Commit Graph

22 Commits

Author SHA1 Message Date
Joshua Barretto
e81516a154 Log shader warnings 2023-10-18 21:50:40 +01:00
Joshua Barretto
ba763f2da5 Make no terrain pop the default 2023-10-18 09:58:00 +01:00
Joshua Barretto
c07d7a212b Better LoD effects, performance improvements 2023-10-18 09:58:00 +01:00
Joshua Barretto
efbab102a5 Make LoD towns glow 2023-04-09 19:25:58 +01:00
Joshua Barretto
cc295b483a Better snow cover 2022-05-15 15:34:36 +01:00
Joshua Barretto
01e1cb34b0 Fixed minor LoD issues 2022-05-11 15:00:44 +01:00
Joshua Barretto
5e1f16fb7a Better tree colours 2022-05-11 00:15:05 +01:00
Joshua Barretto
d4fd9d2d0e Added LoD houses 2022-05-10 19:19:46 +01:00
Joshua Barretto
7382aab13a Upped default LoD distance 2022-05-10 17:12:12 +01:00
Joshua Barretto
c199d17deb Better snow cover 2022-05-10 12:40:06 +01:00
Joshua Barretto
63c8ea58b9 Unbork normals 2022-05-10 12:40:06 +01:00
Joshua Barretto
2d7aa1aaa3 Added no terrain pop experimental shader 2022-05-10 12:40:06 +01:00
Joshua Barretto
39e8b5d468 Hacky normals 2022-05-10 12:40:06 +01:00
Joshua Barretto
c3f30b2188 Offset for side/top texture 2022-05-10 12:40:06 +01:00
Joshua Barretto
e4e50cb50e Better pulldown 2022-05-10 12:40:06 +01:00
Joshua Barretto
a9b2018383 Better snow cover 2022-05-10 12:40:06 +01:00
Joshua Barretto
2df01385d2 Voxelise trees 2022-05-10 12:38:37 +01:00
Joshua Barretto
1db7cc7fde LoD trees in snow are white 2022-05-10 12:38:36 +01:00
Joshua Barretto
cf346d05c1 Different kinds of tree 2022-05-10 12:38:36 +01:00
Joshua Barretto
7cce892cff Varying normals 2022-05-10 12:38:36 +01:00
Joshua Barretto
ac0e7a7724 Use dedicated fragment shader 2022-05-10 12:38:36 +01:00
Joshua Barretto
b3126ca687 Initial implementation of LoD trees 2022-05-10 12:38:36 +01:00