39db97ed03
Fixing some messed up rons.
2022-08-13 23:50:13 -07:00
706084dd15
Improving meshing performance.
2022-08-13 23:48:50 -07:00
9bb3681f55
Better SmallCache
2022-08-06 18:19:43 +01:00
bdb71a15df
Improved cave performance, fixed FastNoise2d
2022-08-06 18:02:57 +01:00
86f628037f
Made caves generate 425x faster
2022-08-06 14:46:33 +01:00
ec6b343dc8
Move even more stuff to background threads.
2022-08-05 03:30:52 -07:00
c577c21156
Perform nearly all chunk allocations in the same thread that the chunk
...
is generated in.
2022-08-04 19:00:42 -07:00
04bb1e32d9
WIP: Glow lighting performance improvements.
...
Messes up water somewhat and is incomplete for glow lighting, but should
be a fair amount faster in general. Also reduces stuttering during
chunk generation by moving atlas creation and "clearing" off the main
thread (in fact, we don't even clear it except for the very first
allocated terrain atlas).
2022-08-02 18:01:17 -07:00
f174472f55
Fix tracy network message plotting.
2022-07-31 16:18:46 +02:00
5afb17eb07
Reduce jitter, this was too ambitious.
2022-07-31 02:23:01 -07:00
2a61c7790b
Substantial improvements to meshing time.
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This mostly come out of optimizing BlocksOfInterest to (empirically)
minimize redundant computations, use a more efficient RNG, use a faster
verion of iter_changed, and optimize water block handling (theoretically
the iter_changed difference might mean we missed some water blocks, but
in practice it's unlikely to matter for fast-moving rivers).
Also did some microoptimizations of meshing etc. that seem to result in
pretty good improvements in practice, and also added another set of
optimizations to improve tree performance (special casing "easy" segment
approaches, which got a few percent, and inlining block_from_structure
for tree leaves and branches, which got us considerably more; I think
the total improvement is around 5%).
2022-07-31 01:28:37 -07:00
901aa8e1b4
Another 5% boost to tree chunk performance
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(and over 25% improvement to giant tree throughput--they are under 1
ms/chunk now!)
2022-07-28 12:12:15 -07:00
233e12d279
Boost tree performance by ~70%.
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Turns out inlining matters!
2022-07-27 21:47:47 -07:00
9ebf07c6e1
Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen
2022-07-27 15:30:37 -07:00
bc4600cf14
Rivers (hack, not great).
2022-07-25 18:28:27 -07:00
34ae5b9df7
Merge branch 'xMAC94x/release-numbers' into 'master'
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Change the version number to 0.13
See merge request veloren/veloren!3490
v0.13.0
2022-07-23 13:15:01 +00:00
bfcc2cb802
Change the version number to 0.13
2022-07-23 14:06:08 +02:00
72b0b26004
Merge branch 'pfau/bg_new' into 'master'
...
new bg
See merge request veloren/veloren!3488
2022-07-22 11:49:57 +00:00
79dc450e1e
Merge branch 'CaribouJohn/fix-untranslated-perc' into 'master'
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fix for #1604 : use correct values in calculation
See merge request veloren/veloren!3489
2022-07-21 18:29:18 +00:00
edc10519c6
fix for #1604 : use correct values in calculation
2022-07-21 18:34:06 +01:00
7f94580b20
Merge branch 'DaforLynx/thunder-fix' into 'master'
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Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
See merge request veloren/veloren!3487
2022-07-21 08:27:35 +00:00
d2710635d8
Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
2022-07-21 08:27:35 +00:00
fae619eb2c
Merge branch 'xMAC94x/buff_campfire_speedup' into 'master'
...
put light_emitters in par_loop to improve the runtime of the campfire lit out loop
See merge request veloren/veloren!3486
2022-07-20 10:01:05 +00:00
6571068623
new bg
2022-07-19 20:53:06 +02:00
ffe7b2158d
put light_emitters in par_loop to improve the runtime of the campfire lit out loop
2022-07-18 20:56:28 +02:00
0b91f5ba90
Fix paths (sorta) and rock moss.
2022-07-18 09:19:20 -07:00
a3491d5073
Faster falloff, some performance optimizations.
2022-07-17 23:43:40 -07:00
fcb192d849
Fast density approximation.
2022-07-17 22:23:44 -07:00
7e9291fb4d
Larger areas and wavelengths.
2022-07-17 20:31:55 -07:00
09a5e49c25
Scatter testing (not complete)
2022-07-17 20:11:36 -07:00
e2188dac63
Merge branch 'fix-cursor-with-multiple-subwindows' into 'master'
...
Closing a subwindow (such as inventory or the list of online players) only...
Closes #1116
See merge request veloren/veloren!3484
2022-07-17 21:16:58 +00:00
56416f52d8
Merge branch 'xMAC94x/adjust_coverage_regex' into 'master'
...
fix deprecated coverage setting:
See merge request veloren/veloren!3485
2022-07-17 20:18:43 +00:00
9a45ad28c1
fix deprecated coverage setting:
...
https://docs.gitlab.com/ee/ci/pipelines/settings.html#add-test-coverage-results-using-project-settings-removed
https://github.com/xd009642/tarpaulin#gitlab-pipelines
2022-07-17 21:47:54 +02:00
ed4d70ac5b
Merge branch 'juliancoffee/add_cache_load_map' into 'master'
...
Add FileOpts::CacheLoad and a bit of refactoring
See merge request veloren/veloren!3472
2022-07-17 19:28:35 +00:00
7f6ba8e492
Closing a subwindow (such as inventory or the list of online players) only regrabs the cursor if no other subwindow requires it.
...
Fixes #1116 .
2022-07-17 14:58:02 -04:00
c85819f03c
Merge branch 'angel/fix-master-code-clean' into 'master'
...
Reverted removal of msg
See merge request veloren/veloren!3483
2022-07-17 18:03:06 +00:00
9d67deeeb7
Reverted removal of msg
2022-07-17 13:32:53 -04:00
67534488b3
Merge branch 'tygyh/CleanUp' into 'master'
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Tygyh/clean up
See merge request veloren/veloren!3480
2022-07-17 14:04:45 +00:00
35883c61cb
Merge branch 'mckol/update-polish-translation' into 'master'
...
Update the Polish translation
See merge request veloren/veloren!3399
2022-07-17 11:50:50 +00:00
fac67a40a1
Make worldgen panic if loaded map has invalid size
2022-07-17 14:49:42 +03:00
9d67d80a63
Only ovewrite LoadOrGenerate map if it's fresh map
2022-07-17 14:38:29 +03:00
5079c0007f
Remove prefix map_ for LoadOrGenerate maps
2022-07-17 14:38:29 +03:00
d2962d544b
Add overwrite option to LoadOrGenerate
2022-07-17 14:38:29 +03:00
60a9cce57f
Change map_path to inslude map directory
2022-07-17 14:38:29 +03:00
a437d31205
Checking options from loaded map instead of hash
2022-07-17 14:38:29 +03:00
6d9c7a5645
Adressing review
2022-07-17 14:38:29 +03:00
6faba8a1e9
Use hashable wrapper around gen opts
2022-07-17 14:38:29 +03:00
ddf2c43c18
Make hacky hash for gen opts
2022-07-17 14:38:29 +03:00
1a21dfbc5b
Add FileOpts::CacheLoad
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Add map setting that allows both generating (if not exists) and loading map
2022-07-17 14:38:29 +03:00
85cee14643
Refactoring, extract FileOpts dependent methods
2022-07-17 14:38:29 +03:00