uniior
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e720ee834e
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Initial
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2024-02-20 16:18:01 +01:00 |
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juliancoffee
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7228543fbf
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Mark legacy item asset content
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2024-01-14 21:25:15 +02:00 |
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Sam
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62464dbe11
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Removed crit chance stat
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2023-11-14 18:06:58 -05:00 |
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Sam
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254b7964e1
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Balance tweaks (assets)
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2022-05-16 15:11:43 -04:00 |
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Sam
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9b078c3383
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Addressed playtest feedback (assets).
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2022-05-16 15:11:38 -04:00 |
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Sam
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eecc1b42c3
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Fixed regex mistake in changing name of item assets.
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2022-05-16 15:11:13 -04:00 |
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Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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Sam
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6620c1dd1f
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Added HandsKind to automatically resolve handedness of modular weapons.
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2022-05-16 15:10:51 -04:00 |
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Sam
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cac3f00250
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Lengendary crit changes.
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2021-10-26 20:55:32 -04:00 |
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Sam
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be8b12845a
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Added buff strength stat to weapons.
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2021-07-11 12:50:38 -05:00 |
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Sam
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fbcc774911
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Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
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2021-07-10 23:22:00 -05:00 |
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Sam
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509461763b
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Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
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2021-07-06 22:54:23 -05:00 |
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Sam
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e8e953ffab
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Added range stat to weapons.
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2021-07-05 20:32:12 -05:00 |
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Sam
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0488b2fcd0
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Adressed comments on energy and armor functions.
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2021-06-07 11:06:25 +02:00 |
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Sam
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660423932c
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Miscellaneous balancing
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2021-05-04 08:45:05 -04:00 |
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Snowram
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5295894105
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Add new batch of starves and scepter (by Gemu)
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2021-03-29 01:27:55 +02:00 |
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