Monty Marz
6c13ab8707
Merge branch 'region-name-display-fix' into 'master'
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Region name display fix
See merge request veloren/veloren!665
2019-11-24 16:45:13 +00:00
Monty Marz
b3eb0b270f
Region name display fix
2019-11-24 16:45:13 +00:00
Songtronix
6930951ffb
Merge branch 'songtronix/update-msgbox' into 'master'
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upgrade msgbox
Closes #370
See merge request veloren/veloren!664
2019-11-24 13:03:38 +00:00
Songtronix
fa93e35861
upgrade(dep): msgbox
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Fix: FreeBSD compilation
2019-11-24 08:49:14 +01:00
Songtronix
9de10759d1
Merge branch 'shandley/sfx-system' into 'master'
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SFX events
See merge request veloren/veloren!653
2019-11-23 08:26:39 +00:00
S Handley
ea2e0d17de
SFX system
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This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00
Monty Marz
01aa89a0c3
Merge branch 'pfau/assets' into 'master'
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Loading Screen with pulsating text, 2 new hairstyles
See merge request veloren/veloren!662
2019-11-23 00:51:18 +00:00
Monty Marz
370e94b1ad
Loading Screen with pulsating text, 2 new hairstyles
2019-11-23 00:51:18 +00:00
Joshua Barretto
b804c18eb0
Merge branch 'songtronix/fix-logging' into 'master'
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fix logging
Closes #317 and #318
See merge request veloren/veloren!589
2019-11-22 21:43:50 +00:00
Songtronix
e885a78deb
change(deps): enforce crossbeam version
2019-11-22 19:12:58 +01:00
Songtronix
2f93dd2c38
adjust logging level
2019-11-22 19:12:58 +01:00
Songtronix
bdcea57201
feat(log): add date to log file
2019-11-22 19:12:58 +01:00
Songtronix
bb64c8ed76
change(log): remove all spam from logging
2019-11-22 19:12:58 +01:00
Songtronix
7abf2a0fb9
change(log): switch to fern
2019-11-22 19:12:58 +01:00
Justin Shipsey
8ef5709c1b
Merge branch 'telastrus/underwater-jump' into 'master'
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Jump while underwater
See merge request veloren/veloren!661
2019-11-22 14:23:47 +00:00
telastrus
10d6f3e8b3
jump while underwater
2019-11-21 23:56:07 -05:00
Marcel
905b3ac129
Merge branch 'fixci' into 'master'
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Fixci
See merge request veloren/veloren!660
2019-11-21 20:06:47 +00:00
Marcel Märtens
1093d51c41
tarpaulin fails because it cannot parse Cargo.toml, somehow removing these lines makes tarpaulin run again, so we use it as a workaround/quickfix
2019-11-21 20:18:13 +01:00
Marcel Märtens
e0d5376852
Simplyfy builds and checks,
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when doing 2 builds, rust recompiles alot files and doesnt cache them, this is avoided by just call cargo build instead
2019-11-21 20:18:12 +01:00
Marcel Märtens
b44792c83d
use gold linker instead of cc which is rust default for linux, which increases Compilcation by about 30%
2019-11-21 20:18:10 +01:00
Marcel Märtens
4123de5842
introduce custom-profiles
2019-11-21 20:18:09 +01:00
Marcel Märtens
67b589b3c9
add tarpaulin coverage
2019-11-21 20:18:08 +01:00
Marcel Märtens
5609031391
simplify before-script
2019-11-21 20:18:06 +01:00
Marcel Märtens
22ec19ec55
make cargo check less verbose
2019-11-21 20:18:05 +01:00
Joshua Barretto
f380af930f
Merge branch 'zesterer/clouds' into 'master'
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Moon and clouds
See merge request veloren/veloren!658
2019-11-20 12:00:57 +00:00
Joshua Barretto
3a5c69a314
Prevented chunk load popping with smooth view distance growth
2019-11-20 10:38:11 +00:00
Joshua Barretto
8745d0a3af
Non-linear depth buffer
2019-11-20 09:59:27 +00:00
Joshua Barretto
c60799de3d
Stronger moonlight
2019-11-19 20:43:41 +00:00
Joshua Barretto
9993a4c81a
Smoother water at distance, fixed warnings
2019-11-19 19:22:56 +00:00
Joshua Barretto
7ad22c647d
Fixed cloud shader banding issue
2019-11-19 19:09:22 +00:00
Joshua Barretto
5cb6f691dc
Fixed dense cloud void issue
2019-11-19 19:09:22 +00:00
Joshua Barretto
28e625635f
Split terrain rendering to avoid redrawing skybox
2019-11-19 19:09:22 +00:00
Joshua Barretto
bca3817163
Massive performance boost for clouds, fixed reflection misprojection bug
2019-11-19 19:09:22 +00:00
Joshua Barretto
39d686961e
Removed cloud sampler early return
2019-11-19 19:09:22 +00:00
Joshua Barretto
651bc8a9a3
Fixed close cloud precision noise
2019-11-19 19:09:22 +00:00
Joshua Barretto
eeec7df7d3
Fixed passthrough reduction curve
2019-11-19 19:09:22 +00:00
Joshua Barretto
fa4e68c165
Cleanup and speedup
2019-11-19 19:09:22 +00:00
Joshua Barretto
559106ff2c
Better passthrough calculation
2019-11-19 19:09:22 +00:00
Joshua Barretto
4ccd8ac72a
Improved cloud precision from internal perspective
2019-11-19 19:09:22 +00:00
Joshua Barretto
b7e59dfcc2
Better precision cloud sampling and moon halo highlight
2019-11-19 19:09:22 +00:00
Joshua Barretto
2c2dd49aed
Made clouds render over terrain
2019-11-19 19:09:22 +00:00
Joshua Barretto
9d48cc8fb7
Better water transparency
2019-11-19 19:09:22 +00:00
Joshua Barretto
fd2c9e8cde
Prevent sun/moon terrain overlap
2019-11-19 19:09:22 +00:00
Joshua Barretto
f80f303a18
Prevented cloud overlap on terrain
2019-11-19 19:09:22 +00:00
Joshua Barretto
0f37bfa829
Fixed hill colour blending
2019-11-19 19:09:22 +00:00
Joshua Barretto
337383feaa
Faster cloud reflections
2019-11-19 19:09:22 +00:00
Joshua Barretto
7375c2c207
Faster clouds, better water
2019-11-19 19:09:22 +00:00
Joshua Barretto
5162256e45
Faster and more visually pleasing clouds
2019-11-19 19:09:22 +00:00
Joshua Barretto
aa111d34e5
Added clouds
2019-11-19 19:09:22 +00:00
Joshua Barretto
18ec6dbbec
Prevented the moon rising/setting too early/late
2019-11-19 19:09:22 +00:00