Joshua Barretto
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5a3a88553a
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Comment cleanup
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2019-06-06 06:46:02 +01:00 |
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Joshua Barretto
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c991b840cc
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Fixed mountain generation limits chonk bug
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2019-06-05 22:38:43 +01:00 |
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Joshua Barretto
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dcbb51ea9b
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Fewer caves on mountains
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2019-06-05 21:40:47 +01:00 |
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Joshua Barretto
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888518bb5c
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Fixed caves again
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2019-06-05 21:33:06 +01:00 |
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Joshua Barretto
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3eea6c420f
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Upped cave frequency
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2019-06-05 21:07:36 +01:00 |
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Joshua Barretto
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851b60db25
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Changed debug flag in client
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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8602f2dd0b
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Made character the centre of the fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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5b55fe1be0
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Reduced tree density, shortened chunk load timeout
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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fa66095742
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Added dynamic fog growth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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ca4a0e7bc1
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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672275633c
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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bdc9a3c731
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Tweaked mountain base scale
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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a49e061c7b
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Added rocks
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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db5524a21a
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Deferred normal unpacking to the terrain fragment shader
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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130cbca49a
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fmt
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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f3464b36b9
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Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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9c1ac23095
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Merge branch 'better-physics' into 'master'
FPS independent physics
See merge request veloren/veloren!168
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2019-06-05 19:51:18 +00:00 |
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Forest Anderson
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18f3fa26e3
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Merge branch 'midge/emergency-cherry-pick' into 'master'
Update cpal
See merge request veloren/veloren!213
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2019-06-05 17:31:17 +00:00 |
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Forest Anderson
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3df8113a5b
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Merge branch 'update-cpal' into 'better-physics'
Update cpal
See merge request veloren/veloren!212
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2019-06-05 17:17:58 +00:00 |
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Louis Pearson
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f06fd808ba
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Update cpal
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2019-06-05 13:17:19 -04:00 |
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Louis Pearson
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a4dc7d8058
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Update cpal
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2019-06-04 13:18:59 -06:00 |
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Louis Pearson
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1a2de98ab6
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Integrate forces *after* velocity is applied
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2019-06-04 12:14:10 -06:00 |
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Louis Pearson
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b1e502cea4
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Normalize move_dir only if the magnitude is greater than one
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2019-06-04 10:13:40 -06:00 |
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Louis Pearson
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3038dff870
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Use constants and normalized move direction
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2019-06-04 10:09:34 -06:00 |
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Louis Pearson
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bca56fcd53
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Add a function for integrating forces
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2019-06-04 09:42:31 -06:00 |
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Louis Pearson
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409e79870c
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Adjust gliding speed
Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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e4ea30e158
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Add CollisionShape, move friction calculations to phys
Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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002207001c
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Remove z < 0 hack
Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
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2019-06-04 07:55:49 -06:00 |
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Joshua Barretto
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dcf01eabb0
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Merge branch 'assets-bug-fix' into 'master'
Fixed bug in loading JSON assets
See merge request veloren/veloren!210
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2019-06-04 12:39:46 +00:00 |
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Ahmed Ihsan Tawfeeq
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5705c1572c
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Fixed bug in loading JSON assets
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2019-06-04 12:39:46 +00:00 |
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Forest Anderson
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7235e5fe7c
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Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
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2019-06-04 05:23:25 +00:00 |
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Forest Anderson
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c7186ab584
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Merge branch 'randomized-npc-names' of gitlab.com:veloren/veloren into randomized-npc-names
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2019-06-04 01:11:19 -04:00 |
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scorpion9979
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fe18b88cda
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Cleaned code
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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d566fc4f1f
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Added humanoid NPC type w/ names
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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f6f915e441
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Implemented asset system for caching json data
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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d62f3a292b
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Cleaned code
Refactored code for readability
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2019-06-04 01:10:59 -04:00 |
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Ahmed Ihsan Tawfeeq
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2ef2c22ad1
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Added randomized NPC names veloren/veloren#133
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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a2fee9d68b
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Cleaned code
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2019-06-04 07:22:11 +03:00 |
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scorpion9979
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7be0d0a09c
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Added humanoid NPC type w/ names
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2019-06-04 01:38:44 +03:00 |
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Joshua Barretto
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f473c13d03
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Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
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2019-06-03 22:13:10 +00:00 |
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scorpion9979
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45eb6327cb
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Implemented asset system for caching json data
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2019-06-04 01:11:27 +03:00 |
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Joshua Barretto
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e0cf6b5e37
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Compressed vertex data even more
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2019-06-04 00:09:49 +02:00 |
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Joshua Barretto
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76965c7e99
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disabled temporarily point light
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2019-06-04 00:08:58 +02:00 |
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Joshua Barretto
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e62179f512
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Fixed hard cave walls
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2019-06-04 00:08:23 +02:00 |
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Joshua Barretto
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4f55a9dd12
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Removed second cave layer
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2019-06-04 00:08:22 +02:00 |
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Joshua Barretto
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71e123fde1
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Upped cave spawn rate
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2019-06-04 00:08:22 +02:00 |
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Joshua Barretto
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c2588fcaa3
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Made extreme biomes more common
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2019-06-03 22:50:47 +01:00 |
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Joshua Barretto
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6067c9a1f5
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Made caves wider
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2019-06-03 22:50:47 +01:00 |
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Joshua Barretto
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3c16c5a3ec
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Added basic light
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2019-06-03 22:50:47 +01:00 |
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Joshua Barretto
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ee90661f03
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Improved cave proportions
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2019-06-03 22:50:47 +01:00 |
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