Joshua Yanovski
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33140a2951
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Merge remote-tracking branch 'origin/master' into zesterer/lod
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2020-04-02 04:36:21 +02:00 |
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Joshua Barretto
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3a989f061f
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Better water shaders
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2020-03-27 15:13:36 +00:00 |
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Joshua Barretto
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3559252a5e
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Nicer point lights
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2020-03-17 13:29:42 +00:00 |
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Joshua Barretto
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2fa7b2d20d
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Added mist to LoD
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2020-02-24 17:49:53 +00:00 |
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Joshua Barretto
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aab059a450
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Added LoD slider
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2020-02-24 15:14:06 +00:00 |
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Joshua Barretto
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779c36b538
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Reduced cost of vertex pushing
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2020-02-24 12:54:55 +00:00 |
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Joshua Barretto
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9fea150473
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Fixed maths, improved LoD resolution
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2020-02-24 12:38:53 +00:00 |
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Joshua Barretto
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5481df38fe
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Dynamically relocate LoD vertices to enhance details
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2020-02-24 11:22:50 +00:00 |
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Joshua Barretto
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255f450ae9
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Better LoD precision
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2020-02-23 16:53:17 +00:00 |
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Joshua Barretto
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3d027aebe8
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Better falloff
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2020-02-23 16:04:03 +00:00 |
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Joshua Barretto
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be775c9484
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Applied good ideas from experimental branch
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2020-02-23 15:30:45 +00:00 |
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Joshua Barretto
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58587b6854
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Minor fixes to LoD merging
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2020-02-21 16:15:13 +00:00 |
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Joshua Barretto
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edd3455d51
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Fixed LoD z depth, added sea level offset
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2020-02-21 14:40:19 +00:00 |
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Joshua Barretto
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b9b0674462
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Better LoD smoothing
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2020-02-21 14:27:43 +00:00 |
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Joshua Barretto
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2400786c13
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Use world map as LoD source
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2020-02-21 13:48:40 +00:00 |
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Joshua Barretto
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dbf650f504
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Better clouds at distance
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2020-02-21 11:12:26 +00:00 |
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Joshua Barretto
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5e6f81b86c
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sync
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2020-02-21 11:12:25 +00:00 |
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Joshua Barretto
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745e7540dd
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Improved cloud falloff mist, faster noise sampling
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2020-02-21 11:12:02 +00:00 |
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Joshua Barretto
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f6a200d0cb
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Improved long-range depth precision, removed unnecessary LoD polygons
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2020-02-21 11:12:02 +00:00 |
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Joshua Barretto
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63d1b2bb22
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Working LoD shader
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2020-02-21 11:12:02 +00:00 |
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Treeco
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abe47d8621
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Gamma setting now works
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2020-02-17 00:46:31 +00:00 |
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Joshua Barretto
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e520712077
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Minor performance improvements
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2020-02-04 22:58:56 +00:00 |
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Vechro
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377433c2fc
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Get abs value of maxd and mind
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2020-01-31 12:12:57 +02:00 |
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Joshua Barretto
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4eb5b76d5f
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Added point light ambiance
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2020-01-27 10:58:33 +00:00 |
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Joshua Barretto
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d2e0445b34
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Added point light ambiance
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2020-01-27 01:47:23 +00:00 |
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Joshua Barretto
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115ecf15d3
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Made stars spin with sun and moon
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2020-01-27 01:22:07 +00:00 |
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Joshua Barretto
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966a61ad42
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Stopped stars popping into existence
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2020-01-27 01:03:55 +00:00 |
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Joshua Barretto
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7167320c92
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Fixed shadows, better pathfinding cap
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2020-01-26 12:52:28 +00:00 |
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Joshua Barretto
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34c88708af
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Adjusted cloud fuzz factor
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2020-01-21 13:14:25 +00:00 |
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Joshua Barretto
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8e7a8aa4f9
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Shader optimisations
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2020-01-21 12:58:20 +00:00 |
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Imbris
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9d6bf66a32
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Add options to turn off the clouds and to render ugly water
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2020-01-19 14:05:31 -05:00 |
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Joshua Barretto
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54773b57b6
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Fixed water normals
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2020-01-19 18:39:20 +00:00 |
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Joshua Barretto
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21069a48dd
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Made clouds bigger, more performant and prettier
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2020-01-19 18:06:34 +00:00 |
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Joshua Barretto
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c60799de3d
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Stronger moonlight
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2019-11-19 20:43:41 +00:00 |
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Joshua Barretto
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7ad22c647d
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Fixed cloud shader banding issue
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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5cb6f691dc
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Fixed dense cloud void issue
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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28e625635f
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Split terrain rendering to avoid redrawing skybox
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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bca3817163
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Massive performance boost for clouds, fixed reflection misprojection bug
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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39d686961e
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Removed cloud sampler early return
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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651bc8a9a3
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Fixed close cloud precision noise
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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eeec7df7d3
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Fixed passthrough reduction curve
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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fa4e68c165
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Cleanup and speedup
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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559106ff2c
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Better passthrough calculation
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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4ccd8ac72a
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Improved cloud precision from internal perspective
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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b7e59dfcc2
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Better precision cloud sampling and moon halo highlight
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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2c2dd49aed
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Made clouds render over terrain
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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9d48cc8fb7
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Better water transparency
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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fd2c9e8cde
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Prevent sun/moon terrain overlap
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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f80f303a18
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Prevented cloud overlap on terrain
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2019-11-19 19:09:22 +00:00 |
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Joshua Barretto
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0f37bfa829
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Fixed hill colour blending
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2019-11-19 19:09:22 +00:00 |
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