Joshua Barretto
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348003fc1a
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Better track routing for civsim
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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944a37b848
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Initial settlement generation work
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2020-04-23 18:19:40 +01:00 |
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Marcel Märtens
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dae31ae5b6
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
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Joshua Barretto
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c9138d913c
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Fixed pathfinding limit bug, improvements to idle AI
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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b22ee24362
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Cleanup
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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11193a692a
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Better neutral AI, initial waypoint objects
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2020-01-26 12:52:28 +00:00 |
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Joshua Barretto
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f92371101c
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Added pauseable pathfinding, improved Chaser heuristics, etc.
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2020-01-26 12:52:07 +00:00 |
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Joshua Barretto
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2d9aa21eef
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Added test world, friendly NPC pathfinding
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2020-01-26 12:52:07 +00:00 |
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Forest Anderson
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d8fc7cb667
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Add advanced path finding to new 'Traveler' enemy using A* algorithm
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2019-12-11 05:28:45 +00:00 |
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