1885 Commits

Author SHA1 Message Date
Songtronix
6734a39fd4 fix: show loading screen for singleplayer 2020-07-10 11:05:09 +02:00
Songtronix
8745e3ca98 fix: use correct specs(-idvs) versions
related to torvus
2020-07-09 19:46:30 +02:00
Samuel Keiffer
736132e154 Spin attack for axe 2020-07-08 19:58:41 +00:00
Justin Shipsey
5d858160df Merge branch 'scott-c/1h-fixes' into 'master'
1h fixes

See merge request veloren/veloren!1158
2020-07-07 15:29:33 +00:00
Marcel Märtens
00528bee71 specs back to master 2020-07-07 12:55:06 +02:00
Marcel
06cc3f5de0 revert dispatch 2020-07-07 11:19:38 +02:00
Marcel Märtens
d71e9d0ee9 updated dependencies and fixed stuff
- replace serde_derive by feature of serde
   incl. source code modifications to compile
 - reduce futures-timer to "2.0" to be same as async_std
 - update notify
 - removed mio, bincode and lz4 compress in common as networking is now in own crate
   btw there is a better lz4 compress crate, which is newer than 2017
 - update prometheus to 0.9
 - can't update uvth yet due to usues
 - hashbrown to 7.2 to only need a single version
 - libsqlite3 update
 - image didn't change as there is a problem with `image 0.23`
 - switch old directories with newer directories-next
 - no num upgrade as we still depend on num 0.2 anyways
 - rodio and cpal upgrade
 - const-tewaker update
 - dispatch (untested) update
 - git2 update
 - iterations update
2020-07-07 09:43:49 +02:00
Joshua Barretto
333d8c70b3 Updated changelog 2020-07-07 01:11:37 +01:00
Joshua Barretto
5b8234eb5a Prevented pet damage 2020-07-07 01:01:39 +01:00
Joshua Barretto
693761edb0 Fixed staff RMB, bug in ranged weapon code 2020-07-06 23:37:44 +01:00
Joshua Barretto
8d56f3cc09 Improved block picking 2020-07-06 23:04:13 +01:00
Joshua Barretto
e7726f61de Fixed sprite select flickering 2020-07-06 22:41:21 +01:00
Joshua Barretto
7a158d7547 Made char select handle client events 2020-07-06 17:11:19 +01:00
scott-c
d3142cab09 Fix 1h models in character select idle animation #662 2020-07-06 17:54:26 +08:00
scott-c
73a985656e fix 1h second item cache issue #661 2020-07-06 17:54:26 +08:00
Marcel
92e3e3bc27 Merge branch 'imbris/smaller-fixes' into 'master'
Stop spamming loadout, Update specs

See merge request veloren/veloren!1165
2020-07-06 09:50:46 +00:00
Imbris
ba1b10bf40 Upgrade hashbrown 2020-07-06 03:15:06 -04:00
Snowram
cbf7d43fb4 post-quad rewrite fixup 2020-07-06 06:07:29 +00:00
Imbris
c4f5dee34f point to github specs to access PairedStorage type, fix Loadout sync spam 2020-07-06 01:56:02 -04:00
Joshua Barretto
afcf72d7e9 Removed bomb timeout 2020-07-05 16:15:51 +01:00
Joshua Barretto
4da106aec1 Added training dummies 2020-07-05 16:15:51 +01:00
Joshua Barretto
40ff4923dc Added bombs, throwable items, more block kinds, weaker explosions 2020-07-05 16:15:48 +01:00
jshipsey
840d228a20 remove slowmo test mode 2020-07-05 10:00:44 -04:00
jshipsey
2bec9b418f clippy fixes 2020-07-05 09:39:56 -04:00
jshipsey
a80e636100 tweaks and fixes 2020-07-05 09:39:55 -04:00
Snowram
1acc4937a3 Various small improvements to anims and models 2020-07-05 09:38:15 -04:00
Joshua Barretto
188bdccd3c Velocity-corrected bezier pathfinding control, swimming control 2020-07-05 09:38:15 -04:00
jshipsey
b4acd76435 more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets 2020-07-05 09:38:15 -04:00
jshipsey
efad612497 remove warnings, rebase fix 2020-07-05 09:38:14 -04:00
jshipsey
b793d969c8 minor changes to account for movement speeds 2020-07-05 09:38:14 -04:00
Joshua Barretto
f55843c167 More tolerant pathfinding 2020-07-05 09:38:14 -04:00
Joshua Barretto
79d52c0662 Run tilting, per-species running speed 2020-07-05 09:38:14 -04:00
jshipsey
43eac6f898 better everything 2020-07-05 09:38:14 -04:00
Snowram
b915d8c661 Salamander model fixes 2020-07-05 09:38:14 -04:00
jshipsey
21b6b3affb simplify quadmed run, integrate dampener variable 2020-07-05 09:38:14 -04:00
Snowram
bd87b13db0 Add offset to quadmed legs + various fixes and improvements 2020-07-05 09:38:14 -04:00
jshipsey
03a9d08f8e placeholder attack anim 2020-07-05 09:38:14 -04:00
jshipsey
843a7cef4c orientation tilt, make run frequency proportional to species size 2020-07-05 09:38:14 -04:00
jshipsey
9147af165d custom scaling by species 2020-07-05 09:38:14 -04:00
jshipsey
29181be268 pangolin and special pangolin variable 2020-07-05 09:38:14 -04:00
jshipsey
c16d491a38 quadlow spawn in world, continued adjustments 2020-07-05 09:38:14 -04:00
jshipsey
fc34209243 more run animation work, adjusting pivots 2020-07-05 09:38:14 -04:00
jshipsey
0780bcf160 animation tweaks, fix some idle 2020-07-05 09:38:14 -04:00
jshipsey
3616d115c9 starting on trot, removing some warnings 2020-07-05 09:38:14 -04:00
Snowram
7ea7629d2c Add wolf, frostfang and mouflon npcs 2020-07-05 09:38:14 -04:00
Snowram
6416a4cf2f Add tarasque and grolgar improvements 2020-07-05 09:38:14 -04:00
unknown
8b2b6aa06a Makes anim hotload work for quadlow 2020-07-05 09:38:14 -04:00
Snowram
cf55973dbf Add new tusk ram model 2020-07-05 09:38:13 -04:00
Snowram
a3a55f5bb2 Add rock snapper mob 2020-07-05 09:38:13 -04:00
Snowram
32ec72cc3a Add tortoise mob 2020-07-05 09:38:13 -04:00