Joshua Barretto
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7cec3518a4
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Added no-assets feature to common
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2020-01-27 22:41:30 +00:00 |
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Joshua Yanovski
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f0518ad8ab
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Merge branch 'optimize_and_fix_i18n' into 'master'
Optimize and fix i18n
Closes #436
See merge request veloren/veloren!743
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2020-01-27 22:10:26 +00:00 |
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Rémy PHELIPOT
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f96b7c8c82
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Add missing translations
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2020-01-27 20:34:36 +01:00 |
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Joshua Barretto
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16a8d1694e
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Merge branch 'zesterer/small-fixes' into 'master'
NPC AI bug fixes, improvements
See merge request veloren/veloren!767
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2020-01-27 19:05:07 +00:00 |
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Rémy PHELIPOT
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3af0be2e15
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Fix disclaimer text
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2020-01-27 19:59:17 +01:00 |
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Rémy PHELIPOT
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f01af55444
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Improve French translation
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2020-01-27 19:59:17 +01:00 |
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Rémy PHELIPOT
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363687d62b
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Use English instead of saved language if loading fails
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2020-01-27 19:59:17 +01:00 |
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Rémy PHELIPOT
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8d949ab552
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Add missing translations in voxygen
Fix #436
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2020-01-27 19:59:17 +01:00 |
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Rémy PHELIPOT
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bee7bf8737
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Improve i18n "get" performances by returning a &str
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2020-01-27 19:59:17 +01:00 |
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Joshua Barretto
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2c2a841297
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Merge branch 'treeco/fix-zoom' into 'master'
Made depths behave nicer when zoomed really far out
See merge request veloren/veloren!766
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2020-01-27 16:48:16 +00:00 |
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Joshua Barretto
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db21714a25
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Added intermittent rolling to NPCs during a chase
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2020-01-27 16:18:36 +00:00 |
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Joshua Barretto
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8213748473
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Resolved pet alignment issues, added ranged aggro
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2020-01-27 15:51:07 +00:00 |
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Treeco
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96139823ff
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Bumped up the numbers further, behaves nicer still
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2020-01-27 14:28:20 +00:00 |
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Justin Shipsey
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f82c857b2f
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Merge branch 'slipped/animalfixes' into 'master'
quad_medium animation
See merge request veloren/veloren!763
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2020-01-27 14:16:23 +00:00 |
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Justin Shipsey
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c91e6a229d
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quad_medium animation
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2020-01-27 14:16:23 +00:00 |
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Treeco
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83a78898f2
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Made depths behave nicer when zoomed really far out
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2020-01-27 12:12:38 +00:00 |
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Joshua Barretto
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15b56fab00
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Merge branch 'zesterer/small-fixes' into 'master'
Various small fixes
See merge request veloren/veloren!764
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2020-01-27 11:26:01 +00:00 |
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Joshua Barretto
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95647f10f5
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Improved NPC spawning and names, made idle NPCs stop before hitting things
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2020-01-27 10:58:33 +00:00 |
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Joshua Barretto
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a951ca2ae8
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Added point light ambiance
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2020-01-27 10:58:33 +00:00 |
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Monty Marz
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a6990a715a
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Merge branch 'pfau/fix-sprite-col' into 'master'
Change desert sprite colours to fit the ground better
See merge request veloren/veloren!765
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2020-01-27 10:41:07 +00:00 |
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Monty Marz
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fa13eb06b0
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Change desert sprite colours to fit the ground better
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2020-01-27 10:41:07 +00:00 |
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Joshua Barretto
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9dbfecfc86
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Merge branch 'zesterer/small-fixes' into 'master'
Star fixes
See merge request veloren/veloren!762
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2020-01-27 02:29:05 +00:00 |
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Joshua Barretto
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c28c4188fd
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Added point light ambiance
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2020-01-27 01:47:23 +00:00 |
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Joshua Barretto
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f301734bda
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Made stars spin with sun and moon
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2020-01-27 01:22:07 +00:00 |
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Joshua Barretto
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c9f1e4f22f
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Stopped stars popping into existence
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2020-01-27 01:03:55 +00:00 |
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Monty Marz
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2a576fba47
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Merge branch 'fix-typo-en-i18n' into 'master'
fix typo in en.ron, fixed unfinished weapons dropping from chests
See merge request veloren/veloren!761
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2020-01-26 22:57:06 +00:00 |
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Monty Marz
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a81bc8ab65
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fix typo in en.ron, fixed unfinished weapons dropping from chests
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2020-01-26 22:57:06 +00:00 |
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Joshua Yanovski
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abd8e71e61
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Merge branch 'sharp/better-is-underwater' into 'master'
Better is_underwater() check.
See merge request veloren/veloren!759
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2020-01-26 20:52:56 +00:00 |
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Joshua Yanovski
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8bb4476c10
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Merge branch 'treeco/fix-turning-lag' into 'master'
Fixed lag caused when turning the camera with large entity counts
See merge request veloren/veloren!760
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2020-01-26 20:42:19 +00:00 |
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Treeco
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aecd9b8645
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Fixed lag caused when turning the camera with large entity counts
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2020-01-26 20:04:56 +00:00 |
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Joshua Yanovski
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65d367c7a4
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Better is_underwater() check.
Takes rivers into account somewhat, and doesn't take up extra space in
SimChunk.
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2020-01-26 16:18:51 +01:00 |
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Joshua Barretto
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ccc61ed93c
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Merge branch 'zesterer/waystones' into 'master'
Patched waypoint spawning
See merge request veloren/veloren!758
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2020-01-26 14:27:46 +00:00 |
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Joshua Barretto
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a2ea8d6ea5
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Patched waypoint spawning
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2020-01-26 14:27:11 +00:00 |
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Joshua Barretto
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8147ed9a32
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Merge branch 'zesterer/waystones' into 'master'
Pathfinding, better AI, waypoints
See merge request veloren/veloren!753
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2020-01-26 13:50:30 +00:00 |
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Songtronix
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a0b49a1f4e
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Merge branch 'patch-1' into 'master'
Do not suggest usage of -Sy on Arch
See merge request veloren/veloren!756
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2020-01-26 13:29:06 +00:00 |
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Joshua Barretto
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b7334f2834
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Convert to chunk positions for downhill
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2020-01-26 13:21:33 +00:00 |
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Joshua Barretto
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28d5478d10
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Use .downhill for waypoint generation
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2020-01-26 13:05:28 +00:00 |
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Joshua Barretto
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e4c745e88d
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Switched to _squared(), added comments, parallelised waypoint gen
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2020-01-26 12:52:32 +00:00 |
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Pfauenauge90
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9d2d7a93e0
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changed death message
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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9869e5a312
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Added changes to changelog
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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de99b07004
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Added neutral NPC spawning
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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5adbaf0969
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Improved pet aggression system, made waypoints rarer
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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6df3373614
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Fixed pathfinding limit bug, improvements to idle AI
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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c2228a184b
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Various bug fixes
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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d61f84e8b1
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Improved waypoint spawn locations, scaled down pathfinding cost
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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cac425a62a
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Cleanup
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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5486cc75e3
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Improved patrol idling
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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d4167c41f1
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Made waypoints work, added waypoint spawning
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2020-01-26 12:52:28 +00:00 |
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Joshua Barretto
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8a998ffd61
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Better neutral AI, initial waypoint objects
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2020-01-26 12:52:28 +00:00 |
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Joshua Barretto
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a74ac604a9
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Made worldgen a default feature
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2020-01-26 12:52:28 +00:00 |
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