Joshua Barretto
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5ec5497329
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Fixed snow blocking all light
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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b4cb4dce62
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Experimental cliffs, use column alt for world map
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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afddd76ce2
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Better static light propagation between translucent objects
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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a22c7c55e2
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Better stairs
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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8b752412d6
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Lanterns in trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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abef0960ac
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Faster More interesting giant trees, better oaks, hives on branches
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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4be9a7274b
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Specialised giant trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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54bb6484e8
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Experimental giant mother trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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d584955d81
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More tree variety, denser forests
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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330f3898d4
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sync
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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617a77ff8a
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Simple coral
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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ae071dcbd3
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Fixed clipping issues, faster generation
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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a2706cb546
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Began work on new sites
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2021-03-07 14:25:00 +00:00 |
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Avi Weinstock
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83870aae43
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Make fireworks recursively shoot more fireworks (95% average replication).
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2021-03-06 14:05:51 -05:00 |
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Marcel
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7b0734ad91
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Merge branch 'sam/asset-validation-tests' into 'master'
Added Item Validation Test
See merge request veloren/veloren!1849
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2021-03-04 15:46:12 +00:00 |
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Joshua Yanovski
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e7cd5fedf4
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Bring vek up to date so we can bump rustc (hopefully).
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2021-03-04 05:46:59 +01:00 |
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Sam
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7e8556406d
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Added test that all items are properly formatted and valid. Fixed items that were broken.
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2021-03-03 16:45:36 -05:00 |
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James Melkonian
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84193ebbf5
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Move agent data into structs
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2021-03-02 15:51:43 -08:00 |
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James Melkonian
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17dd5a22aa
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Fix fleeing and combat a little
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2021-03-02 15:51:40 -08:00 |
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James Melkonian
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ba4cb9636d
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Fix interaction and clean up, broken fleeing
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2021-03-02 15:51:38 -08:00 |
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James Melkonian
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b234c45cf8
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Behavior tree minus interacting
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2021-03-02 15:51:32 -08:00 |
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James Melkonian
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b1aac8921f
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Initial behavior tree refactoring
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2021-03-02 15:49:58 -08:00 |
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ccgauche
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2bb54137a0
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Merge branch 'master' into 'ccgauche/plugin-player-join-event'
# Conflicts:
# CHANGELOG.md
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2021-03-02 09:45:15 +00:00 |
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Sam
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06ecf398db
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Item use is now goes through a control action rather than a control event.
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2021-03-01 20:51:08 -05:00 |
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Justin Shipsey
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c9e8302cda
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Merge branch 'armor-org' into 'master'
armor org
See merge request veloren/veloren!1835
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2021-03-02 01:29:46 +00:00 |
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Ben Wallis
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026188f7e2
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Merge branch 'item-stacking-and-splitting' into 'master'
Implement stacking and splitting
Closes #904
See merge request veloren/veloren!1802
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2021-03-02 00:08:47 +00:00 |
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Jesus Bracho
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6b1ba22d1f
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Implement stacking and splitting
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2021-03-02 00:08:46 +00:00 |
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ccgauche
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32b16d71ce
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Adressed all comments
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2021-03-01 22:24:02 +01:00 |
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heydabop
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839f599c49
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Fixes #974 - convert tool/weapon equip time to floating point seconds
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2021-03-01 15:06:39 -06:00 |
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ccgauche
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cc06cbce83
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Fixed comments
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2021-03-01 21:29:18 +01:00 |
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ccgauche
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927b2868ec
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Lots of improvement in pointer management (switched from i32 to u64) + New event implemented
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2021-03-01 19:00:44 +01:00 |
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Sam
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803c7d81dc
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Fix a few asset paths for armors.
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2021-03-01 00:58:43 -05:00 |
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Samuel Keiffer
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c06e36fe6b
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Merge branch 'sam/invulnerability-buff' into 'master'
Invulnerability Buff
Closes #965
See merge request veloren/veloren!1834
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2021-03-01 05:46:46 +00:00 |
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Sam
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0ec709bf17
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Migration for armor re-organization.
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2021-03-01 00:42:35 -05:00 |
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jshipsey
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f4a10912b0
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more asset organization
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2021-02-28 22:18:43 -05:00 |
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Samuel Keiffer
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a2c19cd047
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Merge branch 'aweinstock/trade-requestitem' into 'master'
During a trade, allow requesting items from the counterparty's inventory...
See merge request veloren/veloren!1829
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2021-03-01 02:39:36 +00:00 |
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Sam
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884e74cab8
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Added command: '/safezone'
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2021-02-28 18:14:59 -05:00 |
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Sam
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e582c2bdc6
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Added invulnerability debuff. Currently tied to campfire spawned with '/campfire' command.
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2021-02-28 15:02:03 -05:00 |
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Samuel Keiffer
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b935962c02
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Merge branch 'sam/fix-roll-combo' into 'master'
Fixes being stuck in roll when interrupting combo melee.
See merge request veloren/veloren!1831
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2021-02-28 18:02:01 +00:00 |
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Avi Weinstock
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1831efd8e4
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During a trade, allow requesting items from the counterparty's inventory (prequisite for NPC trading).
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2021-02-28 10:13:49 -05:00 |
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Sam
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8a05ecb4aa
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Fixes being stuck in roll when interrupting combo melee.
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2021-02-28 08:50:33 -05:00 |
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Sam
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fbba22ac2f
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Made changes to fix torvus
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2021-02-27 22:42:11 -05:00 |
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Samuel Keiffer
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c4f70416eb
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Merge branch 'sam/combo-comp' into 'master'
Combo now persists as a compnent, rather than a field on a state
See merge request veloren/veloren!1828
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2021-02-28 02:42:40 +00:00 |
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Joshua Barretto
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604f47d884
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Merge branch 'zesterer-master-patch-28400' into 'master'
Fix jump routes not being pathed
See merge request veloren/veloren!1706
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2021-02-28 00:41:38 +00:00 |
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Sam
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453c4b5d16
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Re-allowed for what stage you were on to persist through a roll
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2021-02-27 19:24:18 -05:00 |
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Sam
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2aa332b5e2
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Combo melee now checks combo
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2021-02-27 18:24:28 -05:00 |
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Joshua Barretto
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dc9e16e3be
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fmt
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2021-02-27 23:21:01 +00:00 |
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Sam
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8003b5d570
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Added combo component
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2021-02-27 14:55:06 -05:00 |
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Sam
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8db54e9b53
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Particle rebase fixes
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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8efc53fcef
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feedback adjustments
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2021-02-27 01:42:47 -05:00 |
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