juliancoffee
3e73fba165
Better naming for shortened key functions
...
* Old display_shortened that returned Option is now called try_shortened
* What was called try_shortened is now just display_shortest, because if
shortened version isn't available, it means that regular version is
already shortened.
2022-06-26 21:59:36 +03:00
juliancoffee
9d928261cb
Try to display shortened version of key in diary
...
* Make try_shortened method that tries shortened version of key or
regular version if shortened one isn't available
* Use it in most places where display_shortened + display_string were
used
* Use it for diary skilbar
2022-06-25 18:17:37 +03:00
juliancoffee
8c837da561
Add i18n keys to abilities
...
* New hud/ability.ron file for ability localizations
* i18n keys are created by adding .name and .desc to ability id. Because
of how i18n worked (returning key if string wasn't found), it was
impossible to do because it leads to UB in case string is missed.
To solve this we've added get_opt method that returns None
* New Localization::get_or method for convinient fallback key usage
2022-06-25 18:17:37 +03:00
Ben Wallis
be02e3ced0
Fixed title screen FPS cap not being applied correctly when background FPS is set to unlimited
2022-06-19 14:04:36 +01:00
IsseW
c7a6955565
fix
2022-06-18 15:25:55 +02:00
Samantha W
57ab1c5767
Add a client-side mutelist
2022-06-14 20:35:01 +00:00
Imbris
9b78d75f06
Add experimental shader option to visualize shadow map texels
2022-06-05 16:35:12 -04:00
Imbris
be1cc1b983
Add a few pieces of documentation to code related to light and shadows
2022-06-05 16:35:12 -04:00
terrarier2111
45efdb6602
Implement group owned loot
2022-06-04 17:16:12 +00:00
Christof Petig
589ceb6d38
avoid one allocation, spotted by imbris
2022-06-01 22:47:53 +02:00
Christof Petig
3cc88f9b1d
move temp and humidity out of array, introduce different smoke types
2022-06-01 22:14:23 +02:00
Christof Petig
bf3eef6e1a
remove dead use
2022-06-01 22:14:23 +02:00
Christof Petig
dd28dc81be
humidity + clean up
2022-06-01 22:13:35 +02:00
Christof Petig
92ab095480
test and fix temperature handling
2022-06-01 22:13:35 +02:00
Christof Petig
59d876a654
pass humidity to meta, move smoke cycle to separate file
2022-06-01 22:13:34 +02:00
Christof Petig
f12f79439f
fix negative values for RGB and vary dryness and strength according to biome
2022-06-01 22:13:34 +02:00
Christof Petig
827006e7e0
vary color, strength based on position, color on biome
2022-06-01 22:13:34 +02:00
Christof Petig
6ddedecc05
introduce smoke strength and color
2022-06-01 22:13:34 +02:00
Sam
5e57eabd11
Code changes and msm
2022-05-30 20:25:31 -04:00
N A
c09f070241
Change animal species to have only one inventory slot
2022-05-29 23:53:00 +00:00
Benoît du Garreau
6431c5567c
Fix clippy error
2022-05-28 23:58:47 +02:00
Benoît du Garreau
f36e74e383
Fix deprecated function use
2022-05-28 23:53:30 +02:00
Benoît du Garreau
ca2ef3e813
Add comments
2022-05-28 23:32:16 +02:00
Benoît du Garreau
8488c7b25e
Upgrade assets_manager
to 0.8.0
and image
to 0.24
...
This removes a significant number of duplicated dependencies
2022-05-28 23:18:31 +02:00
Ben Wallis
d56e0de392
Merge branch 'xvar/fix-charselect-bug' into 'master'
...
Fixed handling of deleted characters on character select screen
Closes #1560
See merge request veloren/veloren!3408
2022-05-28 18:12:49 +00:00
Ben Wallis
c001de7409
Fixed pressing enter on character creation screen attempting to log in instead of create the character. Fixed deleting a character with no characters remaining resulting in the deleted character still being selected internally.
2022-05-28 16:28:26 +01:00
Ben Wallis
34f580dfaa
Introduced loot ownership rules to combat loot stealing by players
...
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
Christof Petig
2bf8e1865f
Skiing and ice skating
2022-05-27 17:19:52 +00:00
Imbris
ca1a27bd11
Merge branch 'imbris/update-tracy' into 'master'
...
Update tracy
See merge request veloren/veloren!3400
2022-05-27 02:50:24 +00:00
Imbris
5cf899c4fe
Plot fixes in client and dynamic name fix in voxygen (tracy update)
2022-05-26 22:19:11 -04:00
Imbris
a366fc4512
Update tracy
2022-05-26 00:04:03 -04:00
Marcel
fb6a8e0360
Merge branch 'xMAC94x/network_error' into 'master'
...
Pass network errors through the stack to display them in logs
See merge request veloren/veloren!3385
2022-05-25 22:12:42 +00:00
Samuel Keiffer
b9c324a183
Merge branch 'tame_and_mount_special_casing' into 'master'
...
Special case taming and mounting.
See merge request veloren/veloren!3354
2022-05-24 02:09:45 +00:00
N A
d84a26dfd8
Special case taming and mounting.
2022-05-24 02:09:45 +00:00
Corvella
a9622fe28e
Add a setting to toggle zooming in when charging bow
2022-05-23 23:09:47 +00:00
Marcel Märtens
fc735f509e
fix a unrelated clippy issue that came up suddenly
2022-05-23 09:20:54 +02:00
Imbris
50c34e56ce
Merge branch 'chucksys/chat-opacity-text' into 'master'
...
Add chat window opacity value alongside slider
See merge request veloren/veloren!3377
2022-05-19 03:48:20 +00:00
Sam
534c7dc8b9
Simplified item key (no assets)
2022-05-18 16:28:06 -04:00
Sam
46fe8604b7
Added search filtering to modular entries in crafting UI
2022-05-16 15:11:46 -04:00
Sam
066b8ef9fd
Address feedback (no assets)
2022-05-16 15:11:43 -04:00
Sam
85c2a85817
Addressed review comments
2022-05-16 15:11:42 -04:00
Sam
13ea6dee93
Addressed second round of balance feedback (assets).
2022-05-16 15:11:40 -04:00
Sam
c0dd748bc7
Addressed second round of balance feedback (no assets).
2022-05-16 15:11:40 -04:00
Sam
95c3fdffa1
Addressed playtest feedback (no assets).
2022-05-16 15:11:39 -04:00
Sam
1b85258838
Crafting slots now properly check component recipe book to see if an input is valid.
2022-05-16 15:11:35 -04:00
Sam
64d07d02c4
Changed item definition id to better handle modular items.
2022-05-16 15:11:34 -04:00
Sam
37442b638c
Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (no assets).
2022-05-16 15:11:33 -04:00
Sam
afd2c8730f
Addressed most review comments (no assets).
2022-05-16 15:11:32 -04:00
Bryant Deters
777fcdf477
closing crafting menu clears crafting components in modular recipe [ci_skip]
2022-05-16 15:11:31 -04:00
Bryant Deters
cabde522b0
cleanup commented line [ci_skip]
2022-05-16 15:11:31 -04:00