Dr. Dystopia
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c79975dc5d
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Resolve all '#[allow(clippy::match_single_binding)]' error supressions
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2021-07-24 22:11:50 +02:00 |
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Joshua Barretto
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6dfa233cc4
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
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Imbris
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830b0f8fc1
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Use mountee_offset for not yet animated mounting transforms (ie those that aren't quadruped_medium)
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2021-07-18 15:09:36 -04:00 |
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Imbris
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32915f89a8
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Extract scaling from all the animations
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2021-07-18 15:09:36 -04:00 |
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Imbris
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6a15501b27
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Add Body as a parameter to compute_matrices and start to pull whole body scaling out of the animation files
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2021-07-18 15:09:34 -04:00 |
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Imbris
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b2bf83e200
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Rework mounting animation so that full hierarchies of animation transforms can be applied to the mounter, factor out some common code in figure/mod.rs
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2021-07-18 15:04:02 -04:00 |
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Snowram
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09cbb90f61
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Make the mounter animations dependant of the mountee animation
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2021-07-18 15:03:57 -04:00 |
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Imbris
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30119a6afc
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Re-address approx_constant lint without using fractional constants and
re-add a few blank lines
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2021-07-17 20:41:09 -04:00 |
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Imbris
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9c72333741
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Revert "Merge branch..."
This reverts merge request !2608
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2021-07-17 22:04:59 +00:00 |
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Jonathan Berglin
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c1c331d59e
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Resolve all '#[allow(clippy::approx_constant)]' error supressions
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2021-07-15 16:56:55 +00:00 |
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juliancoffee
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c538a9696c
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Use Food after Buildup
+ Remove Saturation effect by rolling
+ Remove Saturation effect if interrupted with poise
+ Rename Potion to Drink, add ComplexFood
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2021-07-05 10:56:29 +03:00 |
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jshipsey
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37c6fe9ee8
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anims
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2021-06-29 05:59:02 -05:00 |
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Joshua Barretto
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288f2c13d4
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Enable strafing in first-person mode
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2021-06-21 13:27:19 +01:00 |
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jshipsey
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ae43102a5b
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anim
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2021-05-26 00:04:15 -04:00 |
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Marcel
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7d5ca0e7bf
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Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
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2021-05-14 13:43:20 +00:00 |
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Snowram
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8745fb803a
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Use Body to determine mountee offsets
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2021-05-14 00:11:54 +02:00 |
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Snowram
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b063ec5a8f
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
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Snowram
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486fbf940e
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Anims export a transform for mounts
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2021-05-14 00:11:37 +02:00 |
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Snowram
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026ba616ff
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Expose the mounting bone to the mounter anims
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2021-05-14 00:11:28 +02:00 |
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Snowram
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e4f3064b8a
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Collar can make QuadMeds mountable, state + offsets
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2021-05-14 00:11:15 +02:00 |
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Sam
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d3d4ee8bb0
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Formatting stuffs.
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2021-05-01 09:25:53 -04:00 |
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Sam
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914d78b4a9
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Removed clone in animations. Added GATs to animations to do so.
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2021-05-01 09:25:53 -04:00 |
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Sam
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3cb0ee98c8
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Removed all unique and simple tool kinds.
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2021-05-01 09:25:51 -04:00 |
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Ludvig Böklin
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34660462e9
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Glider physics
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2021-04-27 14:41:48 +00:00 |
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jshipsey
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2c74a86170
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skill adjustments, ori changes
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2021-04-25 22:02:32 -04:00 |
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jshipsey
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fad31bd7ab
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anim
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2021-04-25 13:08:43 -04:00 |
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Monty Marz
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b69eb61e7b
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Add handles to lanterns, fix cooking pot scale
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2021-04-22 17:12:07 +00:00 |
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jshipsey
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0962fe72f2
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fix for 1h on back
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2021-04-22 00:04:39 -04:00 |
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jshipsey
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9d82b20891
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remove 0.8, add snow's mixed_vel idea for other bodies
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2021-04-22 00:04:39 -04:00 |
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Joshua Barretto
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2c95165c82
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Improvements to lantern holding when sitting
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2021-04-21 16:54:03 +01:00 |
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Joshua Barretto
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ed7cc12213
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Made characters carry lanterns higher when possible
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2021-04-21 15:59:29 +01:00 |
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jshipsey
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8f20d17c9a
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attacking movement tweaks
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2021-04-15 12:13:50 -04:00 |
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jshipsey
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896d2a5b63
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combat tweaks
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2021-04-15 11:43:52 -04:00 |
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Sam
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c88df846a7
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Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
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2021-04-14 17:38:37 -04:00 |
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jshipsey
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808634aa75
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addressing commments
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2021-04-13 20:19:35 -04:00 |
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jshipsey
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a7f5b90f0e
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2h/1h bug fix, staggers
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2021-04-13 20:19:35 -04:00 |
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jshipsey
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ea9b871374
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loot tables, clippy, animation tweaks
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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42460f7e65
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spins, combos
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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97528b7954
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leaps
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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529f8eb5a6
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more setups. chargeswing/dash anims
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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9a26024acb
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alpha attacks
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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b53e1653f6
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initial wield testing
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2021-04-13 20:18:58 -04:00 |
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Marcel
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42463d1fe0
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Revert "Merge branch 'animtweaks' into 'master'"
This reverts merge request !2039
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2021-04-01 18:45:03 +00:00 |
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jshipsey
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030e14f333
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small anim tweaks
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2021-04-01 03:08:33 -04:00 |
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Justin Shipsey
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f57af6f776
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Merge branch 'slipped/animtweaks' into 'master'
airship movement bits
See merge request veloren/veloren!1967
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2021-03-22 08:49:04 +00:00 |
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jshipsey
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31747d8ff1
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airship movement bits
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2021-03-21 21:43:49 -04:00 |
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Joshua Barretto
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6ea5aa796b
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Faster pick, less vibrant block selection
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2021-03-21 20:38:08 +00:00 |
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Joshua Barretto
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347e1022a0
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Initial implementation of pickaxe
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2021-03-21 16:09:16 +00:00 |
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Snowram
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9d7e8957bb
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Add new npcs
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2021-03-14 14:24:35 +01:00 |
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jshipsey
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49f496e290
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intitial values
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2021-03-12 00:58:12 -05:00 |
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