6547 Commits

Author SHA1 Message Date
Lucas Vulpius
92c0d43169 Implemented #896 - Added option for Unlimited FPS 2021-01-23 08:34:38 +00:00
Justin Shipsey
ceccdecb47 Merge branch 'Rotsuoy/SavannaGrass' into 'master'
Rotsuoy/savanna grass

See merge request veloren/veloren!1711
2021-01-23 07:46:54 +00:00
Rotsuoy
212ee4b407 Rotsuoy/savanna grass 2021-01-23 07:46:54 +00:00
Imbris
e818403dcb Update winit and iced 2021-01-23 01:09:33 -05:00
Samuel Keiffer
957eb91397 Merge branch 'sam/fix-dash' into 'master'
Dash now ticks damage based off distance rather than duration.

See merge request veloren/veloren!1715
2021-01-23 04:42:56 +00:00
Sam
2a6f1236d4 Sceptre nerfs. 2021-01-22 22:46:18 -05:00
Sam
3a36408461 Dash now ticks damage based off distance rather than duration. Fix for golem no longer being able to melee. 2021-01-22 18:10:47 -05:00
Samuel Keiffer
4ce6e079ad Merge branch 'sam/purge-body-from-stats' into 'master'
Removed body from stats component as there is already a body component.

Closes #931

See merge request veloren/veloren!1714
2021-01-22 23:08:07 +00:00
Sam
020e4acba4 Removed body from stats component as there is already a body component. 2021-01-22 16:50:22 -05:00
Joshua Barretto
000f3fdbbb Merge branch 'swilliams/golem-hitbox-fix' into 'master'
Swilliams/golem hitbox fix

See merge request veloren/veloren!1712
2021-01-22 16:30:35 +00:00
Scott Williams
32eca9b0a5 Swilliams/golem hitbox fix 2021-01-22 16:30:35 +00:00
Justin Shipsey
9bc7ad453f Merge branch 'sam/lactose-tolerant-golems' into 'master'
Gives golems a spin attack

See merge request veloren/veloren!1709
2021-01-22 07:30:53 +00:00
Snowram
9163ddc5fe Use improved pullback on golem anim 2021-01-22 06:13:43 +01:00
Sam
7b7eab4fd6 Addressed comments. 2021-01-21 17:45:03 -05:00
Samuel Keiffer
1a7b438dc1 Merge branch 'sam/mindflayer-skills' into 'master'
Makes mindflayer not equivalent to a starting character that picked staff

See merge request veloren/veloren!1710
2021-01-21 22:39:33 +00:00
Sam
9b2a517d79 Restores difficulty to mindflayer fight. Made various tweaks to skillset builder functions. 2021-01-21 14:56:24 -05:00
Snowram
43a8d2c06a Golem spinmelee anim 2021-01-21 01:23:10 +01:00
Sam
83b2c588d9 Changed how it moved golem. 2021-01-20 17:22:24 -05:00
Acrimon
3edca7e8c2 Merge branch 'acrimon/update-deps-1' into 'master'
update a few deps

See merge request veloren/veloren!1707
2021-01-20 20:07:37 +00:00
Sam
db59547de9 Golems are now lactose tolerant. 2021-01-20 11:54:57 -05:00
Acrimon
99bad0dcc6
update itertools for voxygen 2021-01-20 16:00:08 +01:00
Acrimon
97bec6e012
update a few deps 2021-01-20 15:53:58 +01:00
Monty Marz
39be359d9f Merge branch 'pfau/ui-hotfix' into 'master'
Pfau/ui hotfix

See merge request veloren/veloren!1703
2021-01-20 11:20:06 +00:00
Monty Marz
3b01a888da Revert "Added TR translations for deaths by debuffs."
This reverts commit 0817e45e131b70dbd7ef8bee768ccc377301b5d7.
2021-01-20 11:20:06 +00:00
Justin Shipsey
49cc3f3fa7 Merge branch 'james/footsteps-sfx' into 'master'
Footstep SFX and repetitions based on distance instead of time

See merge request veloren/veloren!1705
2021-01-20 05:05:23 +00:00
jiminycrick
18b981bd45 More footstep sfx based on distance 2021-01-19 19:51:19 -08:00
Snowram
95ee8a3f50 Merge branch 'Sarrakitty/SFXfix' into 'master'
small sfx fix, adding consume sfx for salads and lettuce

See merge request veloren/veloren!1704
2021-01-20 01:40:59 +00:00
Samuel Keiffer
cc0993d6e7 Merge branch 'sam/disable-player-exp-reward' into 'master'
Players should no longer reward exp on being killed.

See merge request veloren/veloren!1702
2021-01-20 00:53:50 +00:00
Acrimon
51425115d4 Merge branch 'xvar/ci-stuff' into 'master'
CI: Combined check, code quality and unit tests into single step

See merge request veloren/veloren!1682
2021-01-19 22:22:57 +00:00
Samuel Keiffer
4fe8305907 Merge branch 'james/fix-biped-large-roll' into 'master'
Make only humanoid agents attempt to roll

See merge request veloren/veloren!1701
2021-01-19 21:37:48 +00:00
Sarra
ab1e13a0a6 small sfx fix, adding consume sfx for salads and lettuce 2021-01-19 16:24:44 -05:00
Acrimon
4cf58fb6d5 Merge branch 'acrimon/build-tip' into 'master'
Add a tip about the build command

See merge request veloren/veloren!1699
2021-01-19 20:45:26 +00:00
Sam
1453e964a6 Players should no longer reward exp on being killed. 2021-01-19 15:27:56 -05:00
Ben Wallis
1801548824
Merged check and unit tests into single step
Reordered commands to run quickest first in order to tie up least CI resource
Fixed some clippy errors in examples
2021-01-19 19:58:51 +01:00
jiminycrick
6ac42b3a61 Make only humanoid agents attempt to roll 2021-01-19 10:42:46 -08:00
Acrimon
f3784e5545 Merge branch 'Sarrakitty/RotsysItemSprites' into 'master'
Sarrakitty/rotsys item sprites

See merge request veloren/veloren!1695
2021-01-19 18:23:44 +00:00
Sarra Kitty
f332bf4ceb Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
Acrimon
fd22d0004e
build tip 2021-01-19 19:02:41 +01:00
Samuel Keiffer
f96489b66a Merge branch 'sam/combat-skill-trees' into 'master'
Sam/combat skill trees

See merge request veloren/veloren!1680
2021-01-19 14:18:07 +00:00
Monty Marz
88a8814fe7 Better visuals for skill button labels, don't show "0 EXP" in the SCT
Made functions that were called every frame significantly cheaper.

Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
467ed6d7d3 Skills are now factored into combat rating. New formula for exp scaling per SP.
Adjust lvl up msg fade

Add female humanoid names WIP

Changed text formatting when skill is max level. Added message to show you have 0 skill points available.

Addressed a lot of comments.

various changes to UI

- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon

Exp reward tweaks.

Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
jshipsey
91c243fd8d roll keyframes
Changed roll to have non-fixed acceleration.
2021-01-19 08:08:21 -05:00
jshipsey
2866091d7b keyframed axe spin
Fixed error in converting FK to entity_id from character_id.

Giant match statements in persistence.

Tweaked roll.

Changed how skills and skill groups were assigned in the skillset builder so it's format more closely followed loadout builder.
2021-01-19 08:08:18 -05:00
Monty
decef1d1a4 adjusted potions, refined level up message animation
fixed incorrect translation used on axe double strike regen skill

Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Monty Marz
5e55984595 stats display
Addressed comments.

Addressed comments.
2021-01-19 08:08:11 -05:00
Sam
1ea9335c40 Added level up sound to skill point gain. Fixed tests.
Fixed duplicate roll description.
2021-01-19 08:08:08 -05:00
jiminycrick
92b72d94ba Humanoid skill config and AI skill check
updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Noé
455ebf983c implemented en translation for Hammer, Bow, Scepter and Staff skills
skill tree translation

Clamped earning SP to avoid u16 overflow.

translation fixes

Fixed exp scaling function

Fixed exp scaling function

remove debug combat rating display

Update overhead.rs

implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Sam
ad73ef5c39 Added scaling exp costs per skill point.
Fix tooltip being red.

multiple fixes, started translation

change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
21220088d8 Added SkillSetConfig to specify skill sets for npcs. 2021-01-19 08:07:55 -05:00