Imbris
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3e74f87ea3
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Cloud and sprite shader fixes after rebase
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2021-05-30 11:49:41 -04:00 |
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Imbris
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f09f515db2
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Fix dx12 shader issues
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2021-05-30 11:49:41 -04:00 |
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Imbris
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f62718044d
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Fix texture sampling syntax
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2021-05-30 11:49:40 -04:00 |
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Imbris
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65a864f45b
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Fix lod alt texture filtering
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2021-05-30 11:49:40 -04:00 |
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Imbris
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72e6fe89df
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Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
vek functions for left, right, up, down, forward_rh, forward_lh
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2021-05-30 11:49:40 -04:00 |
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Joshua Yanovski
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e974ebfebd
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More frustration with shadows.
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2021-05-30 11:49:40 -04:00 |
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Joshua Yanovski
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ffa8f29732
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Various fixes for shadows.
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2021-05-30 11:49:40 -04:00 |
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Capucho
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bbbe4ea368
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Fix the shadow drawing code
Very poorly optimized
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2021-05-30 11:49:40 -04:00 |
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Imbris
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2534e65d0e
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Fix clouds
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2021-05-30 11:49:40 -04:00 |
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Imbris
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ec0f4db3d9
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Somewhat fix lod, prevent particles spamming new buffers when disabled
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2021-05-30 11:49:40 -04:00 |
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Capucho
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2856f2971b
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Shader fixes
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2021-05-30 11:49:40 -04:00 |
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Imbris
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2d418f3d69
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fixed validation errors when creating pipelines
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2021-05-30 11:49:40 -04:00 |
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Imbris
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3b9e89c085
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Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
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2021-05-30 11:49:40 -04:00 |
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Joshua Barretto
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559e16e035
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Apply flat earth hack to mist
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2021-04-25 23:28:19 +01:00 |
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Joshua Barretto
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3e4afc5a45
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Capped light access
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2021-04-25 22:49:20 +01:00 |
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Joshua Barretto
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98f660e486
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More realistic cloud light extinction model
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2021-04-25 22:26:07 +01:00 |
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Joshua Barretto
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fa262d2a5c
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Fixed near cloud bug
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2021-04-25 20:04:00 +01:00 |
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Joshua Barretto
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81ba200e48
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Improve dynamic light reflection for hill climbing
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2021-04-21 17:10:53 +01:00 |
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Joshua Barretto
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4ad5257e40
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Rebalanced mist
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2021-04-19 22:26:56 +01:00 |
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Joshua Barretto
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86287e8f0a
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Fixed negative cloud density bug
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2021-04-19 22:02:47 +01:00 |
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Joshua Barretto
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f0f3da529b
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Fixed water shader, sky shader
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2021-04-19 14:42:49 +01:00 |
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Joshua Barretto
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b660c53b4c
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Revert to old sky colours for no clouds
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2021-03-28 17:07:41 +01:00 |
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Joshua Barretto
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34a7667410
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Toned down aurora
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2021-03-28 17:07:41 +01:00 |
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Joshua Barretto
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f16c2b8b4c
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Made clouds adjust to world dimensions correctly
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2021-03-28 17:02:17 +01:00 |
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Joshua Barretto
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d8117b3b3d
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Joshua Barretto
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0bed52f63c
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Properly simulate atmospheric scattering
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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d53042c852
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Client-side time of day interpolation
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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19ef00085d
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Softer and faster clouds with more verticality
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2021-03-28 17:01:51 +01:00 |
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Joshua Barretto
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09e32cb952
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Initial implementation of glow/shininess
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2021-03-10 18:58:25 +00:00 |
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Joshua Barretto
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36d20e6990
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Better docs, faster terrain meshing
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2021-03-07 14:25:07 +00:00 |
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Joshua Barretto
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d4ce69df99
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Static light flickering
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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1d16f14dd5
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Small fixes
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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331375fd8f
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Adjusted static lighting
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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31832e1245
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Fixed wall leaking with dynamic light ambiance
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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aabe1d7cfd
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Point light ambiance for less harsh shadows
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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49cabfae18
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Made LoD water reflective
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2020-12-14 16:52:33 +00:00 |
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Joshua Barretto
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a5c37262dd
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Better aurora
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2020-12-05 11:20:25 +00:00 |
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Joshua Barretto
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e413392694
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Better mist access
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2020-12-05 11:20:25 +00:00 |
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Joshua Barretto
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46dc49bc0a
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Fixed bit-twiddling colour bug
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2020-11-24 18:44:41 +00:00 |
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Joshua Barretto
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e461fbd951
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Make chimneys glow
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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4bb0da24b6
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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8fd2e4537d
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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bb9e593a44
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Fixed glow AO
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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b4e3dbc719
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Added glow tint
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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27e7fd0727
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Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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51d1a2ecff
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Added glow
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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a0f0417f8f
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Fixed close cloud sampling issue
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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0f2e7434fc
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Sun, brightness, and gamma adjustments
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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bcc220804a
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Added exposure to settings
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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062ce4b158
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Resolved or patches various water shader issues
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2020-11-23 10:57:16 +00:00 |
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