Imbris
6c6b9181a5
Only construct specs::Dispatcher once
...
* use version of shred that has an added SendDispatcher so we can
construct the dispatcher and send it between threads (only State to
remain sendable)
* move closure for adding systems from State::tick to the creation
functions
* this does mean some voxygen systems always run instead of just in the
session state, but that should not cause issues and we can always
configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Samuel Keiffer
5bd089c56d
Merge branch 'sam/remove-combo-melee' into 'master'
...
Deprecated combo melee character state
See merge request veloren/veloren!4233
2023-12-29 17:29:44 +00:00
DaforLynx
0b62898060
Audio fixes and new music
2023-12-29 00:25:08 +00:00
Sam
f65d449aa3
Deprecated combo melee character state
2023-12-28 19:02:10 -05:00
flo
8e76aaceb8
make_crustaceans_tameable
2023-12-26 19:55:21 +00:00
Christof Petig
5af8c4687e
Merge branch 'christof/christmas23' into 'master'
...
Christmas theme revival
See merge request veloren/veloren!4209
2023-12-20 17:02:01 +00:00
flo
0a42a51810
Merge branch 'poise_resilience_buffs' into 'master'
...
poise_resilience_buffs_for_dagon_and_wyverns
See merge request veloren/veloren!4207
2023-12-17 20:12:13 +00:00
flo
6f5e385d2a
poise_resilience_buffs_for_dagon_and_wyverns
2023-12-17 20:12:13 +00:00
Uniior
737b5761f6
Crate and Barrel sprites
2023-12-17 16:17:14 +00:00
flo
569ab5c5ed
crustacean-skeleton and crab
2023-12-16 13:47:55 +00:00
Christof Petig
f55a70a2a8
fix doctest
2023-12-16 14:40:26 +01:00
Christof Petig
4b7f3d07d2
add hirdrasil ornament variants and fix clippy
2023-12-16 12:10:17 +01:00
Christof Petig
9b485456eb
Calendar based gear for villagers
2023-12-14 16:31:48 +01:00
Isse
8569f30336
review fixes
2023-12-12 19:41:40 +01:00
Isse
a3a19ecc3a
tavern rtsim
2023-12-07 20:08:03 +01:00
Isse
eb2395a401
walk fixes
2023-12-07 20:08:03 +01:00
Isse
63e500d3d8
laying and steering animation
2023-12-07 20:08:02 +01:00
Michał
14120232a0
Phoenix overhaul
2023-11-28 11:13:18 +00:00
Maxicarlos08
2da97747e5
Addressed review comments
2023-11-27 21:29:13 +01:00
maxicarlos08
d05586f08a
fix small precision bug
2023-11-27 21:28:12 +01:00
maxicarlos08
c7ee737fef
Add hit_timing to BasicMelee
2023-11-27 21:28:12 +01:00
Isse
69e827dfda
Merge branch 'isse/very-cool-commands' into 'master'
...
Target any entity with commands, and a few new commands.
See merge request veloren/veloren!4192
2023-11-26 15:13:45 +00:00
Isse
a151a6f550
tether length argument
2023-11-23 22:22:34 +01:00
Isse
4d8bcf0a92
only preprocess for entity target argument
2023-11-23 11:04:30 +01:00
Isse
5a3e6316a5
fix tethering
2023-11-23 01:01:31 +01:00
maxicarlos08
4456643867
Don't use attacker orientation for calculating melee precision
2023-11-23 00:55:17 +01:00
Isse
34edfdb7a2
link related commands
2023-11-22 23:10:32 +01:00
Isse
1071fd0bca
entity targets
2023-11-22 22:40:56 +01:00
Isse
456c0ad3e8
Merge branch 'isse/rtsim-vehicles' into 'master'
...
Unify RTSim vehicles and NPCs
See merge request veloren/veloren!4168
2023-11-22 14:53:58 +00:00
Sam
4e0e94b5c6
Removed spin melee character state
2023-11-16 19:17:38 -05:00
maxicarlos08
a5199a966a
Include required serde feature for enum-map in veloren-common
...
This previously broke torvus builds, but worked fine for builds here
since veloren-rtsim enabled the serde feature.
2023-11-16 21:47:44 +01:00
Isse
7856aac713
Remove dead code and factor out into Dir::random_2d
2023-11-15 11:58:26 +01:00
Isse
e0dbba0279
clippy fixes
2023-11-15 11:58:26 +01:00
Isse
7fd255ec6c
bug fixes and airships land at airship stations
2023-11-15 11:58:26 +01:00
Isse
1f195fd848
Make vehicles npcs and npc uid used in rtsim commands
2023-11-15 11:58:26 +01:00
Sam
13148bd436
Changed how max precision was calculated to make it more compact.
2023-11-14 18:16:42 -05:00
Sam
fb3d0208b9
Changelog
2023-11-14 18:10:51 -05:00
Sam
49756ac37c
Headshots from above are less precise, headshots from below are no longer precise.
2023-11-14 18:07:02 -05:00
Maxicarlos08
17904d9387
crit_power -> precise_power
2023-11-14 18:07:01 -05:00
Sam
f47b61d446
Adjusted precision multipliers.
2023-11-14 18:07:00 -05:00
Sam
6814ce8134
Addressed review comments.
2023-11-14 18:07:00 -05:00
Sam
d3b3bca621
Added precision
2023-11-14 18:06:59 -05:00
Sam
62464dbe11
Removed crit chance stat
2023-11-14 18:06:58 -05:00
Samuel Keiffer
fdb28ec2dd
Merge branch 'sam/buff-maps' into 'master'
...
Changed buffs from using hash maps to an enum map and a slot map.
See merge request veloren/veloren!4182
2023-11-14 01:49:49 +00:00
Sam
a4df3f8ad5
Split action state into two sets of state, one each for combat and behavior.
2023-11-12 12:45:03 -05:00
Sam
3f19c61426
Changed buffs from using hash maps to an enum map and a slot map.
2023-11-12 12:37:28 -05:00
Sam
e37f085114
Changed terrain check to use beam position instead of entity position.
2023-11-11 15:17:59 -05:00
Christof Petig
d193e03a03
Merge branch 'christof/kits_in_plugins' into 'master'
...
support adding kits, presets and resource experience by plugins
See merge request veloren/veloren!4173
2023-11-07 23:06:17 +00:00
Christof Petig
e7e4c20445
fix test and code quality
2023-11-07 22:54:19 +01:00
Christof Petig
2fbdf42360
support adding kits, presets and resource experience by plugins
2023-11-07 20:24:13 +01:00