Joshua Yanovski
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868293a802
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More frustration with shadows.
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2021-06-02 23:59:48 -04:00 |
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Joshua Yanovski
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c97a42fdb7
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Various fixes for shadows.
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2021-06-02 23:59:48 -04:00 |
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Capucho
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23f1144fe2
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Fix the shadow drawing code
Very poorly optimized
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2021-06-02 23:59:48 -04:00 |
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Capucho
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7389f8893d
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Re enable the skybox rendering in char select
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2021-06-02 23:59:48 -04:00 |
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Capucho
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672ac0dbf3
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Fix the buffer slicing in the submodel
Fixes the void figures
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2021-06-02 23:59:48 -04:00 |
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Capucho
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b6c37be299
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Re enable sprite rendering
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2021-06-02 23:59:48 -04:00 |
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Capucho
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c22dc6697c
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Reenable non-player figure drawing
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2021-06-02 23:59:48 -04:00 |
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Imbris
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fe6cf0396f
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Draw water
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2021-06-02 23:59:48 -04:00 |
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Imbris
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97bed5752b
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Fix clouds
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2021-06-02 23:59:48 -04:00 |
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Imbris
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f30588ea94
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Fix flipping in post-processing stages and precompute the uv in those in the vert shader
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2021-06-02 23:59:48 -04:00 |
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Imbris
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bae0310cc7
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Somewhat fix lod, prevent particles spamming new buffers when disabled
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2021-06-02 23:59:48 -04:00 |
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Imbris
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99d74147e5
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No cube spam
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2021-06-02 23:59:48 -04:00 |
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Imbris
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aa17132f9d
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Start lod, update wgpu to fix viewport count validation error
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2021-06-02 23:59:48 -04:00 |
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Imbris
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553c1c18a9
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Add skybox
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2021-06-02 23:59:48 -04:00 |
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Capucho
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14f683d403
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Fix wrong color format in col light
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2021-06-02 23:59:48 -04:00 |
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Capucho
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1083d04c73
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Reenable terrain rendering
Refractor col lights
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2021-06-02 23:59:48 -04:00 |
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Capucho
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0db2a35955
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Fix the orientation of the rendering
Reenable the rendering of the player
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2021-06-02 23:59:47 -04:00 |
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Capucho
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b8d560a882
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Pass format to particle pipeline
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2021-06-02 23:59:47 -04:00 |
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Capucho
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1668e834f8
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Renable the figure and terrain drawing code (not working yet)
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2021-06-02 23:59:47 -04:00 |
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Imbris
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7e0fe83335
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Fix culling of postprocess/cloud triangles
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2021-06-02 23:59:47 -04:00 |
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Imbris
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b3ca2f6870
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Particles compiles and runs (no visuals yet)
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2021-06-02 23:59:47 -04:00 |
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Capucho
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4c83e19c83
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Remove the depth buffer from the Third drawer
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2021-06-02 23:59:47 -04:00 |
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Capucho
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2c7d49b69f
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Shader fixes
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2021-06-02 23:59:47 -04:00 |
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Capucho
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a97ba961a4
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Update dependencies
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2021-06-02 23:59:47 -04:00 |
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Imbris
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da0423ab2a
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Almost make clouds/postproccess run
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2021-06-02 23:59:47 -04:00 |
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Imbris
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1e2d956106
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Render the UIs
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2021-06-02 23:59:47 -04:00 |
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Imbris
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628d9391d3
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Add generic Bound<T> type for grouping consts/other bindable things with bind groups
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2021-06-02 23:59:47 -04:00 |
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Imbris
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124d69d7ad
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Render Ui
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2021-06-02 23:59:45 -04:00 |
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Imbris
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f7efbd8bc7
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Color!
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2021-06-02 23:56:43 -04:00 |
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Imbris
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97ca278d89
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fixed validation errors when creating pipelines
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2021-06-02 23:56:43 -04:00 |
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Imbris
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760f21b4f3
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No crash on startup
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2021-06-02 23:56:43 -04:00 |
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Imbris
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f540366676
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Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
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2021-06-02 23:56:43 -04:00 |
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Imbris
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6a84109ece
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Improve shader errors by showing shader file name, reduce repetitive shader construction code
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2021-06-02 23:56:43 -04:00 |
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Imbris
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fd0c4c166a
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migrate cloud pipeline, migrate iced renderer, rebase fixes
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2021-06-02 23:56:43 -04:00 |
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Imbris
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d9c523ba0d
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Make compile through various changes, update wgpu to latest git
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2021-06-02 23:56:43 -04:00 |
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Capucho
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8c3995298b
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More fixes
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2021-06-02 23:56:43 -04:00 |
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Capucho
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8c6e43572f
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Switched from zerocopy to bytemuck
Fixing errors
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2021-06-02 23:56:40 -04:00 |
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Capucho
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89d09baab4
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Made the layouts more compact
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2021-06-02 23:55:59 -04:00 |
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Capucho
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9ee71d6369
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Finished porting all pipelines
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2021-06-02 23:55:59 -04:00 |
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Capucho
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c4bec2500f
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Began porting pipeline creation
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2021-06-02 23:55:59 -04:00 |
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Capucho
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1b5ae9c926
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ported all pipelines
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2021-06-02 23:55:59 -04:00 |
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Capucho
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121f001b17
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Ported most of the textures and models related methods
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2021-06-02 23:55:59 -04:00 |
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Capucho
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806f240eb5
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Started the report of wgpu
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2021-06-02 23:55:59 -04:00 |
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Imbris
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ab5f0df06b
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Merge branch 'imbris/fix-macos' into 'master'
Add missing userdata strategy env var to macos builds
See merge request veloren/veloren!2366
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2021-06-02 23:56:16 +00:00 |
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Samuel Keiffer
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4b359b8ca4
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Merge branch 'aweinstock/price-equality' into 'master'
Add a manifest for making different items count as the same item for the purpose of pricing.
See merge request veloren/veloren!2360
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2021-06-02 23:48:45 +00:00 |
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Samuel Keiffer
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9a31d77f0a
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Merge branch 'tygyh/default-loadout' into 'master'
LoadoutBuilder refactoring
See merge request veloren/veloren!2361
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2021-06-02 23:42:39 +00:00 |
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Samuel Keiffer
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d235e98efe
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Merge branch 'aweinstock/agent-pid' into 'master'
Implement PID controllers and use them to stabilize Agent airship flight.
See merge request veloren/veloren!2356
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2021-06-02 23:15:08 +00:00 |
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Avi Weinstock
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054fb1d763
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Add a manifest for making different items count as the same item for the purpose of pricing.
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2021-06-02 19:12:51 -04:00 |
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juliancoffee
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1fc3fce970
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Move warning-supressing from global onto function
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2021-06-03 01:58:34 +03:00 |
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Imbris
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f07c2e8dab
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Add missing userdata strategy env var to macos builds
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2021-06-02 16:50:42 -04:00 |
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