Samuel Keiffer
4fe8305907
Merge branch 'james/fix-biped-large-roll' into 'master'
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Make only humanoid agents attempt to roll
See merge request veloren/veloren!1701
2021-01-19 21:37:48 +00:00
Acrimon
4cf58fb6d5
Merge branch 'acrimon/build-tip' into 'master'
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Add a tip about the build command
See merge request veloren/veloren!1699
2021-01-19 20:45:26 +00:00
jiminycrick
6ac42b3a61
Make only humanoid agents attempt to roll
2021-01-19 10:42:46 -08:00
Acrimon
f3784e5545
Merge branch 'Sarrakitty/RotsysItemSprites' into 'master'
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Sarrakitty/rotsys item sprites
See merge request veloren/veloren!1695
2021-01-19 18:23:44 +00:00
Sarra Kitty
f332bf4ceb
Sarrakitty/rotsys item sprites
2021-01-19 18:23:44 +00:00
Acrimon
fd22d0004e
build tip
2021-01-19 19:02:41 +01:00
Samuel Keiffer
f96489b66a
Merge branch 'sam/combat-skill-trees' into 'master'
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Sam/combat skill trees
See merge request veloren/veloren!1680
2021-01-19 14:18:07 +00:00
Monty Marz
88a8814fe7
Better visuals for skill button labels, don't show "0 EXP" in the SCT
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Made functions that were called every frame significantly cheaper.
Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
467ed6d7d3
Skills are now factored into combat rating. New formula for exp scaling per SP.
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Adjust lvl up msg fade
Add female humanoid names WIP
Changed text formatting when skill is max level. Added message to show you have 0 skill points available.
Addressed a lot of comments.
various changes to UI
- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon
Exp reward tweaks.
Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
jshipsey
91c243fd8d
roll keyframes
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Changed roll to have non-fixed acceleration.
2021-01-19 08:08:21 -05:00
jshipsey
2866091d7b
keyframed axe spin
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Fixed error in converting FK to entity_id from character_id.
Giant match statements in persistence.
Tweaked roll.
Changed how skills and skill groups were assigned in the skillset builder so it's format more closely followed loadout builder.
2021-01-19 08:08:18 -05:00
Monty
decef1d1a4
adjusted potions, refined level up message animation
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fixed incorrect translation used on axe double strike regen skill
Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Monty Marz
5e55984595
stats display
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Addressed comments.
Addressed comments.
2021-01-19 08:08:11 -05:00
Sam
1ea9335c40
Added level up sound to skill point gain. Fixed tests.
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Fixed duplicate roll description.
2021-01-19 08:08:08 -05:00
jiminycrick
92b72d94ba
Humanoid skill config and AI skill check
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updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Noé
455ebf983c
implemented en translation for Hammer, Bow, Scepter and Staff skills
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skill tree translation
Clamped earning SP to avoid u16 overflow.
translation fixes
Fixed exp scaling function
Fixed exp scaling function
remove debug combat rating display
Update overhead.rs
implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Sam
ad73ef5c39
Added scaling exp costs per skill point.
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Fix tooltip being red.
multiple fixes, started translation
change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
21220088d8
Added SkillSetConfig to specify skill sets for npcs.
2021-01-19 08:07:55 -05:00
Sam
e511a31780
Levling health gives you health. Added combat scaling to UI.
2021-01-19 08:07:54 -05:00
Sam
d904e20ffa
Added function to automatically generate a combat rating. Currently, it is used to calculate exp.
2021-01-19 08:07:54 -05:00
Sam
933a413879
Added skill point costs to tooltips.
2021-01-19 08:07:53 -05:00
Sam
2774b0c5b2
Added tooltips with numbers. Balancing on some skills.
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Added experience scaling for tougher enemies.
2021-01-19 08:07:51 -05:00
Sam
39ed979510
Added command to give yourself skill points.
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adjusted social window
Changelog
2021-01-19 08:07:49 -05:00
Sam
ec3e2abc65
Wired up skill UI to check for prerequisites being met and sufficient skill points.
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available SP check in general HUD, more skill icons
Trimmed 2000 lines from a file.
UI tweaks
2021-01-19 08:07:45 -05:00
Sam
bb42c95944
Skill point gains are displayed in hud.
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level up message visuals and functionality
Handles simultaneous skill point gains in UI.
2021-01-19 08:07:41 -05:00
Sam
2896e593a7
Health can now be scaled for npcs again.
2021-01-19 08:07:40 -05:00
Sam
060e78f9e0
Added function to get the max amount of skill points that can be spent in a tree.
2021-01-19 08:07:39 -05:00
Sam
5e308f1695
Exp floaters.
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You load in with correct energy and health values now.
2021-01-19 08:07:36 -05:00
Monty Marz
0101006609
flashing buttons for available points, WIP lock/unlock indicator
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Condensed UI code. Removed some hardcoding.
icons
squash later, WIP colouring for unavailable skills
2021-01-19 08:07:33 -05:00
Sam
b5b132fc1a
Database support for refunding skills.
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Nonfunctional xp floaters, squash when working.
more icons, lock visuals
2021-01-19 08:07:29 -05:00
Monty Marz
1243a09d82
EXP bar and available points UI
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fix overhead UI
Add WIP overhead difficulty indicator
readd commented out exp counter for later use
Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
c100657219
Purged stats, including level and experience
2021-01-19 08:07:23 -05:00
Sam
7d35d69579
UI now shows how many levels you've invested into a skill.
2021-01-19 08:07:22 -05:00
Sam
ddbdea96c1
General combat skill tree.
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UI for general skill tree
2021-01-19 08:07:20 -05:00
Monty Marz
664abc69d7
cleaned up skillbar, adjusted buffs placing
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cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing
render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Sam
b2d52b8001
UI for sword skill tree
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Axe skill tree UI
Hammer skill tree UI
Bow skill tree UI
moar renders
Staff skill tree UI
Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
1a57ec4afc
Skill-Tree UI
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switchable tabs
rework icons, fix cursor toggle
auto slot placing
Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Sam
5903578e1a
Sceptre skill tree.
2021-01-19 08:07:03 -05:00
Sam
ed107dbe61
Staff skill tree.
2021-01-19 08:07:03 -05:00
Sam
97f89383b8
Implemented bow skill tree.
2021-01-19 08:07:02 -05:00
Sam
8d9d4fc62f
Hammer skill tree complete.
2021-01-19 08:07:02 -05:00
Sam
4c61b59856
Axe skill tree functional.
2021-01-19 08:07:01 -05:00
Sam
b7c64463f7
Added migrations for skill trees.
2021-01-19 08:07:00 -05:00
Sam
3dd530d49a
Added persistence for skill trees.
2021-01-19 08:07:00 -05:00
Sam
ba263cf444
Added sword skill tree
2021-01-19 08:06:59 -05:00
Sam
d691cc9260
Moved skill max level and skill prerequisites into ron files.
2021-01-19 08:06:59 -05:00
Sam
aceaba847d
Ron file now used for skills belonging to each skill group.
2021-01-19 08:06:58 -05:00
Sam
266bea8298
Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level.
2021-01-19 08:06:57 -05:00
Sam
80f2a20c35
Skills can now have prerequisite skills. Skills can now cost different amounts of skill points.
2021-01-19 08:06:57 -05:00
Sam
1a15625f12
You now gain skill points after a threshold of xp within a particular skill group.
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Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00