Commit Graph

302 Commits

Author SHA1 Message Date
evgenkot
eee330c9e9 I18n loot_scroller correct name 2024-02-12 21:24:57 +05:00
evgenkot
f9ee398a17 I18n loot_scroller user_gender 2024-02-12 21:24:57 +05:00
Joshua Barretto
cdd94c899f Minor tweaks to aiming 2024-02-09 22:43:35 +00:00
laundmo
4e37430189 draw debug vectors, and toggle them in egui 2024-02-08 16:25:39 +02:00
Marcel Märtens
6ebbb89d4d update toolchain to nightly-2024-01-17 2024-02-05 19:51:50 +01:00
Sam
d01997ca56 Overflow slots as slots 2024-02-02 20:06:55 -05:00
Woeful_Wolf
7b843444be Renamed closest_points_ls3 to closest_points_3d, added comments, disable raycast aiming in FPV, get shortest between entity and terrain raycast 2024-02-02 18:11:37 +02:00
Woeful_Wolf
63394719a1 Make camera offsets and aiming system only apply when wielding ranged 2024-02-01 23:33:05 +02:00
Woeful_Wolf
1c69614b4e Cleanup and comments 2024-02-01 23:32:24 +02:00
Woeful_Wolf
c86f000881 Moved closest_line_seg_line_seg to common/systems/src/phys.rs and renamed to closest_points_ls3 2024-02-01 22:34:42 +02:00
Woeful_Wolf
f4aa9ecbe3 code-quality edits 2024-02-01 20:36:33 +02:00
Woeful_Wolf
5b00d41cd4 Cleaned up some extra imports and debug code 2024-02-01 20:36:32 +02:00
Woeful_Wolf
1660d703ac Changed how look_dir is calculated when aiming, now ray casts entities and terrain to find target point 2024-02-01 20:36:32 +02:00
Woeful_Wolf
e270992bda Added x and y aiming offsets to settings 2024-02-01 20:36:31 +02:00
Woeful_Wolf
c78f6c0bc2 Added basic ray_entities and closest_line_seg_line_seg methods 2024-02-01 20:36:29 +02:00
Joshua Barretto
4cbec5d93c Interaction distance check, better text 2024-01-21 21:30:08 +00:00
Joshua Barretto
e0ebe6939e Added the ability to toggle light sources on and off 2024-01-21 21:30:06 +00:00
Woeful_Wolf
3cb5132ab9 Simplified match, use filter and cargo fmt suggestions 2024-01-20 20:40:16 +02:00
Woeful_Wolf
25e4e09ab4 Fixes #1923 - Pickaxe tooltip wrong for digging 2024-01-20 19:08:41 +02:00
Maxicarlos08
25c7169991
Renamed share_with_server -> send_to_server
requested by @juliancoffee
2024-01-16 17:21:52 +01:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen 2024-01-15 00:03:23 +01:00
Imbris
6c6b9181a5 Only construct specs::Dispatcher once
* use version of shred that has an added SendDispatcher so we can
  construct the dispatcher and send it between threads (only State to
  remain sendable)
* move closure for adding systems from State::tick to the creation
  functions
* this does mean some voxygen systems always run instead of just in the
  session state, but that should not cause issues and we can always
  configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
DaforLynx
0b62898060 Audio fixes and new music 2023-12-29 00:25:08 +00:00
Isse
b60ebd4131 don't show red text when walking 2023-12-07 20:08:03 +01:00
Isse
2097a499c7 cancel walking on some inputs 2023-12-07 20:08:03 +01:00
Isse
5320f83462 configurable walking speed 2023-12-07 20:08:02 +01:00
Isse
51c67d7394 client shorthands 2023-11-22 23:40:13 +01:00
Isse
7d37646dac renames and comments 2023-10-07 19:53:55 +02:00
Isse
b11aac2b5b use look dir for spectator 2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
Marcel Märtens
631f3ab8ee fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support 2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741 extended clippy from quality.sh 2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
Imbris
9c398cb06d djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
Isse
f4ca60cbb6 Map selector and generation UI 2023-09-17 17:11:19 +00:00
Joshua Barretto
6fbca74e88 Merge branch 'maxicarlos08/dungeon-avoid-cave' into 'master'
Cheesing fixes to old-style dungeons

See merge request veloren/veloren!4014
2023-08-19 11:12:01 +00:00
Evgen Kot
9f213019d1 Settings for Si prefixes in the interface menu 2023-08-17 15:24:05 +00:00
Maxicarlos08
e5e26149ed
review 2023-08-17 11:16:20 +02:00
Maxicarlos08
0c9a942027
refactor teleporter system and include nearby pets 2023-08-15 12:24:49 +02:00
Maxicarlos08
92ab8dab9a
require interaction to start teleportation 2023-08-15 12:24:49 +02:00
Maxicarlos08
6a4a6bab9f
dance dance 2023-08-15 12:24:49 +02:00
Maxicarlos08
ac68f0af7b
addressed review comments and added hud interaction 2023-08-15 12:24:49 +02:00
Maxicarlos08
13dbf679c5
review 2023-08-15 11:10:54 +02:00
TelepathicWalrus
6a080c242c
Add server side check to stop stay when mounted
Add filter to allow telling other pets to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
0648ba1bc6
Clean Code
Remove option to mount if pet is told to stay
2023-08-15 11:10:53 +02:00
TelepathicWalrus
25f1f8f6cb
Changed to .filter and .min_by_key for iterator 2023-08-15 11:10:53 +02:00
TelepathicWalrus
5894913ede
Changed mod.rs to use CachedSpatialGrid 2023-08-15 11:10:53 +02:00
TelepathicWalrus
d9d364fe79
Add stay position to PetState
Pets will now stay within 10 voxels of where they were told to stay
Added MAX_STAY_DISTANCE constant
Fixed being able to tell pet to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
9597810e3d
Remove is_stay function
Clean code
2023-08-15 11:10:53 +02:00