Commit Graph

2839 Commits

Author SHA1 Message Date
juliancoffee
9a5f749bc7 use bg_main.jpg instead of bg_main.png 2021-06-18 20:41:18 +03:00
Joshua Barretto
46dfc119fb Merge branch 'aweinstock/tighten_e2t' into 'master'
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.

See merge request veloren/veloren!2460
2021-06-18 16:27:20 +00:00
Joshua Barretto
05c375a8b0 Merge branch 'zesterer/meta' into 'master'
Optimising for size

See merge request veloren/veloren!2468
2021-06-18 12:35:16 +00:00
Joshua Barretto
747ef50a58 Removed .jpeg as valid image format (to encourage consistency) 2021-06-18 12:42:08 +01:00
Joshua Barretto
0265da1074 Added support for JPEG backgrounds 2021-06-18 12:27:39 +01:00
Joshua Barretto
bb6e8582a6 Merge branch 'zesterer/no-cmd-santisation' into 'master'
Made dealing with chat vs commands safer for clients, made /alias require moderator permissions

See merge request veloren/veloren!2472
2021-06-18 10:55:57 +00:00
Joshua Barretto
294b6e394a Renamed command event 2021-06-18 11:31:06 +01:00
DaforLynx
c85238014a More npc sfx 2021-06-18 06:24:57 +00:00
Joshua Barretto
0067cea560 Made /alias moderator-only 2021-06-17 19:55:46 +01:00
Joshua Barretto
96cbf60c3f Made commands a distinct ClientMsg to avoid possible sanitisation problems for clients 2021-06-17 19:55:21 +01:00
DaforLynx
9a5b95bc16 Added npc hurt sfx 2021-06-17 05:49:09 +00:00
jshipsey
a42e6e20b8 basilisk tweaks 2021-06-16 23:28:25 -04:00
jshipsey
0941f03608 buffs to stretch progression 2021-06-16 20:50:46 -04:00
Joshua Barretto
e3c44ba7fe More voice kinds, more opportunities for sounds 2021-06-16 17:23:22 +01:00
Joshua Barretto
fb51fd3230 Emit sound from head 2021-06-16 17:23:22 +01:00
Joshua Barretto
0ef29a6989 VoiceKind for better sound effect specs 2021-06-16 17:23:22 +01:00
Joshua Barretto
559311e1b0 Chasing sounds 2021-06-16 17:23:22 +01:00
Avi Weinstock
96ffae4387 Address MR 2460 comments.
- Switch from point query to AABB query to take into account block thickness.
2021-06-15 22:52:02 -04:00
Avi Weinstock
5e6363dbcc Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels. 2021-06-15 21:29:29 -04:00
Snowram
8351aab25d Addresses comments about roc AI 2021-06-15 09:50:23 +02:00
Snowram
f2c7836161 Makes summon range inclusive 2021-06-15 09:49:13 +02:00
Avi Weinstock
cb0566299a Make tornado (and empty models in general) work on WGPU. 2021-06-15 09:49:13 +02:00
Snowram
3ba0500b90 Tornado summoning attack 2021-06-15 09:49:13 +02:00
Snowram
97ce50e5d4 Add troll variants and roc npcs 2021-06-15 09:49:13 +02:00
Imbris
11994b5735 Merge branch 'imbris/userdata-tweak' into 'master'
Fallback to executable strategy for the userdata rather than panicking when...

See merge request veloren/veloren!2445
2021-06-15 03:22:51 +00:00
Samuel Keiffer
fec328a617 Merge branch 'juliancoffee/swing_fix' into 'master'
Introduce hit_timing for combo_melee

See merge request veloren/veloren!2426
2021-06-15 02:38:23 +00:00
Imbris
6fe3a3c77f Fallback to executable strategy for the userdata rather than panicking when USERDATA_STRATEGY isn't set and the executable is moved out of the project folder 2021-06-14 21:42:50 -04:00
Avi Weinstock
c5f82b241d Mitigate conrod widget id crash by disabling pickaxe icon in xp scroller. 2021-06-14 13:39:50 -04:00
Marcel
1b36f6cab3 Merge branch 'aweinstock/forcemove-no-pushback' into 'master'
Don't apply e2e pushback during a forced movement character state.

See merge request veloren/veloren!2429
2021-06-14 14:42:01 +00:00
Marcel
4cafdb3bfd Merge branch 'aweinstock/mining-skill-tree' into 'master'
Mining skill tree.

See merge request veloren/veloren!2406
2021-06-14 14:19:06 +00:00
Marcel
b0702d792a Merge branch 'juliancoffee/asset_entity' into 'master'
EntityInfo assetization.

See merge request veloren/veloren!2382
2021-06-14 12:56:28 +00:00
juliancoffee
d5cbe27612 Responding to review
- make `skillset_builder::Preset` void enum and left comment about how to
extend it
- add `.with_default_equipment()` in case if preset is missing to `basic_summon`
loadout creation to match old `build_loadout()` behaviour
2021-06-14 15:40:02 +03:00
Avi Weinstock
1af9ac568f Move force-movement e2e check so that it doesn't confer immunity to arrows. 2021-06-13 20:38:03 -04:00
Monty Marz
068d78bae8 Merge branch 'pfau/cactus_drink' into 'master'
Cactus Colada

See merge request veloren/veloren!2431
2021-06-13 20:03:58 +00:00
Avi Weinstock
9d4a65e8ac Adjust mining xp numbers and add SkillGroupKind information to Outcome::ExpChange. 2021-06-13 14:34:42 -04:00
Monty Marz
01a04a80fa icons and naming 2021-06-13 14:34:42 -04:00
Avi Weinstock
0e394029de Mining skill tree. 2021-06-13 14:34:42 -04:00
Marcel Märtens
34f5ff62d4 implement a simple roundrobin to assure if multiple are spawned the older one has prio, spelling 2021-06-13 17:42:28 +02:00
Marcel Märtens
e2a9128976 redo slowjobs in order to have a try_run fn 2021-06-13 17:42:21 +02:00
Marcel Märtens
5f2b44002e make test less flanky, try to avoid absolute comparisions and compare jobs relative. 2021-06-13 17:31:34 +02:00
Monty
c17e3ad996 Cactus Colada
Made cacti lootable
Cactus colada recipe and item
price balance
fmt

 "make it 8 and drop it to 20 or 25? Not really sure tbh"
2021-06-13 13:52:56 +02:00
Ben Wallis
f47838ee9d Improved inventory swap 2021-06-12 19:06:39 +01:00
Avi Weinstock
d02ff2db20 Don't apply e2e pushback during a forced movement character state. 2021-06-12 11:10:06 -04:00
juliancoffee
62eaabfe88 Introduce hit_timing for combo_melee
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
2021-06-12 14:10:19 +03:00
Marcel Märtens
4167621f5d Change the version number to 0.10 2021-06-12 10:14:07 +02:00
Joshua Barretto
1b1287f407 Repaired common such that it works for plugin targets 2021-06-11 08:33:32 +01:00
Scott Williams
f336b0e2a8 Fixed biped_small and humanoid hitboxes 2021-06-09 15:23:10 +01:00
juliancoffee
057aa7fecf Move loot tables to entityconfigs
* Moved all entities in dungeons to assets
2021-06-09 15:37:04 +03:00
juliancoffee
a4cc1e24ee Move body to EntityConfig assets
* currently works only for random and random_with, uses FromStr for
NpcKind
2021-06-09 15:37:04 +03:00
juliancoffee
0c9f05b8d1 Load skillsets from assets
Done:
    support loading from assets in skillset_builder.rs
    entity_config field with skillset asset field
    move every SkillSet config to assets
    tests for skillset assets
    tests for assets in entity configs
2021-06-09 15:37:04 +03:00