Commit Graph

4580 Commits

Author SHA1 Message Date
Imbris
6c6b9181a5 Only construct specs::Dispatcher once
* use version of shred that has an added SendDispatcher so we can
  construct the dispatcher and send it between threads (only State to
  remain sendable)
* move closure for adding systems from State::tick to the creation
  functions
* this does mean some voxygen systems always run instead of just in the
  session state, but that should not cause issues and we can always
  configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Samuel Keiffer
5bd089c56d Merge branch 'sam/remove-combo-melee' into 'master'
Deprecated combo melee character state

See merge request veloren/veloren!4233
2023-12-29 17:29:44 +00:00
DaforLynx
0b62898060 Audio fixes and new music 2023-12-29 00:25:08 +00:00
Sam
f65d449aa3 Deprecated combo melee character state 2023-12-28 19:02:10 -05:00
flo
8e76aaceb8 make_crustaceans_tameable 2023-12-26 19:55:21 +00:00
Christof Petig
5af8c4687e Merge branch 'christof/christmas23' into 'master'
Christmas theme revival

See merge request veloren/veloren!4209
2023-12-20 17:02:01 +00:00
flo
0a42a51810 Merge branch 'poise_resilience_buffs' into 'master'
poise_resilience_buffs_for_dagon_and_wyverns

See merge request veloren/veloren!4207
2023-12-17 20:12:13 +00:00
flo
6f5e385d2a poise_resilience_buffs_for_dagon_and_wyverns 2023-12-17 20:12:13 +00:00
Uniior
737b5761f6 Crate and Barrel sprites 2023-12-17 16:17:14 +00:00
flo
569ab5c5ed crustacean-skeleton and crab 2023-12-16 13:47:55 +00:00
Christof Petig
f55a70a2a8 fix doctest 2023-12-16 14:40:26 +01:00
Christof Petig
4b7f3d07d2 add hirdrasil ornament variants and fix clippy 2023-12-16 12:10:17 +01:00
Christof Petig
9b485456eb Calendar based gear for villagers 2023-12-14 16:31:48 +01:00
Isse
8569f30336 review fixes 2023-12-12 19:41:40 +01:00
Isse
a3a19ecc3a tavern rtsim 2023-12-07 20:08:03 +01:00
Isse
eb2395a401 walk fixes 2023-12-07 20:08:03 +01:00
Isse
63e500d3d8 laying and steering animation 2023-12-07 20:08:02 +01:00
Michał
14120232a0 Phoenix overhaul 2023-11-28 11:13:18 +00:00
Maxicarlos08
2da97747e5
Addressed review comments 2023-11-27 21:29:13 +01:00
maxicarlos08
d05586f08a
fix small precision bug 2023-11-27 21:28:12 +01:00
maxicarlos08
c7ee737fef
Add hit_timing to BasicMelee 2023-11-27 21:28:12 +01:00
Isse
69e827dfda Merge branch 'isse/very-cool-commands' into 'master'
Target any entity with commands, and a few new commands.

See merge request veloren/veloren!4192
2023-11-26 15:13:45 +00:00
Isse
a151a6f550 tether length argument 2023-11-23 22:22:34 +01:00
Isse
4d8bcf0a92 only preprocess for entity target argument 2023-11-23 11:04:30 +01:00
Isse
5a3e6316a5 fix tethering 2023-11-23 01:01:31 +01:00
maxicarlos08
4456643867
Don't use attacker orientation for calculating melee precision 2023-11-23 00:55:17 +01:00
Isse
34edfdb7a2 link related commands 2023-11-22 23:10:32 +01:00
Isse
1071fd0bca entity targets 2023-11-22 22:40:56 +01:00
Isse
456c0ad3e8 Merge branch 'isse/rtsim-vehicles' into 'master'
Unify RTSim vehicles and NPCs

See merge request veloren/veloren!4168
2023-11-22 14:53:58 +00:00
Sam
4e0e94b5c6 Removed spin melee character state 2023-11-16 19:17:38 -05:00
maxicarlos08
a5199a966a
Include required serde feature for enum-map in veloren-common
This previously broke torvus builds, but worked fine for builds here
since veloren-rtsim enabled the serde feature.
2023-11-16 21:47:44 +01:00
Isse
7856aac713 Remove dead code and factor out into Dir::random_2d 2023-11-15 11:58:26 +01:00
Isse
e0dbba0279 clippy fixes 2023-11-15 11:58:26 +01:00
Isse
7fd255ec6c bug fixes and airships land at airship stations 2023-11-15 11:58:26 +01:00
Isse
1f195fd848 Make vehicles npcs and npc uid used in rtsim commands 2023-11-15 11:58:26 +01:00
Sam
13148bd436 Changed how max precision was calculated to make it more compact. 2023-11-14 18:16:42 -05:00
Sam
fb3d0208b9 Changelog 2023-11-14 18:10:51 -05:00
Sam
49756ac37c Headshots from above are less precise, headshots from below are no longer precise. 2023-11-14 18:07:02 -05:00
Maxicarlos08
17904d9387 crit_power -> precise_power 2023-11-14 18:07:01 -05:00
Sam
f47b61d446 Adjusted precision multipliers. 2023-11-14 18:07:00 -05:00
Sam
6814ce8134 Addressed review comments. 2023-11-14 18:07:00 -05:00
Sam
d3b3bca621 Added precision 2023-11-14 18:06:59 -05:00
Sam
62464dbe11 Removed crit chance stat 2023-11-14 18:06:58 -05:00
Samuel Keiffer
fdb28ec2dd Merge branch 'sam/buff-maps' into 'master'
Changed buffs from using hash maps to an enum map and a slot map.

See merge request veloren/veloren!4182
2023-11-14 01:49:49 +00:00
Sam
a4df3f8ad5 Split action state into two sets of state, one each for combat and behavior. 2023-11-12 12:45:03 -05:00
Sam
3f19c61426 Changed buffs from using hash maps to an enum map and a slot map. 2023-11-12 12:37:28 -05:00
Sam
e37f085114 Changed terrain check to use beam position instead of entity position. 2023-11-11 15:17:59 -05:00
Christof Petig
d193e03a03 Merge branch 'christof/kits_in_plugins' into 'master'
support adding kits, presets and resource experience by plugins

See merge request veloren/veloren!4173
2023-11-07 23:06:17 +00:00
Christof Petig
e7e4c20445 fix test and code quality 2023-11-07 22:54:19 +01:00
Christof Petig
2fbdf42360 support adding kits, presets and resource experience by plugins 2023-11-07 20:24:13 +01:00