Marcel
69242c0598
Merge branch 'xMAC94x/translationfix' into 'master'
...
write header only once
See merge request veloren/veloren!2741
2021-08-06 13:07:49 +00:00
Samuel Keiffer
6b0fe3ae75
Merge branch 'juliancoffee/normalize_mass' into 'master'
...
Normalize masses in range 75-100.
See merge request veloren/veloren!2740
2021-08-06 11:53:52 +00:00
juliancoffee
bdce07e7a0
Adress review, add test for structs
2021-08-06 13:04:01 +03:00
Marcel Märtens
c956ca1863
write header only once
2021-08-06 12:02:22 +02:00
juliancoffee
c0f3dfe6bd
Normalize masses in range 75-100.
...
+ Remove match on body_type
2021-08-06 11:57:42 +03:00
juliancoffee
4029d4a720
Change beam offsets
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* Make it so that beam starts from inside hitbox of owner.
Without it it's possible to cheese beem attack just making close enough
to its owner.
2021-08-05 21:07:46 +03:00
juliancoffee
3386805765
Give TrainingDummy hitbox
2021-08-05 21:07:46 +03:00
juliancoffee
8a83ecf57f
Fix Beam orientation, remove orientation_behavior
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* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
juliancoffee
edd37ad491
Agent code TODO-s
2021-08-05 21:07:45 +03:00
juliancoffee
fadf53a6ba
Nerf pillars
...
* make platforms one block high
2021-08-05 21:07:45 +03:00
Samuel Keiffer
c855b14b14
Merge branch 'lboklin/idle-upright' into 'master'
...
Make character upright itself even while idle
See merge request veloren/veloren!2733
2021-08-05 12:36:28 +00:00
Ludvig Böklin
cbd7c4481c
Make character upright itself even while idle
2021-08-05 08:34:21 +02:00
Samuel Keiffer
92b32b4c36
Merge branch 'ygor/fix-axe-energy-reward' into 'master'
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Allow axe combo to reward energy without skillpoint
See merge request veloren/veloren!2722
2021-08-05 00:38:41 +00:00
Imbris
97f87be44f
Merge branch 'capucho/derivative-fix' into 'master'
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Don't use derivatives in vertex shader
See merge request veloren/veloren!2731
2021-08-05 00:37:04 +00:00
João Capucho
c4214fedbe
Don't use derivatives in vertex shader
2021-08-04 23:14:08 +01:00
Joshua Barretto
a465813965
Merge branch 'zesterer/agent-fixes' into 'master'
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Added action timer system for agent code
See merge request veloren/veloren!2726
2021-08-04 16:17:49 +00:00
Joshua Barretto
665951946f
Fixed block snapping
2021-08-04 14:12:10 +01:00
Joshua Barretto
31a49d26a9
Added action timer system for agent code
2021-08-04 14:04:56 +01:00
Joshua Barretto
33e9bc79e3
Merge branch 'zesterer/fix-pets' into 'master'
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Fix pets without agency
See merge request veloren/veloren!2728
2021-08-04 00:25:04 +00:00
Joshua Barretto
8822c6409e
Fix pets without agency
2021-08-04 00:22:03 +01:00
Joshua Barretto
f4e04ecefc
Merge branch 'juliancoffee/handle_pvp' into 'master'
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Handle PvP/PvE
See merge request veloren/veloren!2686
2021-08-03 21:09:09 +00:00
Marcel
c316960b3f
Merge branch 'umr1352/fix#1260' into 'master'
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fix issue #1260 : give a warning if an error occurs on language files load
Closes #1260
See merge request veloren/veloren!2724
2021-08-03 21:09:06 +00:00
Enrico Marconi
cae8005a18
fix issue #1260 : give a warning if an error occurs on language files load
2021-08-03 21:09:05 +00:00
Marcel
32894065e9
Merge branch 'yusdacra/chore/nix' into 'master'
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build(nix): fix nix builds
Closes #1132
See merge request veloren/veloren!2720
2021-08-03 21:09:04 +00:00
juliancoffee
4766450258
Avoid negative bounds in harm checks
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* disallow_harm -> allow_harm to avoid negative reasoning since it mostly
requires double negation in code
* allow_harm -> may_harm to specify side-effect free
2021-08-03 18:57:53 +03:00
Yusuf Bera Ertan
aa371147e7
build: update keyboard-keynames
2021-08-03 18:16:55 +03:00
Yusuf Bera Ertan
88eca50c36
docs(nix): add notice for vulkan driver error potentially relating to nixpkgs mismatches
2021-08-03 17:45:42 +03:00
Yusuf Bera Ertan
521b2bf46b
build(nix): remove useless override (upstreamed), fix crate name
2021-08-03 17:45:41 +03:00
Yusuf Bera Ertan
3952d8b86f
chore(deps): update nix flake deps
2021-08-03 17:45:41 +03:00
juliancoffee
44916383c6
continue -> filter_map to handle new players
2021-08-03 16:43:56 +03:00
juliancoffee
5e6007db03
Return self-harm
2021-08-03 16:43:56 +03:00
juliancoffee
d9e2d501cd
Prettify server/sys/msg/register.rs
2021-08-03 16:43:56 +03:00
juliancoffee
1efc3188ef
Refactor projectile system
2021-08-03 16:43:55 +03:00
juliancoffee
497a94cd7a
Post review refactoring
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* inline `target_dodging` into struct declaration as they are named
anyway
* move `avoid_harm` check out of `Attack::apply_attack` so we don't need
to pass whole Player component.
* another cosmetic things
2021-08-03 16:43:55 +03:00
juliancoffee
7413e7fd11
Prettify aura system
2021-08-03 16:43:55 +03:00
juliancoffee
aaf2df19d4
Make Veloren compile again
2021-08-03 16:43:55 +03:00
juliancoffee
9300353c98
Use emitter.emit() in server/sys/msg/register
2021-08-03 16:43:55 +03:00
juliancoffee
229e7b9cec
Add CHANGELOG note about battle_mode setting
2021-08-03 16:43:54 +03:00
juliancoffee
61416faec3
Refactor Aura system, add avoid_harm flag
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+ fix bug where you cast OutOfGroup on yourself and your group
2021-08-03 16:42:58 +03:00
juliancoffee
c7fdb640ac
Cleaning
2021-08-03 16:42:58 +03:00
juliancoffee
7d4a8cbfa4
Add battle_mode server setting and player flag
2021-08-03 16:42:58 +03:00
juliancoffee
328e865ed3
Add asset_tweak macros
2021-08-03 16:31:13 +03:00
juliancoffee
2ce09af2d8
Remove redundant serial_test crate
2021-08-03 16:31:13 +03:00
juliancoffee
30ebf04e96
Add ability to specify directory in asset_tweak
2021-08-03 16:31:13 +03:00
juliancoffee
99d0c2cb95
Remove clone() for creating new tweak file
2021-08-03 16:31:13 +03:00
juliancoffee
846233367f
Introduce helper functions and deduplicate docs
2021-08-03 16:31:13 +03:00
Samuel Keiffer
e6ef678c28
Merge branch 'knightresspaladin/mage-ai' into 'master'
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Update Mage AI to Intelligently Use Shockwave
See merge request veloren/veloren!2664
2021-08-03 12:53:32 +00:00
Imbris
e23afacb81
Merge branch 'imbris/backend-error' into 'master'
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Add custom error message when there are no compatible graphics backends available
See merge request veloren/veloren!2721
2021-08-03 09:07:01 +00:00
Knightress Paladin
b338abd761
Fix up comments relating to AI logic
2021-08-02 22:38:16 -07:00
Ygor Souza
1b5c3883a4
Allow axe combo to reward energy without skillpoint
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When the character does not have the Double Strike Combo skill, the
ability's stage_data only contains one element, and thus the
stage_data.len() - 1 expression would set the max_energy_regen to 0.
This change forces the multiplier to 1 in this specific case, so the axe
can still reward energy without the combo skill point, to match the
other weapons.
2021-08-03 07:10:03 +02:00