Joshua Barretto
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866fd1992e
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Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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fd14223c33
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Basic boss spawning in dungeons, better AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c4879e991d
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Enabled AO in darkness, better light attenuation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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525cba5029
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Added dungeon rooms, corridors, mazes
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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3ffc5a7d87
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Added simple dungeon impl
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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568a8ab87c
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Increased block rendering altitude range
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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32d2274caf
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Better fields
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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f999edffaa
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Fixed crop crash issues
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a4872c4e8d
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Added crop terrain sprite generation
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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4b72a07e22
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sprites
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a51d214c21
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Fixed path irregularities, better bridges
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e352858c03
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Fixed chimney blockage
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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5146cc1981
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More consistent bridge generation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ea93353042
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Fixed chimneys
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1b12ab0d29
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Experimental house towers, wall/roof refactor
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a5ccfe3bc9
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Significantly improved house variation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c1945a1445
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Added house overhangs, better per-wing generation options
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a754b34105
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Temporarily removed fire
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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31b2693b78
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Fixed river width determination
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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d3bf856c33
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Improvements to town generation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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68c5612692
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Innumerable minor improvements to towns, added bridges, better paths, more house variations, etc.
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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8499143f77
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Basic town house generation
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2020-04-23 18:19:40 +01:00 |
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Pfauenauge90
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fd3ffdf28b
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pizza sprite
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2020-04-23 18:19:40 +01:00 |
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Pfauenauge
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67f27ef970
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ember sprite
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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15971f0def
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Refactored town generation code
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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c3e5b3057f
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Significantly better house generation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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b0f9ef5f30
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Added skeleton house generation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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4830757bc9
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Began adding building skeleton structure
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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966f96c588
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Start of layered settlement generation, better settlement terraingen
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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9daf20e87e
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Fixed value rationalisation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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71b8cde266
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Added trading to new economic model
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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b3c9122395
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Overhauled domestic economy simulation, better debug information
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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16a175abe0
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Nicer water shaders
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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a0dae82a2b
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Added correctly allocated labours, fishing
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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cee1b1f962
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Basic trading simulation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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46190aa634
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Began work on basic economic simulation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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348003fc1a
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Better track routing for civsim
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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c1514fc37b
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Added initial civ generation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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41b77a9b10
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Removed old settlement code, removed zcache from dependency of site generators for forward compatibility
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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1c6a6cd6cf
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Moved settlement code to site directory, removed old town generation code
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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9dc46c490e
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Better town walls, made settlements avoid rivers
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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5d5e8e3238
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Added basic wall and tower rendering
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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085a115e2b
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Began work on post-generation town rendering, fixed overflow bug on large maps
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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0021bd6452
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Added new settlement generation to world, basic rendering
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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48fb14116a
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Town walls, wall towers
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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20b16d229c
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Added river obstacle example
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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944a37b848
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Initial settlement generation work
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2020-04-23 18:19:40 +01:00 |
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Treeco
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542491c48d
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Fixed leaf lerp doing weird things
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2020-04-09 21:03:17 +01:00 |
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Songtronix
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e64462ad2e
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Merge branch 'imbris/security' into 'master'
Update deps with security issues
See merge request veloren/veloren!879
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2020-04-02 05:47:50 +00:00 |
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Imbris
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831d7c77a6
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Make Asset impls avoid panics when parsing fails
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2020-04-01 20:06:15 -04:00 |
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