Imbris
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830b0f8fc1
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Use mountee_offset for not yet animated mounting transforms (ie those that aren't quadruped_medium)
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2021-07-18 15:09:36 -04:00 |
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Imbris
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32915f89a8
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Extract scaling from all the animations
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2021-07-18 15:09:36 -04:00 |
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Imbris
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6a15501b27
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Add Body as a parameter to compute_matrices and start to pull whole body scaling out of the animation files
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2021-07-18 15:09:34 -04:00 |
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Snowram
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09cbb90f61
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Make the mounter animations dependant of the mountee animation
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2021-07-18 15:03:57 -04:00 |
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Imbris
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30119a6afc
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Re-address approx_constant lint without using fractional constants and
re-add a few blank lines
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2021-07-17 20:41:09 -04:00 |
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Snowram
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ef6d6563ea
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Ajust new npcs from feedback
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2021-06-25 03:26:32 +02:00 |
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Snowram
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d7f25627ab
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Ajustments to new npcs
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2021-06-24 19:31:21 +02:00 |
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Snowram
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8760b69345
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Husk brute animations
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2021-06-24 19:31:19 +02:00 |
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Snowram
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58b95d12d4
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Adds alpaca and llama npcs
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2021-06-24 19:30:15 +02:00 |
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Snowram
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fef0f407d3
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Removes warlord and warlock armours
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2021-06-24 19:30:11 +02:00 |
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Snowram
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87ca00fac0
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Adds new species
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2021-06-24 19:29:44 +02:00 |
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Snowram
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47cc040301
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Adds SpriteSummon animation
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2021-06-23 22:38:16 -05:00 |
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Avi Weinstock
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cb0566299a
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Make tornado (and empty models in general) work on WGPU.
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2021-06-15 09:49:13 +02:00 |
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Snowram
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97ce50e5d4
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Add troll variants and roc npcs
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2021-06-15 09:49:13 +02:00 |
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Snowram
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edfe713076
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Cyclops, basilisk, air balloon offsets
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2021-06-06 14:12:08 +02:00 |
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Marcel
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7d5ca0e7bf
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Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
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2021-05-14 13:43:20 +00:00 |
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Snowram
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8745fb803a
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Use Body to determine mountee offsets
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2021-05-14 00:11:54 +02:00 |
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Snowram
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b063ec5a8f
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
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Snowram
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486fbf940e
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Anims export a transform for mounts
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2021-05-14 00:11:37 +02:00 |
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Snowram
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026ba616ff
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Expose the mounting bone to the mounter anims
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2021-05-14 00:11:28 +02:00 |
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jshipsey
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c886accaf1
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anims
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2021-05-04 08:45:08 -04:00 |
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jshipsey
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9d82b20891
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remove 0.8, add snow's mixed_vel idea for other bodies
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2021-04-22 00:04:39 -04:00 |
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jshipsey
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a7f5b90f0e
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2h/1h bug fix, staggers
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2021-04-13 20:19:35 -04:00 |
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jshipsey
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558c82ee54
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flayer anims
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2021-03-27 21:05:16 -04:00 |
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Snowram
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9d7e8957bb
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Add new npcs
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2021-03-14 14:24:35 +01:00 |
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Snowram
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17112926e7
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Adds harvester npc
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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16a44cd532
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
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Snowram
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858fbe1a6c
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Adds yeti npc
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2021-02-27 01:42:46 -05:00 |
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Snowram
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1b9815dc34
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Adds 3 new npcs, tusk ram new design
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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5792faa992
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some new moves, combine biped weapons into one file
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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cb59c8017e
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anim tweaks, more loadout setup
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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aa4237b019
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BL improvements, various fixes
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2021-02-27 01:42:45 -05:00 |
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unknown
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559ece5ede
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More npcs work
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2021-02-27 01:42:45 -05:00 |
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Snowram
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ebfb59f041
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Trims skeletal attributes
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2021-02-27 01:42:44 -05:00 |
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Marcel Märtens
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e5e255cbd3
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move anim code from voxygen/src/anim to voxygen/anim
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2020-12-01 20:20:01 +01:00 |
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