floppy
8f0ad56d25
change algorithm for biome-naming to weigh chunks evenly
2022-01-20 20:08:59 +01:00
floppy
9f0664c73b
civ/mod.rs - replace duplicate code
2022-01-20 16:17:40 +01:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef
Arthropods spawns and loots
2022-01-19 19:01:16 +01:00
floppy
ceb3507e50
-remove line breaks from biome names
...
-disable Wilderness world message in unspecified mini-biomes
-remove duplicate name in Grasslands name pattern
2022-01-18 11:27:55 +01:00
IsseW
40580578a0
Don't add unnecessary biome pois
2022-01-18 10:07:40 +01:00
floppy
4a8c428a3f
update/add namegen-bricks for forest and grassland
2022-01-18 08:36:40 +01:00
floppy
1a5c1ae319
length comparison to zero in /civ/mod.rs
...
warning: length comparison to zero
--> world/src/civ/mod.rs:482:15
|
482 | while to_explore.len() > 0 {
| ^^^^^^^^^^^^^^^^^^^^ help: using `!is_empty` is clearer and more explicit: `!to_explore.is_empty()`
|
= note: `#[warn(clippy::len_zero)]` on by default
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#len_zero
warning: length comparison to zero
--> world/src/civ/mod.rs:489:19
|
489 | while to_floodfill.len() > 0 {
| ^^^^^^^^^^^^^^^^^^^^^^ help: using `!is_empty` is clearer and more explicit: `!to_floodfill.is_empty()`
|
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#len_zero
2022-01-18 00:41:59 +01:00
floppy
0c97a6e91a
add synonyms for biomes
2022-01-17 20:14:16 +01:00
floppy
88a39476bc
tweak fn generate_biome in namegen
2022-01-17 19:03:15 +01:00
floppy
609d23ae4f
- make individual size thresholds for biome name generation to include small lakes
...
- add original Lake naming pattern, partly (no water_alt check)
2022-01-17 16:02:52 +01:00
floppy
ced1a82824
- add size threshold for biomes to name, to exclude mini-biomes from clogging the map.
...
- fmt, clippy
2022-01-17 11:19:34 +01:00
floppy
18c434c613
tweak generate_biome
2022-01-17 09:04:12 +01:00
floppy
c00f5bafee
add fn generate_forest in namegen to name forest biomes
2022-01-17 08:36:35 +01:00
floppy
5ad8501cc8
update bricks in fn generate_biome in namegen, tweaks
...
WIP
2022-01-16 21:22:12 +01:00
IsseW
5b9f405671
Better placement of poi and actual names
2022-01-16 20:28:53 +01:00
IsseW
f8d94ef25f
biome name to chunk name
2022-01-16 18:11:22 +01:00
IsseW
5bd7507f31
Added poi for all biomes
2022-01-16 16:54:49 +01:00
floppy
d5f0ee2fc5
create fn generate_biome in namegen
2022-01-16 16:40:22 +01:00
Sam
9b6c76bd3b
Removed health scaling that bypasses the skill system.
2022-01-15 11:58:28 -05:00
Isidor Nielsen
5642680687
Site2 util
2022-01-15 13:06:18 +00:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
jshipsey
1fac6359de
more gnarling weapons
2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0
woodengolem, chieftain, icedrake, blowgun
2022-01-13 23:20:52 -05:00
Monty Marz
d72d926341
change merchant backpack visuals and add mining skill icons
2022-01-08 01:57:52 +01:00
Imbris
58b41bb2bb
Merge branch 'debug' into 'master'
...
Use debug_map to implement Debug
See merge request veloren/veloren!3048
2022-01-02 21:02:26 +00:00
Imbris
972c8ba41d
Add wildlife density modifier to features.ron
2021-12-25 19:24:09 -05:00
Imbris
bf48bd5346
update toolchain to nightly-2021-12-19
2021-12-23 13:04:24 +01:00
Christof Petig
453c4c149e
fix more examples and satisfy code quality checks
2021-12-20 18:09:34 +00:00
Christof Petig
2dd63a333e
fix economy test [ci skip]
2021-12-20 18:06:58 +00:00
Christof Petig
cbd2a422f3
Add Chrismas wreath (25% chance) and make the towns go wild with illumination
2021-12-20 18:06:58 +00:00
Christof Petig
3edc7b5846
make house decorations correctly depend on Calendar
2021-12-20 18:06:58 +00:00
Christof Petig
8a85d6e6e0
cargo fmt, pass calendar down into building creation
2021-12-20 18:06:58 +00:00
Christof Petig
42ba9212ea
move Calendar object into WorldSim
...
(needed for Christmas decoration in towns)
2021-12-20 18:06:58 +00:00
Christof Petig
be1a9050a4
make Christmas decoration unconditional for now
2021-12-20 18:06:57 +00:00
Joshua Barretto
3b4fa6b328
Snow for ice
2021-12-20 18:06:53 +00:00
Joshua Barretto
6e97e3179d
Slippery ice
2021-12-20 18:03:52 +00:00
UncomfySilence
d6d55764c4
+ Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
...
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
Joshua Barretto
a2ca95af3d
Ice cliffs
2021-12-20 18:03:52 +00:00
Joshua Barretto
a2a3a20aad
Added ice to cold water
2021-12-20 18:03:52 +00:00
Joshua Barretto
78f76dde83
Added baubles to trees
2021-12-20 18:03:52 +00:00
Joshua Barretto
3ddacb96ab
Added christmas snow
2021-12-20 18:03:52 +00:00
Joshua Barretto
e3203080ed
Added Calendar for temporal events based on the real-world calendar
2021-12-20 18:03:52 +00:00
Benoît du Garreau
aca088388b
Update assets_manager
to 0.7
2021-12-12 22:11:47 +01:00
notoria
81f28bc3cc
Use debug_map to implement Debug
2021-12-12 21:46:06 +01:00
Jonathan Berglin
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
Dr. Dystopia
c002e5e749
Resolve all '#[allow(clippy::eval_order_dependence)]' error supressions
2021-12-03 19:44:41 +01:00
Dr. Dystopia
5d1d510d54
Resolve all '#[allow(clippy::redundant_static_lifetimes)]' error supressions
2021-12-03 10:43:09 +01:00
Jonathan Berglin
d9dd49552b
Tygyh/resolve all '# allow(clippy needless update)]' error supressions
2021-11-29 09:32:55 +00:00
Imbris
7760210824
Remove redundant closures
2021-11-28 12:24:57 -05:00
Treeco
3a998ca5b9
Merge branch 'isse/primitive-fixes' into 'master'
...
Primitive fixes
See merge request veloren/veloren!3016
2021-11-27 19:02:12 +00:00
Marcel Märtens
ef40ebe0c8
update toolchain to nightly-2021-11-24
2021-11-24 10:09:22 +01:00
IsseW
7eaddcafad
Ok just call it without
2021-11-20 13:13:21 +01:00
Treeco
3018942291
Merge branch 'juliancoffee/resizeable_map' into 'master'
...
Add size parameter to map_file opts
See merge request veloren/veloren!2975
2021-11-19 22:50:24 +00:00
IsseW
88840fe58d
Change "and_not" and "diff" to "subtract"
2021-11-19 23:38:33 +01:00
IsseW
4b6f3ddeea
Intersect instad of union in pyramid
2021-11-17 14:32:07 +01:00
IsseW
07da6a9271
Rename 'and' to 'intersect' and 'or' to 'union'
2021-11-17 14:11:20 +01:00
Joshua Barretto
db741fe4c0
Added waypoints to towns
2021-11-13 17:13:09 +00:00
DemonicOnPc
b7ac542ebb
fixes to branch after my whoops
2021-11-08 17:09:19 -05:00
DemonicOnPc
a9cedee277
Update scatter.rs
2021-11-08 17:09:17 -05:00
DemonicOnPc
7fc57c027b
Fixes to jungle sprites and lillypads
2021-11-08 17:09:15 -05:00
DemonicOnPc
9514cd71c6
Jungle and River update
...
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Joshua Barretto
6b4abddc4e
Added floating scatter
2021-11-08 17:04:45 -05:00
Joshua Barretto
de087ae992
Added site2 worldgen feature
2021-11-01 22:53:38 +00:00
Joshua Barretto
16889b2b3e
Fixed house supports
2021-11-01 22:19:49 +00:00
Joshua Barretto
0cb88139c9
Made merchants work in new sites
2021-11-01 22:19:49 +00:00
Joshua Barretto
4b8bf94320
Used correct entity configs
2021-11-01 22:19:49 +00:00
Joshua Barretto
4acffb9cfb
New CSG API for site2
2021-11-01 22:19:49 +00:00
Joshua Barretto
e3ab8fc8ce
Added rtsim merchants to site2
2021-11-01 22:19:49 +00:00
Joshua Barretto
bacb2aa504
Better town layout
2021-11-01 22:19:49 +00:00
Joshua Barretto
4a9581b54d
Fixed house entrances
2021-11-01 22:19:49 +00:00
Joshua Barretto
8e2ca9cdec
Added rtsim villagers to site2 towns
2021-11-01 22:19:49 +00:00
Samuel Keiffer
e692f49463
Merge branch 'sam/potion-tweaks' into 'master'
...
Potion tweaks
See merge request veloren/veloren!2976
2021-10-31 21:12:08 +00:00
jshipsey
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
Treeco
e380425001
Add continent_scale_hack setting
2021-10-30 16:40:37 +01:00
Sam
ad257410e9
Merchants now have less potion stock.
2021-10-29 19:58:38 -04:00
juliancoffee
84e04fa906
Add size parameter to map_file opts
2021-10-30 01:06:40 +03:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
DemonicOnPc
a74af55c46
Gemu's Revamped vox models added.
2021-10-26 05:28:05 -04:00
DemonicOnPc
8f26c451ae
Added shrub density within specific regions
2021-10-25 16:20:49 -04:00
DemonicOnPc
b1476071b1
Added new Spots, Shrubs and Ships.
...
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
2021-10-24 08:10:44 -04:00
Joshua Barretto
3357008601
Merge branch 'zesterer/small-fixes' into 'master'
...
Caverns
See merge request veloren/veloren!2763
2021-10-16 09:33:57 +00:00
Joshua Barretto
f9b661fc61
Corrected historical typo
2021-10-15 22:47:43 +01:00
MohammadHasanKargar
c82b3859e0
Deleting extra grasses on the air
2021-10-15 19:09:36 +03:30
Joshua Barretto
e660aafed3
Nicer lake borders
2021-10-10 13:41:57 +01:00
Joshua Barretto
1473029204
Added ability to toggle world features
2021-10-10 13:41:57 +01:00
Joshua Barretto
bee922156e
Added radial pattern to shrooms
2021-10-10 13:41:57 +01:00
Joshua Barretto
d09f1e1c4a
Added noise to blocks
2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56
Better vines and lighting
2021-10-10 13:41:57 +01:00
Joshua Barretto
a5309e1036
Prevented shrooms spawning in water
2021-10-10 13:41:57 +01:00
Joshua Barretto
2ce88ac398
Better grass and lily distribution
2021-10-10 13:41:57 +01:00
Joshua Barretto
353ccc5bce
Added new cavern sprites to caverns
2021-10-10 13:41:57 +01:00
Joshua Barretto
7768a22f7f
Better moss
2021-10-10 13:41:57 +01:00
Joshua Barretto
b22029f87c
More mushroom sprites
2021-10-10 13:41:56 +01:00
Joshua Barretto
d785ecc102
Added vines
2021-10-10 13:41:56 +01:00
Joshua Barretto
46118acef3
Added mushroom inner bevel
2021-10-10 13:41:56 +01:00
Joshua Barretto
bfc55d7b17
More cavern details
2021-10-10 13:41:56 +01:00
Joshua Barretto
ed40e92801
Better cave water
2021-10-10 13:41:56 +01:00
Joshua Barretto
5c0026f4a7
Performance improvements for terrain watcher
2021-10-10 13:41:56 +01:00