaling of ingame text rasterization to match final size
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Former-commit-id: 9f9e900afef2400af35d579e66ba95097e169b87
2019-05-24 02:31:04 -04:00
Imbris
7fd3854093
ingame_ui
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Former-commit-id: 5e836043d58f9217d711462d9f700e3eb096a076
2019-05-24 02:31:01 -04:00
Monty Marz
cc9b028bf1
Disclaimer
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Former-commit-id: dd115bb1971f066b19c3424c0a1352eb37dcb159
2019-05-23 22:45:48 +00:00
Joshua Barretto
fc25dc8c7f
fmt
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Former-commit-id: 1f7bec8da117091b3f2e8f58ce45b9caf1b6c89d
2019-05-21 23:31:38 +01:00
Joshua Barretto
a696847f67
Fixed singleplayer failure caused by worldgen
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Former-commit-id: a2fdb56682922694b32e4d25890afa7a90c5b923
2019-05-21 23:31:17 +01:00
Louis Pearson
8de6d5ad3d
Stop saving singleplayer settings to network settings
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Former-commit-id: 06d43eda771e03b6b30d4bdc8ab01d2b3cd6efc2
2019-05-20 15:05:09 -06:00
Joshua Barretto
3508e4afcb
Added view distance configuration
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Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
2019-05-19 01:45:02 +01:00
Louis Pearson
6b0fc57ce3
Move global maintains above rendering
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Also moves the call to the AudioFrontend constructor to take place in the
GlobalState constructor
Former-commit-id: 0be9df5a7355b6a7d1ce758894568d67df7db11a
2019-05-18 14:10:02 -06:00
Louis Pearson
22286c24e6
Play random music whenever a track ends
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To support this, a global_state.maintain() method was added that calls
audio.maintain().
Former-commit-id: e5d20719291ee17096070dfcacec760e45937f7a
2019-05-18 13:53:57 -06:00
Louis Pearson
315767f19f
Add code to ignore jack as an audio device
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Former-commit-id: 1dbaa796f82f2e9be26a3648e9aaca81f3348134
2019-05-18 13:53:57 -06:00
Louis Pearson
5a04e98725
Change asset paths to be relative
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Former-commit-id: 6c5f18484fe1b7cbf417d45c38af5ffaa8d48ac6
2019-05-18 13:37:44 -06:00
Forest Anderson
2e7984ebc3
Char selection
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Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
2019-05-18 19:03:13 +00:00
Cody
6b09fd7c53
Pedantic comment and language fixes.
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Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Imbris
8e0c1b1abd
cleanup some warnings, pretty crash string literal
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Former-commit-id: 43492866f624c12c87762a94188c6c193e5bb90c
2019-05-17 03:55:51 -04:00
Joshua Barretto
7b09070fc8
fmt
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Former-commit-id: 8f0bc964e00bfd9461f752622862de5335678e5b
2019-05-16 20:23:45 +01:00
jshipsey
50fa3cf098
glide anim
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Former-commit-id: b614a672b0a94f2b8803c0c1c22468b889242cc6
2019-05-16 00:40:35 -04:00
Joshua Barretto
5092df0e7f
Improved quadruped origin
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Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
2019-05-15 17:06:58 +01:00
Joshua Barretto
1209f0393d
Added figure colour to shader and health component
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Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
2019-05-15 13:26:14 +01:00
Joshua Barretto
cf487589e2
Made model cache handle non-humanoids
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Former-commit-id: 4b3efb70ba24a8e4c8e1d933752e8ea28d3e8dd1
2019-05-14 01:02:37 +01:00
Joshua Barretto
216819ca92
fmt
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Former-commit-id: 4fd53e02969d9d044367d81640a2975043c6953a
2019-05-13 11:06:58 +01:00
Joshua Barretto
761c6e9cf8
Switched to actor system
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Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
2019-05-13 11:06:58 +01:00
Forest
3d14d791cf
Cleaned code
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Former-commit-id: fd4ef550ff58f621a129901d142d80266fbbc534
2019-05-12 15:57:39 -04:00
Joshua Barretto
d8f6025b68
Added rendering to character selection menu
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Former-commit-id: 82992904639ec2f468c70f43f3f8fe721a98de51
2019-05-12 14:03:08 +01:00
Imbris
1948bc6392
fix & remove some unused uses, cursor toggle tweak
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Former-commit-id: b398b11606d983b7f80364a5689804e3491c218f
2019-05-11 10:59:48 -04:00
Joshua Barretto
54cc9e137a
fmt
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Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
2019-05-09 18:58:16 +01:00
Joshua Barretto
df9b64355a
Improved singleplayer error handling
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Former-commit-id: 0e33493bbb588ab0cd5278ec92b5859712446f4b
2019-05-09 18:57:47 +01:00
Joshua Barretto
871767ada0
Made single-player server start on random unused port
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Former-commit-id: 95ec85b9be58d0fd348144c398004a69676eb6cd
2019-05-09 18:57:47 +01:00
Joshua Barretto
2e3288cc29
Adjusted view distance and worldgen
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Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
2019-05-09 18:57:47 +01:00
timokoesters
a86dc3ae80
Remove unused code
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Former-commit-id: 80eb4dcdea740323b510e11b6e08cd6e13709dff
2019-05-09 06:55:26 +02:00
timokoesters
2309ce599c
Move font_ids! into mod.rs
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Former-commit-id: 602ea44814a25c068e5c022cedc780e3ddc020ae
2019-05-08 22:25:15 +02:00
timokoesters
854271f321
Make use of image_ids! in char selection
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Former-commit-id: 98a11ae94aa299a8eb9e5e4d69cb99c7753f626b
2019-05-08 20:40:34 +02:00
timokoesters
31ab734f90
Make use of image_ids! in the main menu
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Former-commit-id: 30b040b0ff046d0ae63394a2331866a6aec6b25f
2019-05-08 20:19:57 +02:00
Imbris
81c5a070c5
move conrod font out of common
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Former-commit-id: 1e7cbce00eddff6c765326671d04d9494639773e
2019-05-07 02:25:26 -04:00
Imbris
eb3d8310f8
rustfmt
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Former-commit-id: 7e2cdb284c670b5991c69b6aab042194c806171f
2019-05-07 01:40:03 -04:00
Imbris
5c63f398ba
replace typing field with function and cleanup
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Former-commit-id: eed8063a12ac475927e9d0eabc0aafc0598ce9ef
2019-05-07 01:27:24 -04:00
timokoesters
f695973bb2
Make fonts work, Remove style
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Former-commit-id: 53d158aff30d8c53b86deb62f7079ba06b5119ce
2019-05-07 01:08:27 -04:00
Imbris
775b5e731e
integrate blank graphic, remove Graphic from impls
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Former-commit-id: 190e03fe98591e8ab29d1202cf462cf6b51ede4d
2019-05-07 00:57:42 -04:00
Imbris
9d63253627
enable split out character window
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Former-commit-id: 9018814bd43960b9f0f5f8da03794df9c1eb803c
2019-05-07 00:48:38 -04:00
Imbris
990b42a6b0
remove poison err & Segment Asset impl, cleanup
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Former-commit-id: a2bf1ed8400da824c18ceb33a02160ecaf7d43fa
2019-05-07 00:47:22 -04:00
Imbris
1d5020634d
revamp asset system with a global singleton cache
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Former-commit-id: edfc83397ed897fcec37589261c2cfae42d6ec32
2019-05-07 00:44:44 -04:00
timokoesters
3f0f8b84d1
Fix asset imports
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Former-commit-id: 57e3f136aa61d4e7431f147a79e8ea29fd992328
2019-05-07 00:30:09 -04:00
Forest Anderson
aa9c01af35
Merge branch 'master' into 'master'
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Update help window to use player's keybindings
Closes #42
See merge request veloren/veloren!71
Former-commit-id: b35965946b9558a19f29610357d62982f7554588
2019-05-04 17:52:16 +00:00
Forest
75f8a638f7
Ran clean code
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Former-commit-id: 77b012d79af3cb9e56c008df1802c89a38f3374c
2019-05-03 09:49:05 -04:00