Joshua Yanovski
5a5f2b391f
Changes to wgpu to hopefully improve scalability?
2022-08-23 00:54:08 -07:00
Joshua Yanovski
706084dd15
Improving meshing performance.
2022-08-13 23:48:50 -07:00
Marcel Märtens
bfcc2cb802
Change the version number to 0.13
2022-07-23 14:06:08 +02:00
Awkor
6233db8682
Bump shaderc version to 0.8.0
2022-07-10 21:46:30 +02:00
Ben Wallis
af04843a20
Re-enabled mimalloc for non msvc builds
2022-07-10 14:50:35 +01:00
Marcel
7ae65f2c13
Merge branch 'windows-gnu-linking-fix' into 'master'
...
Disable mimalloc for non msvc builds
See merge request veloren/veloren!3460
2022-07-06 20:21:25 +00:00
Isse
7e18384e1c
Disable mimalloc for non msvc builds
2022-07-06 19:08:19 +02:00
Marcel Märtens
e4909650e1
update hashbrown, specs, and tracy
2022-07-06 15:41:59 +02:00
DaforLynx
ac82689f83
Clean up audio code, fix egui bug
2022-07-04 18:18:34 +02:00
IsseW
57d6b4a55f
Switch to mimalloc on windows
2022-07-04 09:15:18 +02:00
Imbris
95f17a6d22
General cleanup, remove local dependency, switch to u16 from i32 in several places, avoid guillotiere types in atlas API (one spot still remains)
2022-07-01 23:47:42 -04:00
Imbris
5e5f7885e5
Tiled guillotiere allocator for sprites working
2022-07-01 23:47:41 -04:00
Imbris
b1f5fc01db
Before removing variable size edge tiles
2022-07-01 23:47:41 -04:00
Benoît du Garreau
8488c7b25e
Upgrade assets_manager
to 0.8.0
and image
to 0.24
...
This removes a significant number of duplicated dependencies
2022-05-28 23:18:31 +02:00
Imbris
a366fc4512
Update tracy
2022-05-26 00:04:03 -04:00
Marcel Märtens
fa49248c31
switch to upstream vek again
2022-04-28 09:10:55 +02:00
Marcel Märtens
64b9602760
update further dependencies, including strum and get rid of old strum_macro
2022-04-04 16:06:47 +02:00
Marcel Märtens
affdf3131f
update a bunch of dependencies, including clap3
2022-04-04 11:43:29 +02:00
Marcel Märtens
802b9e7914
Change the version number to 0.12
2022-02-18 22:36:53 +01:00
juliancoffee
6a0458ddf1
Move voxygen to 2021 edition
2022-01-26 15:47:39 +02:00
Joshua Barretto
b3e2d825ed
Overhauled mounting to make it more reliable
2022-01-16 17:53:13 +00:00
Monty Marz
7515c26d68
progress
2022-01-15 21:46:54 -05:00
Benoît du Garreau
aca088388b
Update assets_manager
to 0.7
2021-12-12 22:11:47 +01:00
Imbris
0beee17370
Pin cmake crate to 0.1.45, since the newer version uses the --parallel argument which is not available on our CI's cmake version
2021-11-21 09:51:39 -05:00
Marcel Märtens
7200cc4ad7
undo egui upgrade try
2021-11-20 20:18:03 +01:00
Marcel Märtens
e29ede7c97
updating dependencies,
...
cannot update the following dependencies:
- vek: Sharps SIMD isnt upstream
- tracing-subscriber: MakeWriter was adjusted and i was to lazy to fiddle with lifetimes,
- refinery, rustsql: we have a custom refinery version which is incompatible with newer rustsql
- equi + egui_winit + egui_wgpu_backend: i tried it in this commit but it turned out that they dependo n wgpu which we cant update
- wgpu: cant update due new version doesnt support DX11
Got quinn updated which now require some dependencies to be explicit.
2021-11-20 20:17:49 +01:00
Jon Nettleton
836c948086
Update crate for keyboard-keynames
...
This revision includes a fix for supporting Aarch64 platforms
Signed-off-by: Jon Nettleton <jon@solid-run.com>
(cherry picked from commit a5e64af199
)
2021-11-02 08:49:17 +00:00
Joshua Barretto
1cfad833c7
Added caverns, fixed chunk load performance issue
2021-10-10 13:41:56 +01:00
Imbris
bb26008074
Remove explicit coreaudio-sys version since we no longer rely on having the older version pinned (in fact it was already updated to the latest version)
2021-10-04 11:15:26 -04:00
Imbris
f1c44e1f1d
Remove old textures that aren't reused when calling replace_graphic
2021-09-23 21:50:37 -04:00
Marcel Märtens
88685cc016
update crates
2021-09-20 14:39:01 +02:00
Marcel Märtens
7913e6a9ba
Change the version number to 0.11
2021-09-10 20:19:17 +02:00
Joshua Yanovski
5500435d2f
Revert "Replace shaderc with naga"
...
This reverts commit 446d93dda0
.
2021-09-04 11:59:18 -07:00
Marcel Märtens
02d6462858
disable mumble-link on macos
2021-09-04 00:32:16 +02:00
Marcel Märtens
cf1a6b1806
switch to SharedLink and unset context
2021-09-02 12:29:01 +02:00
João Capucho
446d93dda0
Replace shaderc with naga
2021-08-31 22:53:10 +01:00
Joshua Barretto
c2498d81c7
Added feature flag for terrain persistence
2021-08-12 10:48:00 +01:00
Marcel Märtens
32e58c4b17
remove futures_executor from renderer and rather pass tokio runtime to it properly. therefore the runtime is now created with Voxygen rather than with the Connect attempt
2021-08-11 00:38:03 +02:00
Yusuf Bera Ertan
aa371147e7
build: update keyboard-keynames
2021-08-03 18:16:55 +03:00
Imbris
c4ec279121
Add feature to profile memory allocation with Tracy
2021-07-30 01:06:57 -04:00
Marcel Märtens
4c0b74150d
remove some reexports
2021-07-29 22:18:34 +02:00
Joshua Barretto
0cb524d8d6
Properly fixed command parsing
2021-07-23 17:33:31 +01:00
schnippl0r
9e3b2a20d0
Moved GameInput to own module and made use of strum's EnumIter and AsRefStr.
2021-07-21 13:23:45 +02:00
Marcel Märtens
98800c5424
update depednencies
2021-07-08 12:21:02 +02:00
Joshua Barretto
ad1f6a5304
Revert "Merge branch 'xvar/wgpu-0.9' into 'master'"
...
This reverts merge request !2566
2021-07-07 22:07:00 +00:00
Marcel
fc835f675e
Merge branch 'xvar/wgpu-0.9' into 'master'
...
Updated wgpu to 0.9.0 and egui to 0.13.0
See merge request veloren/veloren!2566
2021-07-06 07:27:45 +00:00
Ben Wallis
88bb160336
Updated wgpu to 0.9.0 and egui to 0.13.0
2021-07-06 07:32:27 +01:00
Benoît du Garreau
110b9742b7
Add a feature to optionnally disable hot-reloading
2021-07-06 00:27:09 +02:00
Ben Wallis
b499cf2c58
Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui
feature which is enabled by default but removed for airshipper builds.
...
Included in the initial implementation is an entity browser which lists all entities in the client ECS, an entity component viewer which shows select components belonging to the selected entity including character state information, and a simple frame time graph.
This MR also includes an extraction of the animation hot reloading code which has been reused for egui to allow for hot-reloading of the egui interface to allow rapid development of the UI with realtime feedback upon save as is the case with aninmations. This is feature-gated behind the `hot-egui` feature which is not enabled by default due to the extra startup time that it adds.
2021-07-04 09:47:18 +00:00
Avi Weinstock
6ba512efc8
Add some tracy plots about network usage to the client.
2021-07-02 12:40:52 -04:00