evgenkot
eee330c9e9
I18n loot_scroller correct name
2024-02-12 21:24:57 +05:00
evgenkot
f9ee398a17
I18n loot_scroller user_gender
2024-02-12 21:24:57 +05:00
Joshua Barretto
cdd94c899f
Minor tweaks to aiming
2024-02-09 22:43:35 +00:00
laundmo
4e37430189
draw debug vectors, and toggle them in egui
2024-02-08 16:25:39 +02:00
Marcel Märtens
6ebbb89d4d
update toolchain to nightly-2024-01-17
2024-02-05 19:51:50 +01:00
Sam
d01997ca56
Overflow slots as slots
2024-02-02 20:06:55 -05:00
Woeful_Wolf
7b843444be
Renamed closest_points_ls3 to closest_points_3d, added comments, disable raycast aiming in FPV, get shortest between entity and terrain raycast
2024-02-02 18:11:37 +02:00
Woeful_Wolf
63394719a1
Make camera offsets and aiming system only apply when wielding ranged
2024-02-01 23:33:05 +02:00
Woeful_Wolf
1c69614b4e
Cleanup and comments
2024-02-01 23:32:24 +02:00
Woeful_Wolf
c86f000881
Moved closest_line_seg_line_seg to common/systems/src/phys.rs and renamed to closest_points_ls3
2024-02-01 22:34:42 +02:00
Woeful_Wolf
f4aa9ecbe3
code-quality edits
2024-02-01 20:36:33 +02:00
Woeful_Wolf
5b00d41cd4
Cleaned up some extra imports and debug code
2024-02-01 20:36:32 +02:00
Woeful_Wolf
1660d703ac
Changed how look_dir is calculated when aiming, now ray casts entities and terrain to find target point
2024-02-01 20:36:32 +02:00
Woeful_Wolf
e270992bda
Added x and y aiming offsets to settings
2024-02-01 20:36:31 +02:00
Woeful_Wolf
c78f6c0bc2
Added basic ray_entities and closest_line_seg_line_seg methods
2024-02-01 20:36:29 +02:00
Joshua Barretto
4cbec5d93c
Interaction distance check, better text
2024-01-21 21:30:08 +00:00
Joshua Barretto
e0ebe6939e
Added the ability to toggle light sources on and off
2024-01-21 21:30:06 +00:00
Woeful_Wolf
3cb5132ab9
Simplified match, use filter and cargo fmt suggestions
2024-01-20 20:40:16 +02:00
Woeful_Wolf
25e4e09ab4
Fixes #1923 - Pickaxe tooltip wrong for digging
2024-01-20 19:08:41 +02:00
Maxicarlos08
25c7169991
Renamed share_with_server -> send_to_server
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requested by @juliancoffee
2024-01-16 17:21:52 +01:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen
2024-01-15 00:03:23 +01:00
Imbris
6c6b9181a5
Only construct specs::Dispatcher once
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* use version of shred that has an added SendDispatcher so we can
construct the dispatcher and send it between threads (only State to
remain sendable)
* move closure for adding systems from State::tick to the creation
functions
* this does mean some voxygen systems always run instead of just in the
session state, but that should not cause issues and we can always
configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
DaforLynx
0b62898060
Audio fixes and new music
2023-12-29 00:25:08 +00:00
Isse
b60ebd4131
don't show red text when walking
2023-12-07 20:08:03 +01:00
Isse
2097a499c7
cancel walking on some inputs
2023-12-07 20:08:03 +01:00
Isse
5320f83462
configurable walking speed
2023-12-07 20:08:02 +01:00
Isse
51c67d7394
client shorthands
2023-11-22 23:40:13 +01:00
Isse
7d37646dac
renames and comments
2023-10-07 19:53:55 +02:00
Isse
b11aac2b5b
use look dir for spectator
2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d
cargo fmt after updating new toolchain
2023-10-06 09:13:01 +02:00
Marcel Märtens
631f3ab8ee
fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support
2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c
Revert "extended clippy from quality.sh"
...
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741
extended clippy from quality.sh
2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb
update toolchain to nightly-2023-09-28
2023-10-05 22:00:48 +02:00
Imbris
9c398cb06d
djust for changes in specs safety refactor
2023-09-24 23:46:59 -04:00
Isse
f4ca60cbb6
Map selector and generation UI
2023-09-17 17:11:19 +00:00
Joshua Barretto
6fbca74e88
Merge branch 'maxicarlos08/dungeon-avoid-cave' into 'master'
...
Cheesing fixes to old-style dungeons
See merge request veloren/veloren!4014
2023-08-19 11:12:01 +00:00
Evgen Kot
9f213019d1
Settings for Si prefixes in the interface menu
2023-08-17 15:24:05 +00:00
Maxicarlos08
e5e26149ed
review
2023-08-17 11:16:20 +02:00
Maxicarlos08
0c9a942027
refactor teleporter system and include nearby pets
2023-08-15 12:24:49 +02:00
Maxicarlos08
92ab8dab9a
require interaction to start teleportation
2023-08-15 12:24:49 +02:00
Maxicarlos08
6a4a6bab9f
dance dance
2023-08-15 12:24:49 +02:00
Maxicarlos08
ac68f0af7b
addressed review comments and added hud interaction
2023-08-15 12:24:49 +02:00
Maxicarlos08
13dbf679c5
review
2023-08-15 11:10:54 +02:00
TelepathicWalrus
6a080c242c
Add server side check to stop stay when mounted
...
Add filter to allow telling other pets to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
0648ba1bc6
Clean Code
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Remove option to mount if pet is told to stay
2023-08-15 11:10:53 +02:00
TelepathicWalrus
25f1f8f6cb
Changed to .filter and .min_by_key for iterator
2023-08-15 11:10:53 +02:00
TelepathicWalrus
5894913ede
Changed mod.rs to use CachedSpatialGrid
2023-08-15 11:10:53 +02:00
TelepathicWalrus
d9d364fe79
Add stay position to PetState
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Pets will now stay within 10 voxels of where they were told to stay
Added MAX_STAY_DISTANCE constant
Fixed being able to tell pet to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
9597810e3d
Remove is_stay function
...
Clean code
2023-08-15 11:10:53 +02:00