Joshua Barretto
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46ec4203a2
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Arbitrary volume airships
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2021-11-13 17:13:08 +00:00 |
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DemonicOnPc
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b1476071b1
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Added new Spots, Shrubs and Ships.
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
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2021-10-24 08:10:44 -04:00 |
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Joshua Barretto
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bfbca3e517
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Added sail boat
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2021-10-05 00:02:03 +01:00 |
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Joshua Barretto
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6dfa233cc4
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
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Imbris
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830b0f8fc1
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Use mountee_offset for not yet animated mounting transforms (ie those that aren't quadruped_medium)
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2021-07-18 15:09:36 -04:00 |
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Imbris
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32915f89a8
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Extract scaling from all the animations
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2021-07-18 15:09:36 -04:00 |
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Imbris
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6a15501b27
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Add Body as a parameter to compute_matrices and start to pull whole body scaling out of the animation files
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2021-07-18 15:09:34 -04:00 |
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Snowram
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09cbb90f61
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Make the mounter animations dependant of the mountee animation
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2021-07-18 15:03:57 -04:00 |
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Jonathan Berglin
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c1c331d59e
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Resolve all '#[allow(clippy::approx_constant)]' error supressions
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2021-07-15 16:56:55 +00:00 |
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Snowram
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edfe713076
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Cyclops, basilisk, air balloon offsets
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2021-06-06 14:12:08 +02:00 |
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Marcel
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7d5ca0e7bf
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Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
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2021-05-14 13:43:20 +00:00 |
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Snowram
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8745fb803a
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Use Body to determine mountee offsets
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2021-05-14 00:11:54 +02:00 |
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Snowram
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b063ec5a8f
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
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Snowram
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486fbf940e
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Anims export a transform for mounts
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2021-05-14 00:11:37 +02:00 |
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Snowram
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026ba616ff
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Expose the mounting bone to the mounter anims
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2021-05-14 00:11:28 +02:00 |
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Sam
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914d78b4a9
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Removed clone in animations. Added GATs to animations to do so.
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2021-05-01 09:25:53 -04:00 |
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jshipsey
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31747d8ff1
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airship movement bits
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2021-03-21 21:43:49 -04:00 |
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Avi Weinstock
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aa56166c80
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Fix fmt and clippy, and rename {psdr,psdw} to {read,write} in physics.
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2021-03-14 23:17:26 -04:00 |
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Avi Weinstock
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8b9e84972a
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Draft of airships (spawn command, visuals, some physics refactoring, no collision yet).
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2021-03-14 23:09:49 -04:00 |
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