Joshua Yanovski
81306ad31f
Add a default world map.
...
Also adds map versioning, proper scaling, and updates sediment
rendering. It also tones down warp.
2020-01-23 18:18:15 +01:00
Joshua Yanovski
f527206e9d
Updating Cargo.lock.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
6a33254518
Changes to worldgen, adding more sedmient etc.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
d79b0202e8
Send client 3D rendered map.
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Also shares configurable rendering between map generator and server.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
4b78597fb4
Code restructuring for performance.
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Turned a lot of for loops into for_each loops, which should be easier
for LLVM to optimize currently. Also updated almost all the non-erosion
stuff in WorldGen to run in parallel (and take advantage of the cache,
in the case of TownGen), and hopefully improved performance somewhat for
chunk generation as well.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
c9857869c7
Revert to master for main background.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
cc14c9166f
Re-fix map orientation.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
3c9e2a7f4e
Updating Cargo.lock for sanity.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
11ee4389dc
Weight flux twice as much as beforein humidity calculation.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
1ea8c1360b
Adding many new types of geomorphic laws:
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- soil production (currently disabled).
- debris flow erosion (combined with regular stream power law).
- flow computation using multiple receivers.
- filling strategy during drainage network calculations.
Also tweaks a variety of other aspects of erosion.
2020-01-23 18:18:12 +01:00
Joshua Yanovski
4f863470e1
Cargo fmt most things (except erosion.rs).
2020-01-23 18:18:12 +01:00
Joshua Yanovski
982b538a37
Gentler warp, especially for high chunk size.
2020-01-23 18:18:12 +01:00
Joshua Yanovski
0e88be716d
Fix overflow issue with basement.
2020-01-23 18:18:12 +01:00
Joshua Yanovski
b5b017b4c6
Fix colors on map being transferred to client.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
558a80f099
Fixes for nonstandard chunk and map sizes.
...
Also fixes a longstanding map rendering issue.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
b988b27d31
Implement sending world map across the network.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
5439f432e9
Soil production should use ground, not basement, slope.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
675ad06cfe
Map saving, soil production, speedup attempts.
2020-01-23 18:18:10 +01:00
Pfauenauge90
f28ff935f3
birch models
2020-01-23 18:18:10 +01:00
Pfauenauge90
793694ebf7
birches and "Acalok" Trees
2020-01-23 18:18:10 +01:00
Joshua Yanovski
1be2dbef9f
Fix sediment transport, add hack for sediment.
2020-01-23 18:18:09 +01:00
Joshua Yanovski
95fdfe37e2
Sediment transport, plus many other things.
2020-01-23 18:18:09 +01:00
Joshua Yanovski
6be770a4e1
Use Worley noise for uplift.
2020-01-23 18:18:09 +01:00
Joshua Yanovski
d2096f540d
Implement carving strategy for lake connections.
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Also fix mapgen slopes and make a much more pleasing world.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
1e02025ca8
Render sediment differently.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
8f2a751bf4
Map fixes.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
5f112fb41f
Seed elements.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
1e159b8278
Adding hillslope diffusion.
2020-01-23 18:18:07 +01:00
Joshua Yanovski
f8ede56e7a
WIP fixes: more pleasing uplift generation.
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Uses the exponential distribution now.
2020-01-23 18:18:07 +01:00
Joshua Yanovski
515222b126
Reverting changes except to humidity and temperature
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noise.
2020-01-23 18:18:07 +01:00
flyingfryingpan
b62820b887
wahtevermoresharp
2020-01-23 18:18:07 +01:00
flyingfryingpan
21e725df89
forsharp
2020-01-23 18:18:07 +01:00
Monty Marz
02fd4c4c96
Merge branch 'pfau/pulsating-inv-slot' into 'master'
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Character stats displayed in char window, pulsating active slot in inventory
See merge request veloren/veloren!746
2020-01-23 17:14:02 +00:00
Monty Marz
fd2107a256
Character stats displayed in char window, pulsating active slot in inventory
2020-01-23 17:14:02 +00:00
Monty Marz
f229d24d03
Merge branch 'pfau/asset-cleanup' into 'master'
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Clean up unused UI assets
See merge request veloren/veloren!745
2020-01-22 21:56:03 +00:00
Monty Marz
7e7cedb686
Clean up unused UI assets
2020-01-22 21:56:03 +00:00
Monty Marz
9a2541a502
Merge branch 'pfau/fix-info' into 'master'
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start menu text
See merge request veloren/veloren!744
2020-01-21 22:04:40 +00:00
Monty Marz
6b78f0b4a0
start menu text
2020-01-21 22:04:39 +00:00
Timo Koesters
32fd326b06
Merge branch 'payload1/add-endurance-fitness-willpower' into 'master'
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endurance, fitness, willpower stats and improve movement speed based on fitness
Closes #402 and #400
See merge request veloren/veloren!723
2020-01-21 19:15:07 +00:00
timokoesters
d75a160b59
feat: fitness stat effects movement speed
2020-01-21 19:24:09 +01:00
Gilbert Röhrbein
e1dbdf6a20
feat: add endurance fitness willpower to stats
2020-01-21 18:49:17 +01:00
Gilbert Röhrbein
4cd63114c4
Fix panic in case no default audio device found when audio off
2020-01-21 18:09:37 +01:00
Joshua Barretto
5e844d6b61
Merge branch 'zesterer/shader-perf' into 'master'
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Shader optimisations
See merge request veloren/veloren!742
2020-01-21 14:40:49 +00:00
Joshua Barretto
b028290659
Adjusted cloud fuzz factor
2020-01-21 13:14:25 +00:00
Joshua Barretto
e8c8f2ce61
Shader optimisations
2020-01-21 12:58:20 +00:00
Joshua Barretto
c5cddd2deb
Merge branch 'treeco/fix-char-creation-labels' into 'master'
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Fix Hair Style & Color labels
See merge request veloren/veloren!741
2020-01-21 12:57:02 +00:00
Treeco
b32abbac95
Fixes Hair Style & Color labels
2020-01-21 12:27:34 +00:00
Joshua Barretto
b2e40b34a4
Merge branch 'pfau/fix-char-creation' into 'master'
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Fixed char select bugs, improved code quality
See merge request veloren/veloren!739
2020-01-20 23:20:22 +00:00
Joshua Barretto
f008fabba9
Fixed button font
2020-01-20 22:54:51 +00:00
Joshua Barretto
437b438f73
sync
2020-01-20 22:51:55 +00:00