Joshua Barretto
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fd39ee97bc
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Added training dummies
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2020-07-05 16:15:51 +01:00 |
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Snowram
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72eb03ceb5
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Add quadruped_low skeleton
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2020-07-05 09:38:11 -04:00 |
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scott-c
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d53b51954b
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Added ability to use 2 x 1h weapons or shields
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2020-07-01 17:51:06 +08:00 |
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Monty Marz
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f7d6f76a04
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Added 36 Swords
I added 36 sword models to the code.
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2020-05-29 18:23:00 +00:00 |
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Joshua Barretto
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aac28d04d5
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Added dungeon bosses, boss loot, boss arenas
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2020-05-15 16:05:50 +01:00 |
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jshipsey
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cf392b5a66
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fmt
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2020-05-09 18:11:25 -04:00 |
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Robin Gilh
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40360ff149
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Dragon work
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2020-05-09 18:07:31 -04:00 |
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Joshua Barretto
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444f2ecb45
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a7b5d6b270
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Fix minor bugs with NPCs
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a89b28e117
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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98704a4753
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turnip and window blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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6448c17110
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Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
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2020-04-23 18:19:41 +01:00 |
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Monty Marz
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0fb3a115da
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Add more crops
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e3ebdc56b3
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Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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fd14223c33
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Basic boss spawning in dungeons, better AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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11193a692a
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Better neutral AI, initial waypoint objects
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2020-01-26 12:52:28 +00:00 |
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Joshua Barretto
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2d9aa21eef
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Added test world, friendly NPC pathfinding
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2020-01-26 12:52:07 +00:00 |
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