Songtronix
a3f893d877
Merge branch 'songtronix/improve-discord' into 'master'
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remove discord rich presence
See merge request veloren/veloren!695
2020-01-10 16:15:27 +00:00
Songtronix
70eb2eed33
remove: discord rich presence
2020-01-10 17:01:50 +01:00
Monty Marz
c910d60e06
Merge branch 'pfau/assets' into 'master'
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Scrolling Combat Text (SCT)
See merge request veloren/veloren!711
2020-01-10 00:33:38 +00:00
Monty Marz
851d7858e6
Scrolling Combat Text (SCT)
2020-01-10 00:33:38 +00:00
Yusuf Bera Ertan
127f8fb72b
Fix lpindex
not being updated for culled objects, and don't
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recalculate frustum for every entity
2020-01-09 22:22:06 +03:00
AdamWhitehurst
563e50b67d
Move utils file
2020-01-09 08:23:20 -08:00
AdamWhitehurst
de36e75264
Fix imports, update matches
2020-01-08 11:31:42 -08:00
Acrimon
4e7c955490
Merge branch 'yusdacra/tweaks' into 'master'
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Improvements to frustum culling and some changes
Closes #210
See merge request veloren/veloren!708
2020-01-08 17:43:40 +00:00
Yusuf Bera Ertan
4a0a2d5229
Cargo fmt
2020-01-08 20:09:54 +03:00
AdamWhitehurst
5527d83a0e
Update mod imports
2020-01-08 08:56:36 -08:00
Adam Whitehurst
8cdf06e3e2
Swim pulsing
2020-01-08 05:17:36 -08:00
Acrimon
2dfba6aacc
Merge branch 'shandley/no-npc-spawn-underwater' into 'master'
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Prevent NPCs from spawning underwater
See merge request veloren/veloren!709
2020-01-08 12:48:00 +00:00
S Handley
5b65b16594
Prevent NPCs from spawnign underwater
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This should be set until there are underwater NPC types.
2020-01-08 12:48:00 +00:00
Yusuf Bera Ertan
71db9d6350
Replace radio list with drop down selector for AA mode setting
2020-01-07 20:37:55 +03:00
Yusuf Bera Ertan
24013f1a32
Use treeculler
crate
2020-01-07 19:40:06 +03:00
Adam Whitehurst
8648641362
Grooming
2020-01-07 07:49:08 -08:00
Yusuf Bera Ertan
0b67dad4a5
Fix figure visible value not updating
2020-01-07 18:46:37 +03:00
Yusuf Bera Ertan
31d18b3381
Use temporal coherence for figure frustum culling, don't process figures if they are not in view frustum
2020-01-07 18:46:22 +03:00
Yusuf Bera Ertan
c19c222a90
Use temporal coherence for chunk frustum culling
2020-01-07 18:46:09 +03:00
Yusuf Bera Ertan
e32153e980
Improve frustum culling by using AABBs, add related debug information
2020-01-07 18:44:33 +03:00
Yusuf Bera Ertan
fd9cc76786
Reimplement #210
2020-01-07 18:40:45 +03:00
Imbris
2710e6133d
Merge branch 'piercelbrooks/mac_msgbox_panic_hook_crash_fix' into 'master'
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fix #426 : Use new dispatch dependency to ensure proper thread routing of msgbox NSAlert calls ( correct MR workflow )
Closes #426
See merge request veloren/veloren!706
2020-01-07 05:45:43 +00:00
Pierce Brooks
43febb5bf3
fix #426 : Use new dispatch dependency to ensure proper thread routing of msgbox NSAlert calls ( correct MR workflow )
2020-01-07 05:45:43 +00:00
Monty Marz
f77bb63f0b
Merge branch 'pfau/fix-trees' into 'master'
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Save the trees!
See merge request veloren/veloren!707
2020-01-06 14:21:04 +00:00
Pfauenauge90
38d44cc87f
fixed the trees being cut off
2020-01-06 15:07:08 +01:00
Adam Whitehurst
dc33f6ad6a
Ruin them again (the comments)
2020-01-05 15:28:20 -08:00
Adam Whitehurst
4e18ffe6c2
RUIN the comments
2020-01-05 15:26:04 -08:00
Adam Whitehurst
5bba0a96fc
Fix refs
2020-01-05 15:21:37 -08:00
Adam Whitehurst
542f06eef4
Add new() to states
2020-01-05 15:17:22 -08:00
Adam Whitehurst
4e5cf63452
Clean Up Systems
2020-01-05 14:55:27 -08:00
Adam Whitehurst
8bf35a197b
Update weapon .ron
2020-01-05 11:26:22 -08:00
Adam Whitehurst
8fe5cec947
Clean up, make state handlers options
2020-01-05 10:19:09 -08:00
Adam Whitehurst
2f3ccbc5d6
Update Comments
2020-01-03 12:46:41 -08:00
Imbris
4fa05150a2
Merge branch 'imbris/char-screen-transition' into 'master'
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Fix issues regarding going back to the character selection screen
Closes #386
See merge request veloren/veloren!700
2020-01-02 19:40:21 +00:00
Joshua Barretto
423e741cb6
Merge branch 'zesterer/better-rollin' into 'master'
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Made rolling less slippy, added tilt
See merge request veloren/veloren!699
2020-01-02 18:35:27 +00:00
Imbris
f52aef224e
Fix typos, don't insert Controller if it doesn't already exist in the
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mount system so that Controller components are not added to entities
client side
2020-01-02 05:34:27 -05:00
Adam Whitehurst
2635c405fe
Ability comps and sys
2020-01-01 09:16:29 -08:00
Imbris
7313ec69cb
Merge branch 'shandley/character-exp-sfx' into 'master'
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Update SFX structure to add experience / levelling SFX
See merge request veloren/veloren!693
2020-01-01 02:55:48 +00:00
S Handley
2644e29484
Refactor and Rename for clarity
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Implements a potential structure for splitting the SFX event mapping
into smaller individual files for maintainability.
- Remove inventory events for now: For a later commit.
- No longer panic when there is a failure parsing the sfx file: log the error and not play sfx.
2020-01-01 02:55:48 +00:00
Imbris
1acf08390a
Fix issue where controller events aren't processed while mounted. Fix non humanoids being able to climb and glide.
2019-12-31 16:41:45 -05:00
Imbris
c9caf14877
Fix formatting, Update CHANGELOG, turn overflow checks on for dev
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profile
2019-12-31 16:38:13 -05:00
Imbris
06ea29bd4c
Small connection error handling improvement
2019-12-31 16:38:13 -05:00
Imbris
ede05c47b0
fix(char screen induced ghosts):
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Adds removing extra components and deleting entities clientside when
going back to the character screen. Also, simplifies ClientState by
removing the Dead variant and removing ClientMsg::StateRequest in favor
of more specific ClientMsg variants.
2019-12-31 16:38:13 -05:00
Songtronix
89fd9e2853
Merge branch 'add-airshipper-aur-to-readme' into 'master'
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Added the link to airshipper-git AUR package to the README
See merge request veloren/veloren!701
2019-12-31 19:15:20 +00:00
Mckol
d55ea709f6
Added the link to airshipper-git AUR package to the README
2019-12-31 17:09:29 +00:00
AdamWhitehurst
b67a4835f4
Update disabled state flags
2019-12-31 05:19:23 -08:00
Joshua Barretto
cfbf69ae89
Made rolling less slippy, added tilt
2019-12-30 15:16:21 +00:00
AdamWhitehurst
ba7ca785f6
Successful build
2019-12-30 05:56:42 -08:00
Monty Marz
2a618467cd
Merge branch 'pfau/assets' into 'master'
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Animated UI elements (map, healthbars...), Asset updates
See merge request veloren/veloren!697
2019-12-30 12:16:36 +00:00
Monty Marz
8aff5faa83
assets update
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acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
2019-12-30 12:16:35 +00:00