9961 Commits

Author SHA1 Message Date
Sam
7983c75911 Allowed specifying that rtsim entities spawn at a particular site. 2021-09-03 23:34:24 -04:00
juliancoffee
182d3c4815 Workaround of bug with global Player component
* Set default value of battle_mode and last_battlemode_change explicitly
if isn't found in battlemode_buffer
2021-09-04 02:29:02 +03:00
Marcel
663fe0fdbc Merge branch 'xMAC94x/fix_macos' into 'master'
disable mumble-link on macos

See merge request veloren/veloren!2804
2021-09-03 23:25:40 +00:00
juliancoffee
c87905305d Improve UX of /battlemode 2021-09-04 01:41:48 +03:00
juliancoffee
91539a3b67 Add in-memory persistence for battlemode changes 2021-09-04 01:41:48 +03:00
juliancoffee
df066f364a Cooldowns
- Add last_battlemode_change to Player component
- check on last_battlemode_change in handle_battlemode
- set last_battlemode_change after setting battlemode
- still are not persisted in any way
2021-09-04 01:41:48 +03:00
Marcel Märtens
5357ec43d6 disable mumble-link on macos 2021-09-04 00:32:16 +02:00
juliancoffee
b96de1adf7 Fix town detection 2021-09-03 17:28:34 +03:00
juliancoffee
6c1095884a Make it compile without feature(worldgen)
+ move settings check to toggling mode segment
2021-09-03 17:28:34 +03:00
juliancoffee
deacec94d7 Allow changing mode only with enabled settings
- send warning in force mode
2021-09-03 17:28:34 +03:00
juliancoffee
d43f34aea8 Allow changing battle_mode only in towns 2021-09-03 17:28:34 +03:00
juliancoffee
7be1c4d14a Deduplicate pvp-checks 2021-09-03 17:28:34 +03:00
juliancoffee
1cedaa4417 Implement /battlemode_force command
+ add placeholder for /battlemode command (currently can only show your
  battle mode)
2021-09-03 17:28:34 +03:00
juliancoffee
e5e3349fb6 Add PerPlayer server flag for BattleMode 2021-09-03 17:28:34 +03:00
juliancoffee
4709855465 Don't forget about pets in PvP checks 2021-09-03 17:28:34 +03:00
Samuel Keiffer
ca7ecfd0e8 Merge branch 'sam/fix-discontinuous-roll' into 'master'
Fix roll

See merge request veloren/veloren!2805
2021-09-03 00:33:34 +00:00
Sam
a9be3b77db Removed ability to 'droideka' through dungeons. 2021-09-02 19:48:30 -04:00
Sam
c9746240ff Recover section no longer has 0 movement. 2021-09-02 19:27:07 -04:00
Marcel
a8c1d01a69 Merge branch 'juliancoffee/asset_override' into 'master'
Add support for override asset folder

See merge request veloren/veloren!2802
2021-09-02 23:12:41 +00:00
Samuel Keiffer
c2d45efe22 Merge branch 'juliancoffee/dungeon_chests' into 'master'
Rebalance chest density in dungeons

See merge request veloren/veloren!2803
2021-09-02 22:58:33 +00:00
juliancoffee
3697cdd6bf Nerf coin drop from enemies 2021-09-03 01:15:27 +03:00
juliancoffee
8788896e9c Rebalance chest density in dungeons
- Make it depend on relative floor and not absolute floor to keep it the
  same through different dungeons.
- Make it start around the middle of dungeon to avoid chest only runs.
2021-09-03 01:08:15 +03:00
juliancoffee
29d91cdd6a Add support for override asset folder
- ASSETS_OVERRIDE environment variable with asset path which has higher
  priority.
2021-09-02 20:24:23 +03:00
Marcel
a7e08abec6 Merge branch 'juliancoffee/skill_boost_rework' into 'master'
ECS & Diary info synchronization

See merge request veloren/veloren!2771
2021-09-02 16:04:23 +00:00
Marcel
91931c5072 Merge branch 'xMAC94x/mumble_api' into 'master'
mumble positional audio support via mumble-link

See merge request veloren/veloren!2788
2021-09-02 11:40:35 +00:00
Marcel Märtens
71604e0f6d switch to SharedLink and unset context 2021-09-02 12:29:01 +02:00
Justin Shipsey
63ade1ee58 Merge branch 'sam/loot' into 'master'
Small dungeon loot rebalance.

See merge request veloren/veloren!2801
2021-09-02 05:34:19 +00:00
Sam
a7fd04caf3 Small loot rebalance. 2021-09-01 23:50:17 -04:00
Samuel Keiffer
36c59fcc31 Merge branch 'ubruntu/sometimes-drop-nothing' into 'master'
NPCs can drop nothing

See merge request veloren/veloren!2794
2021-09-01 23:17:36 +00:00
ubruntu
5072708123 NPCs can drop nothing 2021-09-01 23:17:36 +00:00
Marcel
b70fc67099 Merge branch 'juliancoffee/i18n_formatting' into 'master'
(en) i18n cleaning

See merge request veloren/veloren!2798
2021-09-01 22:47:36 +00:00
Joshua Barretto
3b8af8dfa2 Merge branch 'sam/center' into 'master'
Turn towards center of sprite instead of corner.

See merge request veloren/veloren!2800
2021-09-01 22:25:29 +00:00
Sam
99b5631d9d Turn towards center of sprite instead of corner. 2021-09-01 17:24:09 -04:00
juliancoffee
2f6d029d44 (en) i18n cleaning 2021-09-01 19:38:59 +03:00
Joshua Barretto
418b9928bd Merge branch 'zesterer/tiny-fixes' into 'master'
Worldgen hotfix

See merge request veloren/veloren!2797
2021-09-01 12:47:50 +00:00
Samuel Keiffer
1c61153b81 Merge branch 'knightresspaladin/block-tweaks' into 'master'
Make parrying refund the block stamina cost and cancel the recover animation

See merge request veloren/veloren!2792
2021-09-01 11:50:49 +00:00
Joshua Barretto
71f30d7b68 Tree trunk color differences 2021-09-01 12:49:35 +01:00
Joshua Barretto
2081c20a88 Improved tree hanging and cedar distribution 2021-09-01 12:09:15 +01:00
Joshua Barretto
4b7fc1f4bb Made ore streams mineable 2021-09-01 12:05:00 +01:00
Marcel
ca518c15c5 Merge branch 'xMAC94x/CodeOfConduct' into 'master'
add smaller variant of the code of conduct and include feedback

See merge request veloren/veloren!2701
2021-09-01 10:03:00 +00:00
Knightress Paladin
ae0be40dd5 Make parrying refund the block stamina cost and cancel the recover animation 2021-08-31 23:46:33 -07:00
Imbris
0b922deed6 Merge branch 'capucho/naga' into 'master'
Replace shaderc with naga

See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
0476f9ce0b
Replace shaderc with naga 2021-08-31 22:53:10 +01:00
Joshua Barretto
33db9281e6 Merge branch 'sam/sprite-interaction' into 'master'
Sprite Interaction

See merge request veloren/veloren!2790
2021-08-31 18:42:16 +00:00
Sam
8bc237142a Chest sprite interact kind changed to only check that sprite is a container rather than matching on every 'chest-like' sprite. 2021-08-31 13:57:17 -04:00
Sam
f1a9f5cfed Moved pathfinding check to after distance check. Added a clear fallback for cases where sprite is not added to match statement. 2021-08-31 13:37:57 -04:00
Sam
689c69b8fc Sprites that are colelctible but not explciitly added to SpriteInteractKind match statement have a default value to allow collection. 2021-08-31 13:37:56 -04:00
Sam
6d27b6eeea No longer send collect inventory event if interactable sprite kind cannot be found. 2021-08-31 13:37:56 -04:00
Sam
c8459dbdcb Removed distance check from sprite colelction event handling as it is already checked when entering state. 2021-08-31 13:37:56 -04:00
Sam
878bea8091 Fixed interaction to work underwater. 2021-08-31 13:37:55 -04:00